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@@ -35,7 +35,7 @@ SDL now has, internally, a table of function pointers. So, this is what SDL_Init
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now looks like:
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```c
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-UInt32 SDL_Init(Uint32 flags)
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+Uint32 SDL_Init(Uint32 flags)
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{
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return jump_table.SDL_Init(flags);
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}
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@@ -100,7 +100,7 @@ a shared library of its own). If so, it loads that library and looks for and
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calls a single function:
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```c
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-SInt32 SDL_DYNAPI_entry(Uint32 version, void *table, Uint32 tablesize);
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+Sint32 SDL_DYNAPI_entry(Uint32 version, void *table, Uint32 tablesize);
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```
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That function takes a version number (more on that in a moment), the address of
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