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+# Rules for documentation
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+
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+These are the rules for the care and feeding of wikiheaders.pl.
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+
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+
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+## No style guide
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+
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+When adding or editing documentation, we don't (currently) have a style guide
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+for what it should read like, so try to make it consistent with the rest of
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+the existing text. It generally should read more like technical reference
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+manuals and not sound conversational in tone.
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+
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+Most of these rules are about how to make sure the documentation works on
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+a _technical_ level, as scripts need to parse it, and there are a few simple
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+rules we need to obey to cooperate with those scripts.
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+
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+## The wiki and headers share the same text.
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+
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+There is a massive Perl script (`build-scripts/wikiheaders.pl`, hereafter
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+refered to as "wikiheaders") that can read both the wiki and the public
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+headers, and move changes in one across to the other.
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+
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+If you prefer to use the wiki, go ahead and edit there. If you prefer to use
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+your own text editor, or command line tools to batch-process text, etc, you
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+can [clone the wiki as a git repo](https://github.com/libsdl-org/sdlwiki) and
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+work locally.
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+
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+
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+## Don't taunt wikiheaders.
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+
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+The script isn't magic; it's a massive pile of Regular Expressions and not
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+a full C or markdown parser. While it isn't _fragile_, if you try to do clever
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+things, you might confuse it. This is to the benefit of documentation, though,
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+where we would rather you not do surprising things.
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+
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+
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+## Most things in the headers can be documented.
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+
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+wikiheaders understands functions, typedefs, structs/unions/enums, `#defines`
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+... basically most of what makes up a C header.
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+
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+
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+## Defines right below typedefs and functions bind.
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+
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+Any `#define` directly below a function or non-struct/union/enum typedef is
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+considered part of that declaration. This happens to work well with how our
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+headers work, as these defines tend to be bitflags and such that are related
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+to that symbol.
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+
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+wikiheaders will include those defines in the syntax section of the wiki
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+page, and generate stub pages for each define that simply says "please refer
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+to (The Actual Symbol You Care About)" with a link. It will also pull in
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+any blank lines or most preprocessor directives for the syntax text, too.
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+
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+Sometimes an unrelated define, by itself, just happens to be right below one
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+of these symbols in the header. The easiest way to deal with this is either
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+to document that define with a Doxygen-style comment, if it makes sense to do
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+so, or just add a normal C comment right above it if not, so wikiheaders
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+doesn't bind it to the previous symbol.
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+
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+
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+## Don't document the `SDL_test*.h` headers.
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+
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+These are in the public headers but they aren't really considered public APIs.
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+They live in a separate library that doesn't, or at least probably shouldn't,
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+ship to end users. As such, we don't want it documented on the wiki.
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+
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+For now, we do this by not having any Doxygen-style comments in these files.
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+Please keep it that way! If you want to document these headers, just don't
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+use the magic two-`*` comment.
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+
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+
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+## Use Markdown.
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+
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+The wiki also supports MediaWiki format, but we are transitioning away from it.
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+The headers always use Markdown. If you're editing the wiki from a git clone,
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+just make .md files and the wiki will know what to do with them.
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+
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+
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+## We _sort of_ write in Doxygen format.
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+
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+To document a symbol, we use something that looks like Doxygen (and Javadoc)
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+standard comment format:
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+
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+```c
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+/**
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+ * This is a function that does something.
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+ *
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+ * It can be used for frozzling bobbles. Be aware that the Frozulator module
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+ * _must_ be initialized before calling this.
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+ *
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+ * \param frozzlevel The amount of frozzling to perform.
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+ * \param color What color bobble to frozzle. 0 is red, 1 is green.
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+ * \returns the number of bobbles that were actually frozzled, -1 on error.
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+ *
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+ * \since This function is available since SDL 7.3.1.
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+ *
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+ * \threadsafety Do not call this from two threads at once, or the bobbles
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+ * won't all frozzle correctly!
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+ *
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+ * \sa SDL_DoSomethingElse
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+ */
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+extern DECLSPEC int SDLCALL SDL_DoSomething(int frozzlevel, int color);
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+```
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+
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+Note the `/**` at the start of the comment. That's a "Doxygen-style" comment,
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+and wikiheaders will treat this differently than a comment with one `*`, as
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+this signifies that this is not just a comment, but _documentation_.
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+
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+We do _not_ parse every magic Doxygen tag, and we don't parse them in `@param`
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+format. The goal here was to mostly coexist with people that might want
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+to run Doxygen on the SDL headers, not to build Doxygen from scratch. That
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+being said, compatibility with Doxygen is not a hard requirement here.
