(cherry picked from commit c838ccf0e3a330ebbcf433698b8f5370c6fa80d6)
@@ -3276,6 +3276,10 @@ void SDL_DestroyWindow(SDL_Window *window)
_this->current_glwin = NULL;
}
+ if (_this->wakeup_window == window) {
+ _this->wakeup_window = NULL;
+ }
+
/* Now invalidate magic */
window->magic = NULL;