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@@ -193,6 +193,8 @@ Android_VideoQuit(_THIS)
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void
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Android_SetScreenResolution(int width, int height, Uint32 format, float rate)
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{
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+ SDL_VideoDevice* device;
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+ SDL_VideoDisplay *display;
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Android_ScreenWidth = width;
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Android_ScreenHeight = height;
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Android_ScreenFormat = format;
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@@ -204,10 +206,10 @@ Android_SetScreenResolution(int width, int height, Uint32 format, float rate)
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example happen when the Activity enters or exists immersive mode,
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which can happen after VideoInit().
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*/
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- SDL_VideoDevice* device = SDL_GetVideoDevice();
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+ device = SDL_GetVideoDevice();
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if (device && device->num_displays > 0)
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{
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- SDL_VideoDisplay* display = &device->displays[0];
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+ display = &device->displays[0];
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display->desktop_mode.format = Android_ScreenFormat;
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display->desktop_mode.w = Android_ScreenWidth;
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display->desktop_mode.h = Android_ScreenHeight;
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@@ -219,7 +221,7 @@ Android_SetScreenResolution(int width, int height, Uint32 format, float rate)
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/* Force the current mode to match the resize otherwise the SDL_WINDOWEVENT_RESTORED event
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* will fall back to the old mode */
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- SDL_VideoDisplay *display = SDL_GetDisplayForWindow(Android_Window);
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+ display = SDL_GetDisplayForWindow(Android_Window);
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display->current_mode.format = format;
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display->current_mode.w = width;
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