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+/*
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+ Copyright (C) 1997-2025 Sam Lantinga <slouken@libsdl.org>
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+
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+ This software is provided 'as-is', without any express or implied
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+ warranty. In no event will the authors be held liable for any damages
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+ arising from the use of this software.
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+
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+ Permission is granted to anyone to use this software for any purpose,
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+ including commercial applications, and to alter it and redistribute it
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+ freely.
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+*/
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+#include <SDL3/SDL.h>
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+#include <SDL3/SDL_main.h>
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+
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+int main(int argc, char *argv[])
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+{
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+ SDL_Window *window = NULL;
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+ SDL_Renderer *renderer = NULL;
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+ const char *message = "Hello World!";
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+ int w = 0, h = 0;
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+ float x, y;
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+ bool done = false;
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+
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+ /* Create the window */
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+ if (!SDL_CreateWindowAndRenderer("Hello World", 0, 0, SDL_WINDOW_FULLSCREEN, &window, &renderer)) {
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+ SDL_Log("Couldn't create window and renderer: %s\n", SDL_GetError());
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+ return 1;
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+ }
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+
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+ while (!done) {
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+ SDL_Event event;
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+
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+ /* Handle events */
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+ while (SDL_PollEvent(&event)) {
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+ if (event.type == SDL_EVENT_KEY_DOWN ||
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+ event.type == SDL_EVENT_MOUSE_BUTTON_DOWN ||
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+ event.type == SDL_EVENT_QUIT) {
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+ done = true;
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+ }
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+ }
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+
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+ /* Center the message */
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+ SDL_GetWindowSize(window, &w, &h);
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+ x = (float)(w - SDL_DEBUG_TEXT_FONT_CHARACTER_SIZE * SDL_strlen(message)) / 2;
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+ y = (float)(h - SDL_DEBUG_TEXT_FONT_CHARACTER_SIZE) / 2;
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+
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+ /* Draw the message */
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+ SDL_SetRenderDrawColor(renderer, 0, 0, 0, 255);
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+ SDL_RenderClear(renderer);
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+ SDL_SetRenderDrawColor(renderer, 255, 255, 255, 255);
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+ SDL_RenderDebugText(renderer, x, y, message);
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+ SDL_RenderPresent(renderer);
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+ }
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+ SDL_Quit();
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+
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+ return 0;
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+}
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+
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