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@@ -73,123 +73,51 @@ static EGLSyncKHR create_fence(int fd, _THIS)
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return fence;
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}
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-/*
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--We have to stop the GPU from executing the cmdstream again because the front butter
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- has been marked as back buffer so it can be selected by EGL to draw on it BUT
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- the pageflip has not completed, so it's still on screen, so letting GPU render on it
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- would cause tearing. (kms_fence)
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--We have to stop the DISPLAY from doing the changes we requested in the atomic ioctl,
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- like the pageflip, until the GPU has completed the cmdstream execution,
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- because we don't want the pageflip to be done in the middle of a frame rendering.
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- (gpu_fence).
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--We have to stop the program from doing a new atomic ioctl until the previous one
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-has been finished. (kms_fence)
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-*/
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-
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int
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-KMSDRM_GLES_SwapWindowDOUBLE(_THIS, SDL_Window * window) {
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-
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+KMSDRM_GLES_SwapWindow(_THIS, SDL_Window * window)
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+{
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SDL_WindowData *windata = ((SDL_WindowData *) window->driverdata);
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SDL_DisplayData *dispdata = (SDL_DisplayData *) SDL_GetDisplayForWindow(window)->driverdata;
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KMSDRM_FBInfo *fb;
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-
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- EGLint status;
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int ret;
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-
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- uint32_t flags = DRM_MODE_ATOMIC_NONBLOCK;
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-
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- EGLSyncKHR kms_in_fence = NULL;
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- EGLSyncKHR kms_out_fence = NULL;
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-
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- /* Create the display in-fence, and export it as a fence fd to pass into the kernel. */
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- kms_in_fence = create_fence(EGL_NO_NATIVE_FENCE_FD_ANDROID, _this);
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- assert(kms_in_fence);
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- dispdata->kms_in_fence_fd = _this->egl_data->eglDupNativeFenceFDANDROID(_this->egl_data->egl_display, kms_in_fence);
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-
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- /* Mark the back buffer as the next front buffer, and the current front buffer as elegible
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- by EGL as back buffer to draw into.
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- This will not really happen until we post the pageflip though KMS with the atomic ioctl
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- and it completes on next vsync. */
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- _this->egl_data->eglSwapBuffers(_this->egl_data->egl_display, windata->egl_surface);
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-
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- /* Lock the buffer that is marked by eglSwapBuffers() to become the next front buffer (so it can not
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- be chosen by EGL as back buffer to draw on), and get a handle to it, so we can use that handle
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- to request the KMS pageflip that will set it as front buffer. */
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- windata->next_bo = KMSDRM_gbm_surface_lock_front_buffer(windata->gs);
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- if (!windata->next_bo) {
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- printf("Failed to lock frontbuffer\n");
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- return -1;
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- }
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- fb = KMSDRM_FBFromBO(_this, windata->next_bo);
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- if (!fb) {
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- printf("Failed to get a new framebuffer BO\n");
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- return -1;
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- }
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- /*
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- * Issue atomic pageflip to post the pageflip thru KMS. Returns immediately.
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- * Never issue an atomic ioctl while the previuos one is pending: it will be rejected.
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- */
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- ret = drm_atomic_commit(_this, fb->fb_id, flags);
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- if (ret) {
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- printf("failed to do atomic commit\n");
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- return -1;
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- }
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+ uint32_t flags = DRM_MODE_ATOMIC_NONBLOCK;
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- /* Get the display out fence, returned by the atomic ioctl. */
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- kms_out_fence = create_fence(dispdata->kms_out_fence_fd, _this);
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- assert(kms_out_fence);
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-
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- /* Wait on the CPU side for the _previous_ commit to complete before we post the flip through KMS,
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- * because atomic will reject the commit if we post a new one while the previous one is still pending. */
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- do {
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- status = _this->egl_data->eglClientWaitSyncKHR(_this->egl_data->egl_display, kms_out_fence, 0, EGL_FOREVER_KHR);
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- } while (status != EGL_CONDITION_SATISFIED_KHR);
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-
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- /* Destroy both in and out display fences. */
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- _this->egl_data->eglDestroySyncKHR(_this->egl_data->egl_display, kms_out_fence);
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- _this->egl_data->eglDestroySyncKHR(_this->egl_data->egl_display, kms_in_fence);
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-
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- /* Now that the pageflip is complete, release last front buffer so EGL can chose it
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- * as back buffer and render on it again: */
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- if (windata->curr_bo) {
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- KMSDRM_gbm_surface_release_buffer(windata->gs, windata->curr_bo);
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- windata->curr_bo = NULL;
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+ /* Do we need to set video mode this time? */
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+ if (windata->crtc_setup_pending) {
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+ flags |= DRM_MODE_ATOMIC_ALLOW_MODESET;
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+ windata->crtc_setup_pending = SDL_FALSE;
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}
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- /* Take note of the current front buffer, so it can be freed next time this function is called. */
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- windata->curr_bo = windata->next_bo;
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-
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- return ret;
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-}
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-
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-int
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-KMSDRM_GLES_SwapWindow(_THIS, SDL_Window * window) {
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-
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- SDL_WindowData *windata = ((SDL_WindowData *) window->driverdata);
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- SDL_DisplayData *dispdata = (SDL_DisplayData *) SDL_GetDisplayForWindow(window)->driverdata;
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- KMSDRM_FBInfo *fb;
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- int ret;
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-
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- uint32_t flags = DRM_MODE_ATOMIC_NONBLOCK;
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+ /*************************************************************************/
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+ /* Block for telling KMS to wait for GPU rendering of the current frame */
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+ /* before applying the KMS changes requested in the atomic ioctl. */
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+ /*************************************************************************/
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/* Create the fence that will be inserted in the cmdstream exactly at the end
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of the gl commands that form a frame. KMS will have to wait on it before doing a pageflip. */
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dispdata->gpu_fence = create_fence(EGL_NO_NATIVE_FENCE_FD_ANDROID, _this);
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assert(dispdata->gpu_fence);
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+ /* Mark in the EGL level the buffer that we want to become the new front buffer.
