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Sync SDL3 wiki -> header

SDL Wiki Bot 1 year ago
parent
commit
2819988f8b
1 changed files with 3 additions and 1 deletions
  1. 3 1
      include/SDL3/SDL_render.h

+ 3 - 1
include/SDL3/SDL_render.h

@@ -244,7 +244,9 @@ extern DECLSPEC SDL_Renderer * SDLCALL SDL_CreateRenderer(SDL_Window *window, co
  *   value describing the colorspace for output to the display, defaults to
  *   SDL_COLORSPACE_SRGB. The direct3d11 and direct3d12 renderers support
  *   SDL_COLORSPACE_SCRGB, which is a linear color space and supports HDR
- *   output. If you select SDL_COLORSPACE_SCRGB, drawing still uses the sRGB colorspace, but values can go beyond 1.0 and float (linear) format textures can be used for HDR content.
+ *   output. If you select SDL_COLORSPACE_SCRGB, drawing still uses the sRGB
+ *   colorspace, but values can go beyond 1.0 and float (linear) format
+ *   textures can be used for HDR content.
  * - `SDL_PROP_RENDERER_CREATE_PRESENT_VSYNC_BOOLEAN`: true if you want
  *   present synchronized with the refresh rate
  *