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Don't clear checked_texture_framebuffer

Sylvain 2 years ago
parent
commit
1fe2110755
1 changed files with 0 additions and 1 deletions
  1. 0 1
      src/video/SDL_video.c

+ 0 - 1
src/video/SDL_video.c

@@ -2081,7 +2081,6 @@ int SDL_RecreateWindow(SDL_Window *window, Uint32 flags)
         if (_this->DestroyWindowFramebuffer) {
             _this->DestroyWindowFramebuffer(_this, window);
         }
-        _this->checked_texture_framebuffer = SDL_FALSE;
     }
 
     if ((window->flags & SDL_WINDOW_OPENGL) != (flags & SDL_WINDOW_OPENGL)) {