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+
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+wikiheaders uses these specific tags to turn this comment into a (hopefully)
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+well-formatted wiki page, and also can generate manpages and books in LaTeX
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+format from it!
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+
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+Text markup in the headers is _always_ done in Markdown format! But less is
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+more: try not to markup text more than necessary.
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+
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+
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+
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+## Split paragraphs with a blank line.
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+
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+And don't indent them at all (indenting in Markdown is treated as preformatted
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+text).
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+
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+wikiheaders will wordwrap header comments so they fit in 80 columns, so if you
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+don't leave a blank line between paragraphs, they will smush into a single
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+block of text when wordwrapping.
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+
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+
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+## Don't worry about word wrapping.
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+
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+If you don't word-wrap your header edits perfectly (and you won't, I promise),
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+wikiheaders will send your change to the wiki, and then to make things match,
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+send it right back to the headers with correct word wrapping. Since this
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+happens right after you push your changes, you might as well just write
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+however you like and assume the system will clean it up for you.
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+
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+
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+## The first line is the summary.
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+
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+The first line of a piece of documentation is meant to be a succinct
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+description. This is what Doxygen would call the `\brief` tag. wikiheaders
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+will split this text out until the first period (end of sentence!), and when
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+word wrapping, shuffle the overflow into a new paragraph below it.
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+
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+
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+## Things that start with `SDL_` will automatically become wiki links.
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+
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+wikiheaders knows to turn these into links to other pages, so if you reference
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+an SDL symbol in the header documentation, you don't need to link to it.
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+You can optionally wrap the symbol in backticks, and wikiheaders will know to
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+link the backticked thing. It will not generate links in three-backtick
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+code/preformatted blocks.
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+
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+
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+## URLs will automatically become links.
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+
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+You can use Markdown's `[link markup format](https://example.com/)`, but
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+sometimes it's clearer to list bare URLs; the URL will be visible on the
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+wiki page, but also clickable to follow the link. This is up to your judgement
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+on a case-by-case basis.
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+
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+
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+## Doxygen tags we support:
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+
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+- `\brief one-line description` (Not required, and wikiheaders will remove them).
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+- `\param varname description` (One for each function/macro parameter)
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+- `\returns description` (One for each function, don't use on `void` returns).
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+- `\sa` (each of these get tucked into a "See Also" section on the wiki)
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+- `\since This function is available since SDL 3.0.0.` (one per Doxygen comment)
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+- `\threadsafety description` (one per function/macro).
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+
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+Other Doxygen things might exist in the headers, but they aren't understood
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+by wikiheaders.
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+
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+
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+## Hide stuff from wikiheaders.
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+
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+If all else fails, you can block off pieces of the header with this
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+magic line (whitespace is ignored):
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+
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+```c
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+#ifndef SDL_WIKI_DOCUMENTATION_SECTION
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+```
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+
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+Everything between this line and the next `#endif` will just be skipped by
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+wikiheaders. Note that wikiheaders is not a C preprocessor! Don't try to
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+nest conditionals or use `!defined`.
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+
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+Just block off sections if you need to. And: you almost never need to.
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+
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+
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+## Hide stuff from the compiler.
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+
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+If you need to put something that's only of interest to wikiheaders, the
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+convention is to put it in a block like this:
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+
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+```c
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+#ifdef SDL_WIKI_DOCUMENTATION_SECTION
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+```
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+
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+Generally this is used when there's a collection of preprocessor conditionals
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+to define the same symbol differently in different circumstances. You put
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+that symbol in this block with some reasonable generic version _and the
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+Doxygen-style comment_. Because wikiheaders doesn't care about this
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+preprocessor magic, and the C compiler can be as fancy as it wants, this is
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+strictly a useful convention.
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+
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+
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+## Struct/union/enum typedefs must have the name on the first line.
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+
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+This is because wikiheaders is not a full C parser. Don't write this:
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+
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+```c
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+typedef struct
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+{
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+ int a;
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+ int b;
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+} SDL_MyStruct;
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+```
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+
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+...make sure the name is at the start, too:
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+
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+```c
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+typedef struct SDL_MyStruct
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+{
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+ int a;
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+ int b;
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+} SDL_MyStruct;
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+```
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+
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+wikiheaders will complain loudly if you don't do this, and exit with an
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+error message.
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+
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+
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+## Code examples go in the wiki.
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+
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+We don't want the headers cluttered up with code examples. These live on the
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+wiki pages, and wikiheaders knows to not bridge them back to the headers.
