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SDL_FillRects: prevent empty SDL_surface from raising an error message

It's legitimate to have a surface with 0 width or height (null 'pixels' pointer).
But calling SDL_FillRects would wrongly set the error "You must lock the surface".
Sylvain Becker 4 éve
szülő
commit
2c079a2f6c
1 módosított fájl, 5 hozzáadás és 0 törlés
  1. 5 0
      src/video/SDL_fillrect.c

+ 5 - 0
src/video/SDL_fillrect.c

@@ -314,6 +314,11 @@ SDL_FillRects(SDL_Surface * dst, const SDL_Rect * rects, int count,
         return SDL_SetError("SDL_FillRect(): Unsupported surface format");
     }
 
+    /* Nothing to do */
+    if (dst->w == 0 || dst->h == 0) {
+        return 0;
+    }
+
     /* Perform software fill */
     if (!dst->pixels) {
         return SDL_SetError("SDL_FillRect(): You must lock the surface");