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@@ -37,12 +37,28 @@
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#include <psp2/kernel/threadmgr.h>
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#include <psp2/audioout.h>
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+#include <psp2/audioin.h>
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#define SCE_AUDIO_SAMPLE_ALIGN(s) (((s) + 63) & ~63)
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#define SCE_AUDIO_MAX_VOLUME 0x8000
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-/* The tag name used by VITA audio */
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-#define VITAAUD_DRIVER_NAME "vita"
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+static int
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+VITAAUD_OpenCaptureDevice(_THIS)
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+{
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+ this->spec.freq = 16000;
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+ this->spec.samples = 512;
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+ this->spec.channels = 1;
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+
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+ SDL_CalculateAudioSpec(&this->spec);
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+
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+ this->hidden->port = sceAudioInOpenPort(SCE_AUDIO_IN_PORT_TYPE_VOICE , 512, 16000, SCE_AUDIO_IN_PARAM_FORMAT_S16_MONO);
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+
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+ if (this->hidden->port < 0) {
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+ return SDL_SetError("Couldn't open audio in port: %x", this->hidden->port);
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+ }
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+
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+ return 0;
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+}
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static int
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VITAAUD_OpenDevice(_THIS, const char *devname)
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@@ -59,8 +75,7 @@ VITAAUD_OpenDevice(_THIS, const char *devname)
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SDL_memset(this->hidden, 0, sizeof(*this->hidden));
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for (test_format = SDL_FirstAudioFormat(this->spec.format); test_format; test_format = SDL_NextAudioFormat()) {
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- if ((test_format == AUDIO_U8) ||
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- (test_format == AUDIO_S16)) {
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+ if (test_format == AUDIO_S16LSB) {
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this->spec.format = test_format;
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break;
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}
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@@ -70,13 +85,8 @@ VITAAUD_OpenDevice(_THIS, const char *devname)
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return SDL_SetError("Unsupported audio format");
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}
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- switch (this->spec.format & 0xff) {
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- case 8:
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- case 16:
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- this->spec.format = AUDIO_S16LSB;
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- break;
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- default:
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- return SDL_SetError("Unsupported audio format");
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+ if (this->iscapture) {
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+ return VITAAUD_OpenCaptureDevice(this);
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}
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/* The sample count must be a multiple of 64. */
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@@ -105,14 +115,14 @@ VITAAUD_OpenDevice(_THIS, const char *devname)
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port = SCE_AUDIO_OUT_PORT_TYPE_BGM;
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}
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- this->hidden->channel = sceAudioOutOpenPort(port, this->spec.samples, this->spec.freq, format);
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- if (this->hidden->channel < 0) {
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+ this->hidden->port = sceAudioOutOpenPort(port, this->spec.samples, this->spec.freq, format);
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+ if (this->hidden->port < 0) {
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free(this->hidden->rawbuf);
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this->hidden->rawbuf = NULL;
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- return SDL_SetError("Couldn't reserve hardware channel");
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+ return SDL_SetError("Couldn't open audio out port: %x", this->hidden->port);
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}
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- sceAudioOutSetVolume(this->hidden->channel, SCE_AUDIO_VOLUME_FLAG_L_CH|SCE_AUDIO_VOLUME_FLAG_R_CH, vols);
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+ sceAudioOutSetVolume(this->hidden->port, SCE_AUDIO_VOLUME_FLAG_L_CH|SCE_AUDIO_VOLUME_FLAG_R_CH, vols);
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SDL_memset(this->hidden->rawbuf, 0, mixlen);
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for (i = 0; i < NUM_BUFFERS; i++) {
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@@ -127,7 +137,7 @@ static void VITAAUD_PlayDevice(_THIS)
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{
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Uint8 *mixbuf = this->hidden->mixbufs[this->hidden->next_buffer];
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- sceAudioOutOutput(this->hidden->channel, mixbuf);
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+ sceAudioOutOutput(this->hidden->port, mixbuf);
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this->hidden->next_buffer = (this->hidden->next_buffer + 1) % NUM_BUFFERS;
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}
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@@ -137,6 +147,7 @@ static void VITAAUD_WaitDevice(_THIS)
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{
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/* Because we block when sending audio, there's no need for this function to do anything. */
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}
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+
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static Uint8 *VITAAUD_GetDeviceBuf(_THIS)
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{
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return this->hidden->mixbufs[this->hidden->next_buffer];
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@@ -144,17 +155,32 @@ static Uint8 *VITAAUD_GetDeviceBuf(_THIS)
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static void VITAAUD_CloseDevice(_THIS)
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{
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- if (this->hidden->channel >= 0) {
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- sceAudioOutReleasePort(this->hidden->channel);
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- this->hidden->channel = -1;
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+ if (this->hidden->port >= 0) {
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+ if (this->iscapture) {
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+ sceAudioInReleasePort(this->hidden->port);
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+ } else {
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+ sceAudioOutReleasePort(this->hidden->port);
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+ }
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+ this->hidden->port = -1;
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}
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- if (this->hidden->rawbuf != NULL) {
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+ if (!this->iscapture && this->hidden->rawbuf != NULL) {
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free(this->hidden->rawbuf); /* this uses memalign(), not SDL_malloc(). */
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this->hidden->rawbuf = NULL;
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}
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}
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+static int VITAAUD_CaptureFromDevice(_THIS, void *buffer, int buflen)
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+{
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+ int ret;
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+ SDL_assert(buflen == this->spec.size);
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+ ret = sceAudioInInput(this->hidden->port, buffer);
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+ if (ret < 0) {
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+ return SDL_SetError("Failed to capture from device: %x", ret);
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+ }
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+ return this->spec.size;
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+}
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+
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static void VITAAUD_ThreadInit(_THIS)
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{
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/* Increase the priority of this audio thread by 1 to put it
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@@ -179,12 +205,13 @@ VITAAUD_Init(SDL_AudioDriverImpl * impl)
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impl->CloseDevice = VITAAUD_CloseDevice;
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impl->ThreadInit = VITAAUD_ThreadInit;
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- /* VITA audio device */
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- impl->OnlyHasDefaultOutputDevice = SDL_TRUE;
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- /*
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+ impl->CaptureFromDevice = VITAAUD_CaptureFromDevice;
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+
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+ /* and the capabilities */
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impl->HasCaptureSupport = SDL_TRUE;
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- impl->OnlyHasDefaultInputDevice = SDL_TRUE;
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- */
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+ impl->OnlyHasDefaultOutputDevice = SDL_TRUE;
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+ impl->OnlyHasDefaultCaptureDevice = SDL_TRUE;
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+
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return SDL_TRUE; /* this audio target is available. */
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}
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