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@@ -1003,7 +1003,9 @@ void Wayland_ShowWindow(_THIS, SDL_Window *window)
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* be in both places at once? Possibly from renderers making commits? I can't
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* fully remember if this location caused crashes or if I was fixing a pair
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* of Hide/Show calls. In any case, UE gives us a pretty good test and having
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- * both detach calls passes.
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+ * both detach calls passes. This bug may be relevant if I'm wrong:
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+ *
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+ * https://bugs.kde.org/show_bug.cgi?id=448856
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*
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* -flibit
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*/
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