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@@ -288,7 +288,11 @@ extern DECLSPEC SDL_bool SDLCALL SDL_IsTextInputShown(void);
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/**
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* Set the rectangle used to type Unicode text inputs.
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*
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- * Note: If you want use system native IME window, try to set hint
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+ * To start text input in a given location, this function is intended to be
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+ * called before SDL_StartTextInput, although some platforms support moving
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+ * the rectangle even while text input (and a composition) is active.
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+ *
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+ * Note: If you want to use the system native IME window, try setting hint
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* **SDL_HINT_IME_SHOW_UI** to **1**, otherwise this function won't give you
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* any feedback.
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*
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