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Fixed building with GDK (thanks @Romans-I-XVI!)

Sam Lantinga 11 maanden geleden
bovenliggende
commit
1caa427035

+ 3 - 3
VisualC-GDK/tests/testgamecontroller/testgamecontroller.vcxproj

@@ -139,7 +139,7 @@
     </ResourceCompile>
     <Link>
       <SubSystem>Windows</SubSystem>
-      <AdditionalDependencies>xgameruntime.lib;../Microsoft.Xbox.Services.141.GDK.C.Thunks.lib;%(AdditionalDependencies)</AdditionalDependencies>
+      <AdditionalDependencies>xgameruntime.lib;../Microsoft.Xbox.Services.GDK.C.Thunks.lib;%(AdditionalDependencies)</AdditionalDependencies>
     </Link>
   </ItemDefinitionGroup>
   <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Gaming.Xbox.Scarlett.x64'">
@@ -211,7 +211,7 @@
     <Link>
       <GenerateDebugInformation>true</GenerateDebugInformation>
       <SubSystem>Windows</SubSystem>
-      <AdditionalDependencies>xgameruntime.lib;../Microsoft.Xbox.Services.141.GDK.C.Thunks.lib;%(AdditionalDependencies)</AdditionalDependencies>
+      <AdditionalDependencies>xgameruntime.lib;../Microsoft.Xbox.Services.GDK.C.Thunks.lib;%(AdditionalDependencies)</AdditionalDependencies>
     </Link>
   </ItemDefinitionGroup>
   <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Gaming.Xbox.Scarlett.x64'">
@@ -409,7 +409,7 @@
     <CopyFileToFolders Include="..\..\logos\Logo480x480.png" />
   </ItemGroup>
   <ItemGroup>
-    <CopyFileToFolders Include="$(Console_GRDKExtLibRoot)Xbox.Services.API.C\DesignTime\CommonConfiguration\Neutral\Lib\Release\Microsoft.Xbox.Services.141.GDK.C.Thunks.dll">
+    <CopyFileToFolders Include="$(Console_GRDKExtLibRoot)Xbox.Services.API.C\DesignTime\CommonConfiguration\Neutral\Lib\Release\Microsoft.Xbox.Services.GDK.C.Thunks.dll">
       <FileType>Document</FileType>
       <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Gaming.Xbox.Scarlett.x64'">true</ExcludedFromBuild>
       <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Gaming.Xbox.XboxOne.x64'">true</ExcludedFromBuild>

+ 0 - 2
src/filesystem/gdk/SDL_sysfilesystem.cpp

@@ -20,7 +20,6 @@
 */
 #include "../../SDL_internal.h"
 
-#ifdef SDL_FILESYSTEM_XBOX
 
 /* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */
 /* System dependent filesystem routines                                */
@@ -135,6 +134,5 @@ SDL_GetPrefPath(const char *org, const char *app)
     return folderPath;
 }
 
-#endif /* SDL_FILESYSTEM_XBOX */
 
 /* vi: set ts=4 sw=4 expandtab: */