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metal: Fix compilation when using older Apple SDKs (bug #4828).

Alex Szpakowski 5 anos atrás
pai
commit
216f5b98ac
1 arquivos alterados com 2 adições e 2 exclusões
  1. 2 2
      src/render/metal/SDL_render_metal.m

+ 2 - 2
src/render/metal/SDL_render_metal.m

@@ -271,7 +271,7 @@ MakePipelineState(METAL_RenderData *data, METAL_PipelineCache *cache,
         case SDL_METAL_VERTEX_SOLID:
             /* position (float2) */
             vertdesc.layouts[0].stride = sizeof(float) * 2;
-            vertdesc.layouts[0].stepFunction = MTLStepFunctionPerVertex;
+            vertdesc.layouts[0].stepFunction = MTLVertexStepFunctionPerVertex;
 
             vertdesc.attributes[0].format = MTLVertexFormatFloat2;
             vertdesc.attributes[0].offset = 0;
@@ -280,7 +280,7 @@ MakePipelineState(METAL_RenderData *data, METAL_PipelineCache *cache,
         case SDL_METAL_VERTEX_COPY:
             /* position (float2), texcoord (float2) */
             vertdesc.layouts[0].stride = sizeof(float) * 4;
-            vertdesc.layouts[0].stepFunction = MTLStepFunctionPerVertex;
+            vertdesc.layouts[0].stepFunction = MTLVertexStepFunctionPerVertex;
 
             vertdesc.attributes[0].format = MTLVertexFormatFloat2;
             vertdesc.attributes[0].offset = 0;