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@@ -1291,10 +1291,13 @@ extern DECLSPEC int SDLCALL SDL_GetRenderViewport(SDL_Renderer *renderer, SDL_Re
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/**
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* Return whether an explicit rectangle was set as the viewport.
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*
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- * This is useful if you're saving and restoring the viewport and want to know whether you should restore a specific rectangle or NULL. Note that the viewport is always reset when changing rendering targets.
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+ * This is useful if you're saving and restoring the viewport and want to know
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+ * whether you should restore a specific rectangle or NULL. Note that the
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+ * viewport is always reset when changing rendering targets.
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*
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* \param renderer the rendering context
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- * \returns SDL_TRUE if the viewport was set to a specific rectangle, or SDL_FALSE if it was set to NULL (the entire target)
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+ * \returns SDL_TRUE if the viewport was set to a specific rectangle, or
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+ * SDL_FALSE if it was set to NULL (the entire target)
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*
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* \since This function is available since SDL 3.0.0.
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*
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