|
@@ -510,9 +510,14 @@ void SDL_LogMessageV(int category, SDL_LogPriority priority, SDL_PRINTF_FORMAT_S
|
|
|
}
|
|
|
}
|
|
|
|
|
|
-#if defined(SDL_PLATFORM_WIN32) && !defined(HAVE_STDIO_H) && !defined(SDL_PLATFORM_WINRT) && !defined(SDL_PLATFORM_GDK)
|
|
|
-/* Flag tracking the attachment of the console: 0=unattached, 1=attached to a console, 2=attached to a file, -1=error */
|
|
|
-static int consoleAttached = 0;
|
|
|
+#if defined(SDL_PLATFORM_WIN32) && !defined(SDL_PLATFORM_WINRT) && !defined(SDL_PLATFORM_GDK)
|
|
|
+enum {
|
|
|
+ CONSOLE_UNATTACHED = 0,
|
|
|
+ CONSOLE_ATTACHED_CONSOLE = 1,
|
|
|
+ CONSOLE_ATTACHED_FILE = 2,
|
|
|
+ CONSOLE_ATTACHED_MSVC = 3,
|
|
|
+ CONSOLE_ATTACHED_ERROR = -1,
|
|
|
+} consoleAttached = CONSOLE_UNATTACHED;
|
|
|
|
|
|
/* Handle to stderr output of console. */
|
|
|
static HANDLE stderrHandle = NULL;
|
|
@@ -530,58 +535,68 @@ static void SDLCALL SDL_LogOutput(void *userdata, int category, SDL_LogPriority
|
|
|
LPTSTR tstr;
|
|
|
SDL_bool isstack;
|
|
|
|
|
|
-#if !defined(HAVE_STDIO_H) && !defined(SDL_PLATFORM_WINRT) && !defined(SDL_PLATFORM_GDK)
|
|
|
+#if !defined(SDL_PLATFORM_WINRT) && !defined(SDL_PLATFORM_GDK)
|
|
|
BOOL attachResult;
|
|
|
DWORD attachError;
|
|
|
- DWORD charsWritten;
|
|
|
DWORD consoleMode;
|
|
|
+#if !defined(HAVE_STDIO_H)
|
|
|
+ DWORD charsWritten;
|
|
|
+#endif
|
|
|
|
|
|
/* Maybe attach console and get stderr handle */
|
|
|
- if (consoleAttached == 0) {
|
|
|
+ if (consoleAttached == CONSOLE_UNATTACHED) {
|
|
|
attachResult = AttachConsole(ATTACH_PARENT_PROCESS);
|
|
|
if (!attachResult) {
|
|
|
attachError = GetLastError();
|
|
|
if (attachError == ERROR_INVALID_HANDLE) {
|
|
|
/* This is expected when running from Visual Studio */
|
|
|
/*OutputDebugString(TEXT("Parent process has no console\r\n"));*/
|
|
|
- consoleAttached = -1;
|
|
|
+ consoleAttached = CONSOLE_ATTACHED_MSVC;
|
|
|
} else if (attachError == ERROR_GEN_FAILURE) {
|
|
|
OutputDebugString(TEXT("Could not attach to console of parent process\r\n"));
|
|
|
- consoleAttached = -1;
|
|
|
+ consoleAttached = CONSOLE_ATTACHED_ERROR;
|
|
|
} else if (attachError == ERROR_ACCESS_DENIED) {
|
|
|
/* Already attached */
|
|
|
- consoleAttached = 1;
|
|
|
+ consoleAttached = CONSOLE_ATTACHED_CONSOLE;
|
|
|
} else {
|
|
|
OutputDebugString(TEXT("Error attaching console\r\n"));
|
|
|
- consoleAttached = -1;
|
|
|
+ consoleAttached = CONSOLE_ATTACHED_ERROR;
|
|
|
}
|
|
|
} else {
|
|
|
/* Newly attached */
|
|
|
- consoleAttached = 1;
|
|
|
+ consoleAttached = CONSOLE_ATTACHED_CONSOLE;
|
|
|
}
|
|
|
|
|
|
- if (consoleAttached == 1) {
|
|
|
+ if (consoleAttached == CONSOLE_ATTACHED_CONSOLE) {
|
|
|
stderrHandle = GetStdHandle(STD_ERROR_HANDLE);
|
|
|
|
|
|
if (GetConsoleMode(stderrHandle, &consoleMode) == 0) {
|
|
|
/* WriteConsole fails if the output is redirected to a file. Must use WriteFile instead. */
|
|
|
- consoleAttached = 2;
|
|
|
+ consoleAttached = CONSOLE_ATTACHED_FILE;
|
|
|
}
|
|
|
}
|
|
|
}
|
|
|
#endif /* !defined(HAVE_STDIO_H) && !defined(SDL_PLATFORM_WINRT) && !defined(SDL_PLATFORM_GDK) */
|
|
|
-
|
|
|
length = SDL_strlen(SDL_GetLogPriorityPrefix(priority)) + SDL_strlen(message) + 1 + 1 + 1;
|
|
|
output = SDL_small_alloc(char, length, &isstack);
|
|
|
(void)SDL_snprintf(output, length, "%s%s\r\n", SDL_GetLogPriorityPrefix(priority), message);
|
|
|
tstr = WIN_UTF8ToString(output);
|
|
|
|
|
|
+
|
|
|
+#if defined(HAVE_STDIO_H) && !defined(SDL_PLATFORM_WINRT) && !defined(SDL_PLATFORM_GDK)
|
|
|
+ /* When running in MSVC and using stdio, rely on forwarding of stderr to the debug stream */
|
|
|
+ if (consoleAttached != CONSOLE_ATTACHED_MSVC) {
|
|
|
+ /* Output to debugger */
|
|
|
+ OutputDebugString(tstr);
|
|
|
+ }
|
|
|
+#else
|
|
|
/* Output to debugger */
|
|
|
OutputDebugString(tstr);
|
|
|
+#endif
|
|
|
|
|
|
#if !defined(HAVE_STDIO_H) && !defined(SDL_PLATFORM_WINRT) && !defined(SDL_PLATFORM_GDK)
|
|
|
/* Screen output to stderr, if console was attached. */
|
|
|
- if (consoleAttached == 1) {
|
|
|
+ if (consoleAttached == CONSOLE_ATTACHED_CONSOLE) {
|
|
|
if (!WriteConsole(stderrHandle, tstr, (DWORD)SDL_tcslen(tstr), &charsWritten, NULL)) {
|
|
|
OutputDebugString(TEXT("Error calling WriteConsole\r\n"));
|
|
|
if (GetLastError() == ERROR_NOT_ENOUGH_MEMORY) {
|
|
@@ -589,7 +604,7 @@ static void SDLCALL SDL_LogOutput(void *userdata, int category, SDL_LogPriority
|
|
|
}
|
|
|
}
|
|
|
|
|
|
- } else if (consoleAttached == 2) {
|
|
|
+ } else if (consoleAttached == CONSOLE_ATTACHED_FILE) {
|
|
|
if (!WriteFile(stderrHandle, output, (DWORD)SDL_strlen(output), &charsWritten, NULL)) {
|
|
|
OutputDebugString(TEXT("Error calling WriteFile\r\n"));
|
|
|
}
|