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@@ -162,7 +162,9 @@ SDL_GLContext
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Cocoa_GL_CreateContext(_THIS, SDL_Window * window)
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{
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SDL_VideoData *data = (SDL_VideoData *) _this->driverdata;
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+/*
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const GLubyte *(APIENTRY * glGetStringFunc)(GLenum) = NULL;
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+*/
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NSAutoreleasePool *pool;
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SDL_VideoDisplay *display = SDL_GetDisplayForWindow(window);
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SDL_DisplayData *displaydata = (SDL_DisplayData *)display->driverdata;
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@@ -249,7 +251,7 @@ Cocoa_GL_CreateContext(_THIS, SDL_Window * window)
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fmt = [[NSOpenGLPixelFormat alloc] initWithAttributes:attr];
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if (fmt == nil) {
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- SDL_SetError ("Failed creating OpenGL pixel format");
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+ SDL_SetError("Failed creating OpenGL pixel format");
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[pool release];
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return NULL;
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}
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@@ -263,7 +265,7 @@ Cocoa_GL_CreateContext(_THIS, SDL_Window * window)
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[fmt release];
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if (context == nil) {
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- SDL_SetError ("Failed creating OpenGL context");
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+ SDL_SetError("Failed creating OpenGL context");
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[pool release];
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return NULL;
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}
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@@ -272,10 +274,22 @@ Cocoa_GL_CreateContext(_THIS, SDL_Window * window)
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if ( Cocoa_GL_MakeCurrent(_this, window, context) < 0 ) {
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Cocoa_GL_DeleteContext(_this, context);
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- SDL_SetError ("Failed making OpenGL context current");
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+ SDL_SetError("Failed making OpenGL context current");
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return NULL;
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}
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+/* No other backend does this version checking.
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+ If we enable it, we should consider whether it should be done at a
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+ higher level for all platforms. We'll have to think through the implications
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+ of this.
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+
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+ For example, Mac OS X 10.6 will only report OpenGL 2.0, but we ask for 2.1
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+ by default. If we don't get 2.1, then the renderer will set the requested
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+ version and try to recreate the window, which causes all kinds of problems.
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+
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+ For now, we'll just disable this code until we can think about it more.
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+*/
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+#if 0
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glGetStringFunc = (const GLubyte *(APIENTRY *)(GLenum)) SDL_GL_GetProcAddress("glGetString");
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if (!glGetStringFunc) {
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Cocoa_GL_DeleteContext(_this, context);
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@@ -305,6 +319,7 @@ Cocoa_GL_CreateContext(_THIS, SDL_Window * window)
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_this->gl_config.major_version = glversion_major;
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_this->gl_config.minor_version = glversion_minor;
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+#endif
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return context;
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}
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