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@@ -2688,14 +2688,6 @@ static SDL_bool ShouldAttemptTextureFramebuffer(void)
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attempt_texture_framebuffer = SDL_FALSE;
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#endif
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}
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-
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- if (attempt_texture_framebuffer) {
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- /* Using a software renderer will try to display on a window surface, so avoid recursion here */
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- hint = SDL_GetHint(SDL_HINT_RENDER_DRIVER);
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- if (hint && SDL_strcasecmp(hint, "software") == 0) {
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- attempt_texture_framebuffer = SDL_FALSE;
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- }
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- }
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return attempt_texture_framebuffer;
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}
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