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Sync SDL3 wiki -> header

SDL Wiki Bot 11 hónapja
szülő
commit
1b8d4d77d6
1 módosított fájl, 6 hozzáadás és 4 törlés
  1. 6 4
      include/SDL3/SDL_video.h

+ 6 - 4
include/SDL3/SDL_video.h

@@ -955,16 +955,18 @@ extern DECLSPEC SDL_Window *SDLCALL SDL_CreatePopupWindow(SDL_Window *parent, in
  *   window may appear to be larger than the desktop space, and possible loss
  *   of cursor precision can occur. New applications should be designed with
  *   proper DPI awareness and handling instead of enabling this.
- * - `SDL_PROP_WINDOW_CREATE_WAYLAND_SURFACE_ROLE_CUSTOM_BOOLEAN` - true if
+ * -  `SDL_PROP_WINDOW_CREATE_WAYLAND_SURFACE_ROLE_CUSTOM_BOOLEAN` - true if
  *   the application wants to use the Wayland surface for a custom role and
  *   does not want it attached to an XDG toplevel window. See
- *   docs/README-wayland.md for more information on using custom surfaces.
+ *   [docs/README-wayland.md](https://github.com/libsdl-org/SDL/blob/main/docs/README-wayland.md)
+ *   for more information on using custom surfaces.
  * - `SDL_PROP_WINDOW_CREATE_WAYLAND_CREATE_EGL_WINDOW_BOOLEAN` - true if the
  *   application wants an associated `wl_egl_window` object to be created,
  *   even if the window does not have the OpenGL property or flag set.
- * - `SDL_PROP_WINDOW_CREATE_WAYLAND_WL_SURFACE_POINTER` - the wl_surface
+ * -  `SDL_PROP_WINDOW_CREATE_WAYLAND_WL_SURFACE_POINTER` - the wl_surface
  *   associated with the window, if you want to wrap an existing window. See
- *   docs/README-wayland.md for more information.
+ *   [docs/README-wayland.md](https://github.com/libsdl-org/SDL/blob/main/docs/README-wayland.md)
+ *   for more information.
  *
  * These are additional supported properties on Windows:
  *