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+
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+Put them in a `## Code Examples` section, and make sure to wrap them in a
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+three-backtick-c section for formatting purposes. Only write code in C,
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+please.
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+
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+
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+## Do you _need_ a code example?
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+
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+Most code examples aren't actually useful. If your code example is just
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+`SDL_CreateWindow("Hello SDL", 640, 480, 0);` then just delete it; if all
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+you're showing is how to call a function in C, it's not a useful code example.
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+Not all functions need an example. One with complex setup or usage details
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+might, though!
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+
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+
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+## Code examples are compiled by GitHub Actions.
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+
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+On each change to the wiki, there is a script that pulls out all the code
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+examples into discrete C files and attempts to compile them, and complains
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+if they don't work.
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+
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+
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+## It's okay to repeat yourself.
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+
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+Each individual piece of documentation becomes a separate page on the wiki, so
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+small repeated details can just exist in different pieces of documentation. If
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+it's complicated, it's not unreasonable to say "Please refer to
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+SDL_SomeOtherFunction for more details" ... wiki users can click right
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+through, header users can search for the function name.
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+
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+
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+## The docs directory is bridged to the wiki, too.
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+
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+You might be reading this document on the wiki! Any `README-*.md` files in
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+the docs directory are bridged to the wiki, so `docs/README-linux.md` lands
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+at https://wiki.libsdl.org/SDL3/README/linux ...these are just copied directly
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+without any further processing by wikiheaders, and changes go in both
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+directions.
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+
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+
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+## Wiki categories are (mostly) managed automatically.
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+
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+The wiki will see this pattern as the last thing on a page and treat it as a
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+list of categories that page belongs to:
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+
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+```
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+----
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+[CategoryStuff](CategoryStuff), [CategoryWhatever](CategoryWhatever)
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+```
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+
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+You can use this to simply tag a page as part of a category, and the user can
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+click directly to see other pages in that category. The wiki will
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+automatically manage a `Category*` pages that list any tagged pages.
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+
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+You _should not_ add tags to the public headers. They don't mean anything
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+there. wikiheaders will add a few tags that make sense when generating wiki
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+content from the header files, and it will preserve other tags already present
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+on the page, so if you want to add extra categories to something, tag it on
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+the wiki itself.
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+
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+The wiki uses some magic HTML comment tags to decide how to list items on
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+Category pages and let other content live on the page as well. You can
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+see an example of this in action at:
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+
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+https://raw.githubusercontent.com/libsdl-org/sdlwiki/main/SDL3/CategoryEvents.md
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+
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+
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+## Categorizing the headers.
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+
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+To put a symbol in a specific category, we use three approaches in SDL:
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+
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+- Things in the `SDL_test*.h` headers aren't categorized at all (and you
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+ shouldn't document them!)
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+- Most files are categorized by header name: we strip off the leading `SDL_`
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+ and capitalize the first letter of what's left. So everything in SDL_audio.h
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+ is in the "Audio" category, everything in SDL_video.h is in the "Video"
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+ category, etc.
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+- If wikiheaders sees a comment like this on a line by itself...
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+ ```c
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+ /* WIKI CATEGORY: Blah */
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+ ```
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+ ...then all symbols below that will land in the "Blah" category. We use this
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+ at the top of a few headers where the simple
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+ chop-off-SDL_-and-captialize-the-first-letter trick doesn't work well, but
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+ one could theoretically use this for headers that have some overlap in
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+ category.
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+
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+
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+## Category documentation lives in headers.
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+
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+To document a category (text that lives before the item lists on a wiki
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+category page), you have to follow a simple rule:
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+
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+The _first_ Doxygen-style comment in a header must start with:
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+
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+```
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+/**
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+ * # CategoryABC
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+```
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+
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+If these conditions aren't met, wikiheaders will assume that documentation
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+belongs to whatever is below it instead of the Category.
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+
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+The text of this comment will be added to the appropriate wiki Category page,
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+at the top, replacing everything in the file until it sees a line that starts
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+with an HTML comment (`<!--`), or a line that starts with `----`. Everything
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+after that in the wiki file will be preserved.
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+
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+Likewise, when bridging _back_ to the headers, if wikiheaders sees one of
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+these comments, it'll copy the top section of the Category page back into the
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+comment.
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+
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+Beyond stripping the initial ` * ` portion off each line, these comments are
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+treated as pure Markdown. They don't support any Doxygen tags like `\sa` or
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+`\since`.
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+
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