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@@ -29,6 +29,9 @@
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#include "SDL_sysrender.h"
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#include "software/SDL_render_sw_c.h"
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+#if defined(__ANDROID__)
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+# include "../core/android/SDL_android.h"
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+#endif
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#define SDL_WINDOWRENDERDATA "_SDL_WindowRenderData"
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@@ -837,6 +840,10 @@ SDL_CreateRenderer(SDL_Window * window, int index, Uint32 flags)
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SDL_bool batching = SDL_TRUE;
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const char *hint;
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+#if defined(__ANDROID__)
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+ Android_ActivityMutex_Lock_Running();
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+#endif
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+
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if (!window) {
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SDL_SetError("Invalid window");
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goto error;
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@@ -951,9 +958,16 @@ SDL_CreateRenderer(SDL_Window * window, int index, Uint32 flags)
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SDL_LogInfo(SDL_LOG_CATEGORY_RENDER,
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"Created renderer: %s", renderer->info.name);
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+#if defined(__ANDROID__)
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+ Android_ActivityMutex_Unlock();
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+#endif
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return renderer;
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error:
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+
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+#if defined(__ANDROID__)
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+ Android_ActivityMutex_Unlock();
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+#endif
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return NULL;
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#else
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