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Use SDL_GetStringBoolean() to parse the hint value

Sam Lantinga 2 years ago
parent
commit
29265d0738
1 changed files with 1 additions and 1 deletions
  1. 1 1
      src/joystick/SDL_joystick.c

+ 1 - 1
src/joystick/SDL_joystick.c

@@ -216,7 +216,7 @@ SDL_SetJoystickIDForPlayerIndex(int player_index, SDL_JoystickID instance_id)
 static void SDLCALL
 SDL_JoystickAllowBackgroundEventsChanged(void *userdata, const char *name, const char *oldValue, const char *hint)
 {
-    if (hint && *hint == '1') {
+    if (SDL_GetStringBoolean(hint, SDL_FALSE)) {
         SDL_joystick_allows_background_events = SDL_TRUE;
     } else {
         SDL_joystick_allows_background_events = SDL_FALSE;