|
@@ -157,6 +157,7 @@ typedef struct SDL_joylist_item
|
|
|
char *name; /* "SideWinder 3D Pro" or whatever */
|
|
|
SDL_JoystickGUID guid;
|
|
|
dev_t devnum;
|
|
|
+ int steam_virtual_gamepad_slot;
|
|
|
struct joystick_hwdata *hwdata;
|
|
|
struct SDL_joylist_item *next;
|
|
|
|
|
@@ -220,6 +221,19 @@ static SDL_bool IsVirtualJoystick(Uint16 vendor, Uint16 product, Uint16 version,
|
|
|
}
|
|
|
#endif /* SDL_JOYSTICK_HIDAPI */
|
|
|
|
|
|
+static SDL_bool GetVirtualGamepadSlot(const char *name, int *slot)
|
|
|
+{
|
|
|
+ const char *digits = SDL_strstr(name, "pad ");
|
|
|
+ if (digits) {
|
|
|
+ digits += 4;
|
|
|
+ if (SDL_isdigit(*digits)) {
|
|
|
+ *slot = SDL_atoi(digits);
|
|
|
+ return SDL_TRUE;
|
|
|
+ }
|
|
|
+ }
|
|
|
+ return SDL_FALSE;
|
|
|
+}
|
|
|
+
|
|
|
static int GuessDeviceClass(int fd)
|
|
|
{
|
|
|
unsigned long evbit[NBITS(EV_MAX)] = { 0 };
|
|
@@ -255,7 +269,7 @@ static int GuessIsSensor(int fd)
|
|
|
return 0;
|
|
|
}
|
|
|
|
|
|
-static int IsJoystick(const char *path, int fd, char **name_return, SDL_JoystickGUID *guid)
|
|
|
+static int IsJoystick(const char *path, int fd, char **name_return, Uint16 *vendor_return, Uint16 *product_return, SDL_JoystickGUID *guid)
|
|
|
{
|
|
|
struct input_id inpid;
|
|
|
char *name;
|
|
@@ -308,6 +322,8 @@ static int IsJoystick(const char *path, int fd, char **name_return, SDL_Joystick
|
|
|
return 0;
|
|
|
}
|
|
|
*name_return = name;
|
|
|
+ *vendor_return = inpid.vendor;
|
|
|
+ *product_return = inpid.product;
|
|
|
return 1;
|
|
|
}
|
|
|
|
|
@@ -385,6 +401,7 @@ static void MaybeAddDevice(const char *path)
|
|
|
struct stat sb;
|
|
|
int fd = -1;
|
|
|
char *name = NULL;
|
|
|
+ Uint16 vendor, product;
|
|
|
SDL_JoystickGUID guid;
|
|
|
SDL_joylist_item *item;
|
|
|
SDL_sensorlist_item *item_sensor;
|
|
@@ -420,7 +437,7 @@ static void MaybeAddDevice(const char *path)
|
|
|
SDL_Log("Checking %s\n", path);
|
|
|
#endif
|
|
|
|
|
|
- if (IsJoystick(path, fd, &name, &guid)) {
|
|
|
+ if (IsJoystick(path, fd, &name, &vendor, &product, &guid)) {
|
|
|
#ifdef DEBUG_INPUT_EVENTS
|
|
|
SDL_Log("found joystick: %s\n", path);
|
|
|
#endif
|
|
@@ -432,10 +449,16 @@ static void MaybeAddDevice(const char *path)
|
|
|
}
|
|
|
|
|
|
item->devnum = sb.st_rdev;
|
|
|
+ item->steam_virtual_gamepad_slot = -1;
|
|
|
item->path = SDL_strdup(path);
|
|
|
item->name = name;
|
|
|
item->guid = guid;
|
|
|
|
|
|
+ if (vendor == USB_VENDOR_VALVE &&
|
|
|
+ product == USB_PRODUCT_STEAM_VIRTUAL_GAMEPAD) {
|
|
|
+ GetVirtualGamepadSlot(item->name, &item->steam_virtual_gamepad_slot);
|
|
|
+ }
|
|
|
+
|
|
|
if ((!item->path) || (!item->name)) {
|
|
|
FreeJoylistItem(item);
|
|
|
goto done;
|
|
@@ -828,6 +851,91 @@ static int sort_entries(const void *_a, const void *_b)
|
|
|
return numA - numB;
|
|
|
}
|
|
|
|
|
|
+typedef struct
|
|
|
+{
|
|
|
+ char *path;
|
|
|
+ int slot;
|
|
|
+} VirtualGamepadEntry;
|
|
|
+
|
|
|
+static int SDLCALL sort_virtual_gamepads(const void *_a, const void *_b)
|
|
|
+{
|
|
|
+ const VirtualGamepadEntry *a = (const VirtualGamepadEntry *)_a;
|
|
|
+ const VirtualGamepadEntry *b = (const VirtualGamepadEntry *)_b;
|
|
|
+ return a->slot - b->slot;
|
|
|
+}
|
|
|
+
|
|
|
+static void LINUX_ScanSteamVirtualGamepads(void)
|
|
|
+{
|
|
|
+ int i, count;
|
|
|
+ int fd;
|
|
|
+ struct dirent **entries = NULL;
|
|
|
+ char path[PATH_MAX];
|
|
|
+ char name[128];
|
|
|
+ struct input_id inpid;
|
|
|
+ int num_virtual_gamepads = 0;
|
|
|
+ int virtual_gamepad_slot;
|
|
|
+ VirtualGamepadEntry *virtual_gamepads = NULL;
|
|
|
+
|
|
|
+ count = scandir("/dev/input", &entries, filter_entries, NULL);
|
|
|
+ for (i = 0; i < count; ++i) {
|
|
|
+ (void)SDL_snprintf(path, SDL_arraysize(path), "/dev/input/%s", entries[i]->d_name);
