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@@ -28,6 +28,7 @@
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#include "SDL_thread.h"
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#include "SDL_hidapijoystick_c.h"
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#include "SDL_hidapi_rumble.h"
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+#include "../../thread/SDL_systhread.h"
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typedef struct SDL_HIDAPI_RumbleRequest
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@@ -127,7 +128,7 @@ SDL_HIDAPI_StartRumbleThread(SDL_HIDAPI_RumbleContext *ctx)
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}
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ctx->running = SDL_TRUE;
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- ctx->thread = SDL_CreateThread(SDL_HIDAPI_RumbleThread, "HIDAPI Rumble", ctx);
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+ ctx->thread = SDL_CreateThreadInternal(SDL_HIDAPI_RumbleThread, "HIDAPI Rumble", 0, ctx);
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if (!ctx->thread) {
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SDL_HIDAPI_StopRumbleThread(ctx);
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return -1;
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