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Generated dynapi prototypes for the new iPhone functions.

Alex Szpakowski 10 years ago
parent
commit
1152a75954
2 changed files with 4 additions and 0 deletions
  1. 2 0
      src/dynapi/SDL_dynapi_overrides.h
  2. 2 0
      src/dynapi/SDL_dynapi_procs.h

+ 2 - 0
src/dynapi/SDL_dynapi_overrides.h

@@ -592,3 +592,5 @@
 #define SDL_GetQueuedAudioSize SDL_GetQueuedAudioSize_REAL
 #define SDL_ClearQueuedAudio SDL_ClearQueuedAudio_REAL
 #define SDL_GetGrabbedWindow SDL_GetGrabbedWindow_REAL
+#define SDL_iPhoneGetViewRenderbuffer SDL_iPhoneGetViewRenderbuffer_REAL
+#define SDL_iPhoneGetViewFramebuffer SDL_iPhoneGetViewFramebuffer_REAL

+ 2 - 0
src/dynapi/SDL_dynapi_procs.h

@@ -624,3 +624,5 @@ SDL_DYNAPI_PROC(int,SDL_QueueAudio,(SDL_AudioDeviceID a, const void *b, Uint32 c
 SDL_DYNAPI_PROC(Uint32,SDL_GetQueuedAudioSize,(SDL_AudioDeviceID a),(a),return)
 SDL_DYNAPI_PROC(void,SDL_ClearQueuedAudio,(SDL_AudioDeviceID a),(a),)
 SDL_DYNAPI_PROC(SDL_Window*,SDL_GetGrabbedWindow,(void),(),return)
+SDL_DYNAPI_PROC(Uint32,SDL_iPhoneGetViewRenderbuffer,(SDL_Window *a),(a),return)
+SDL_DYNAPI_PROC(Uint32,SDL_iPhoneGetViewFramebuffer,(SDL_Window *a),(a),return)