With the recent changes to logical presentation, this is necessary for the font to look good when scaled. Fixes https://github.com/libsdl-org/SDL/issues/11123
@@ -3239,8 +3239,6 @@ bool SDLTest_DrawCharacter(SDL_Renderer *renderer, float x, float y, Uint32 c)
if (cache->charTextureCache[ci] == NULL) {
return false;
}
-
- SDL_SetTextureScaleMode(cache->charTextureCache[ci], SDL_SCALEMODE_NEAREST);
/*