|
@@ -47,17 +47,6 @@
|
|
|
#cmakedefine HAVE_GCC_ATOMICS @HAVE_GCC_ATOMICS@
|
|
|
#cmakedefine HAVE_GCC_SYNC_LOCK_TEST_AND_SET @HAVE_GCC_SYNC_LOCK_TEST_AND_SET@
|
|
|
|
|
|
-#cmakedefine HAVE_D3D_H @HAVE_D3D_H@
|
|
|
-#cmakedefine HAVE_D3D11_H @HAVE_D3D11_H@
|
|
|
-#cmakedefine HAVE_DDRAW_H @HAVE_DDRAW_H@
|
|
|
-#cmakedefine HAVE_DSOUND_H @HAVE_DSOUND_H@
|
|
|
-#cmakedefine HAVE_DINPUT_H @HAVE_DINPUT_H@
|
|
|
-#cmakedefine HAVE_XAUDIO2_H @HAVE_XAUDIO2_H@
|
|
|
-#cmakedefine HAVE_XINPUT_H @HAVE_XINPUT_H@
|
|
|
-#cmakedefine HAVE_DXGI_H @HAVE_DXGI_H@
|
|
|
-#cmakedefine HAVE_XINPUT_GAMEPAD_EX @HAVE_XINPUT_GAMEPAD_EX@
|
|
|
-#cmakedefine HAVE_XINPUT_STATE_EX @HAVE_XINPUT_STATE_EX@
|
|
|
-
|
|
|
/* Comment this if you want to build without any C library requirements */
|
|
|
#cmakedefine HAVE_LIBC 1
|
|
|
#if HAVE_LIBC
|
|
@@ -81,13 +70,7 @@
|
|
|
#cmakedefine HAVE_FLOAT_H 1
|
|
|
#cmakedefine HAVE_ICONV_H 1
|
|
|
#cmakedefine HAVE_SIGNAL_H 1
|
|
|
-#cmakedefine HAVE_ALTIVEC_H 1
|
|
|
#cmakedefine HAVE_PTHREAD_NP_H 1
|
|
|
-#cmakedefine HAVE_LIBUDEV_H 1
|
|
|
-#cmakedefine HAVE_DBUS_DBUS_H 1
|
|
|
-#cmakedefine HAVE_IBUS_IBUS_H 1
|
|
|
-#cmakedefine HAVE_FCITX_FRONTEND_H 1
|
|
|
-#cmakedefine HAVE_LIBSAMPLERATE_H 1
|
|
|
|
|
|
/* C library functions */
|
|
|
#cmakedefine HAVE_MALLOC 1
|
|
@@ -187,11 +170,30 @@
|
|
|
#elif __WIN32__
|
|
|
#cmakedefine HAVE_STDARG_H 1
|
|
|
#cmakedefine HAVE_STDDEF_H 1
|
|
|
+#cmakedefine HAVE_FLOAT_H 1
|
|
|
#else
|
|
|
/* We may need some replacement for stdarg.h here */
|
|
|
#include <stdarg.h>
|
|
|
#endif /* HAVE_LIBC */
|
|
|
|
|
|
+#cmakedefine HAVE_ALTIVEC_H 1
|
|
|
+#cmakedefine HAVE_LIBUDEV_H 1
|
|
|
+#cmakedefine HAVE_DBUS_DBUS_H 1
|
|
|
+#cmakedefine HAVE_IBUS_IBUS_H 1
|
|
|
+#cmakedefine HAVE_FCITX_FRONTEND_H 1
|
|
|
+#cmakedefine HAVE_LIBSAMPLERATE_H 1
|
|
|
+
|
|
|
+#cmakedefine HAVE_D3D_H @HAVE_D3D_H@
|
|
|
+#cmakedefine HAVE_D3D11_H @HAVE_D3D11_H@
|
|
|
+#cmakedefine HAVE_DDRAW_H @HAVE_DDRAW_H@
|
|
|
+#cmakedefine HAVE_DSOUND_H @HAVE_DSOUND_H@
|
|
|
+#cmakedefine HAVE_DINPUT_H @HAVE_DINPUT_H@
|
|
|
+#cmakedefine HAVE_XAUDIO2_H @HAVE_XAUDIO2_H@
|
|
|
+#cmakedefine HAVE_XINPUT_H @HAVE_XINPUT_H@
|
|
|
+#cmakedefine HAVE_DXGI_H @HAVE_DXGI_H@
|
|
|
+#cmakedefine HAVE_XINPUT_GAMEPAD_EX @HAVE_XINPUT_GAMEPAD_EX@
|
|
|
+#cmakedefine HAVE_XINPUT_STATE_EX @HAVE_XINPUT_STATE_EX@
|
|
|
+
|
|
|
/* SDL internal assertion support */
|
|
|
#cmakedefine SDL_DEFAULT_ASSERT_LEVEL @SDL_DEFAULT_ASSERT_LEVEL@
|
|
|
|