|
|
|
+
|
|
|
+ fd = open(path, O_RDONLY | O_CLOEXEC, 0);
|
|
|
+ if (fd >= 0) {
|
|
|
+ if (ioctl(fd, EVIOCGID, &inpid) == 0 &&
|
|
|
+ inpid.vendor == USB_VENDOR_VALVE &&
|
|
|
+ inpid.product == USB_PRODUCT_STEAM_VIRTUAL_GAMEPAD &&
|
|
|
+ ioctl(fd, EVIOCGNAME(sizeof(name)), name) > 0 &&
|
|
|
+ GetVirtualGamepadSlot(name, &virtual_gamepad_slot)) {
|
|
|
+ VirtualGamepadEntry *new_virtual_gamepads = (VirtualGamepadEntry *)SDL_realloc(virtual_gamepads, (num_virtual_gamepads + 1) * sizeof(*virtual_gamepads));
|
|
|
+ if (new_virtual_gamepads) {
|
|
|
+ VirtualGamepadEntry *entry = &new_virtual_gamepads[num_virtual_gamepads];
|
|
|
+ entry->path = SDL_strdup(path);
|
|
|
+ entry->slot = virtual_gamepad_slot;
|
|
|
+ if (entry->path) {
|
|
|
+ virtual_gamepads = new_virtual_gamepads;
|
|
|
+ ++num_virtual_gamepads;
|
|
|
+ } else {
|
|
|
+ SDL_free(entry->path);
|
|
|
+ SDL_free(new_virtual_gamepads);
|
|
|
+ }
|
|
|
+ }
|
|
|
+ }
|
|
|
+ close(fd);
|
|
|
+ }
|
|
|
+ free(entries[i]); /* This should NOT be SDL_free() */
|
|
|
+ }
|
|
|
+ free(entries); /* This should NOT be SDL_free() */
|
|
|
+
|
|
|
+ if (num_virtual_gamepads > 1) {
|
|
|
+ SDL_qsort(virtual_gamepads, num_virtual_gamepads, sizeof(*virtual_gamepads), sort_virtual_gamepads);
|
|
|
+ }
|
|
|
+ for (i = 0; i < num_virtual_gamepads; ++i) {
|
|
|
+ MaybeAddDevice(virtual_gamepads[i].path);
|
|
|
+ SDL_free(virtual_gamepads[i].path);
|
|
|
+ }
|
|
|
+ SDL_free(virtual_gamepads);
|
|
|
+}
|
|
|
+
|
|
|
+static void LINUX_ScanInputDevices(void)
|
|
|
+{
|
|
|
+ int i, count;
|
|
|
+ struct dirent **entries = NULL;
|
|
|
+ char path[PATH_MAX];
|
|
|
+
|
|
|
+ count = scandir("/dev/input", &entries, filter_entries, NULL);
|
|
|
+ if (count > 1) {
|
|
|
+ SDL_qsort(entries, count, sizeof(*entries), sort_entries);
|
|
|
+ }
|
|
|
+ for (i = 0; i < count; ++i) {
|
|
|
+ (void)SDL_snprintf(path, SDL_arraysize(path), "/dev/input/%s", entries[i]->d_name);
|
|
|
+ MaybeAddDevice(path);
|
|
|
+
|
|
|
+ free(entries[i]); /* This should NOT be SDL_free() */
|
|
|
+ }
|
|
|
+ free(entries); /* This should NOT be SDL_free() */
|
|
|
+}
|
|
|
+
|
|
|
static void LINUX_FallbackJoystickDetect(void)
|
|
|
{
|
|
|
const Uint32 SDL_JOY_DETECT_INTERVAL_MS = 3000; /* Update every 3 seconds */
|
|
@@ -838,21 +946,10 @@ static void LINUX_FallbackJoystickDetect(void)
|
|
|
|
|
|
/* Opening input devices can generate synchronous device I/O, so avoid it if we can */
|
|
|
if (stat("/dev/input", &sb) == 0 && sb.st_mtime != last_input_dir_mtime) {
|
|
|
- int i, count;
|
|
|
- struct dirent **entries = NULL;
|
|
|
- char path[PATH_MAX];
|
|
|
+ /* Look for Steam virtual gamepads first, and sort by Steam controller slot */
|
|
|
+ LINUX_ScanSteamVirtualGamepads();
|
|
|
|
|
|
- count = scandir("/dev/input", &entries, filter_entries, NULL);
|
|
|
- if (count > 1) {
|
|
|
- qsort(entries, count, sizeof(*entries), sort_entries);
|
|
|
- }
|
|
|
- for (i = 0; i < count; ++i) {
|
|
|
- (void)SDL_snprintf(path, SDL_arraysize(path), "/dev/input/%s", entries[i]->d_name);
|
|
|
- MaybeAddDevice(path);
|
|
|
-
|
|
|
- free(entries[i]); /* This should NOT be SDL_free() */
|
|
|
- }
|
|
|
- free(entries); /* This should NOT be SDL_free() */
|
|
|
+ LINUX_ScanInputDevices();
|
|
|
|
|
|
last_input_dir_mtime = sb.st_mtime;
|
|
|
}
|
|
@@ -1017,7 +1114,7 @@ static const char *LINUX_JoystickGetDevicePath(int device_index)
|
|
|
|
|
|
static int LINUX_JoystickGetDevicePlayerIndex(int device_index)
|
|
|
{
|
|
|
- return -1;
|
|
|
+ return JoystickByDevIndex(device_index)->steam_virtual_gamepad_slot;
|
|
|
}
|
|
|
|
|
|
static void LINUX_JoystickSetDevicePlayerIndex(int device_index, int player_index)
|