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+ However, it won't really happen until we request a pageflip at the KMS level and it completes. */
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_this->egl_data->eglSwapBuffers(_this->egl_data->egl_display, windata->egl_surface);
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- /* It's safe to get the gpu_fence FD now, because eglSwapBuffers flushes it
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- down the cmdstream, so it's now in place in the cmdstream.
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- Atomic ioctl will pass the in-fence fd into the kernel. */
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+ /* It's safe to get the gpu_fence FD now, because eglSwapBuffers flushes it down the cmdstream,
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+ so it's now in place in the cmdstream.
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+ Atomic ioctl will pass the in-fence fd into the kernel, telling KMS that it has to wait for GPU to
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+ finish rendering the frame before doing the changes requested in the atomic ioct (pageflip in this case). */
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dispdata->kms_in_fence_fd = _this->egl_data->eglDupNativeFenceFDANDROID(_this->egl_data->egl_display, dispdata->gpu_fence);
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_this->egl_data->eglDestroySyncKHR(_this->egl_data->egl_display, dispdata->gpu_fence);
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assert(dispdata->kms_in_fence_fd != -1);
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+ /***************/
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+ /* Block ends. */
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+ /***************/
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+
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/* Lock the buffer that is marked by eglSwapBuffers() to become the next front buffer (so it can not
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- be chosen by EGL as back buffer to draw on), and get a handle to it to request the pageflip on it. */
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+ be chosen by EGL as back buffer to draw on), and get a handle to it to request the pageflip on it. */
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windata->next_bo = KMSDRM_gbm_surface_lock_front_buffer(windata->gs);
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if (!windata->next_bo) {
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printf("Failed to lock frontbuffer\n");
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@@ -201,8 +129,7 @@ KMSDRM_GLES_SwapWindow(_THIS, SDL_Window * window) {
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return -1;
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}
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-
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- /* Don't issue another atomic ioctl until previous one has completed. */
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+ /* Don't issue another atomic ioctl until previous one has completed: it will cause errors. */
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if (dispdata->kms_fence) {
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EGLint status;
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@@ -213,81 +140,81 @@ KMSDRM_GLES_SwapWindow(_THIS, SDL_Window * window) {
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_this->egl_data->eglDestroySyncKHR(_this->egl_data->egl_display, dispdata->kms_fence);
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}
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-
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- /* Issue atomic commit. */
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+ /* Issue atomic commit, where we request the pageflip. */
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ret = drm_atomic_commit(_this, fb->fb_id, flags);
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if (ret) {
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printf("failed to do atomic commit\n");
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return -1;
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}
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-
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-
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- /* release last front buffer so EGL can chose it as back buffer and render on it again: */
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- if (windata->curr_bo) {
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- KMSDRM_gbm_surface_release_buffer(windata->gs, windata->curr_bo);
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- windata->curr_bo = NULL;
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+ /* Release the last front buffer so EGL can chose it as back buffer and render on it again. */
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+ if (windata->bo) {
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+ KMSDRM_gbm_surface_release_buffer(windata->gs, windata->bo);
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}
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- /* Take note of the current front buffer, so it can be freed next time this function is called. */
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- windata->curr_bo = windata->next_bo;
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+ /* Take note of current front buffer, so we can free it next time we come here. */
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+ windata->bo = windata->next_bo;
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+
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+ /**************************************************************************/
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+ /* Block for telling GPU to wait for completion of requested KMS changes */
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+ /* before starting cmdstream execution (=next frame rendering). */
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+ /**************************************************************************/
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- /* Import out fence from the out fence fd and tell the GPU to wait on it
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- until the requested pageflip has completed. */
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+ /* Import the kms fence from the out fence fd. We need it to tell GPU to wait for pageflip to complete. */
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dispdata->kms_fence = create_fence(dispdata->kms_out_fence_fd, _this);
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assert(dispdata->kms_fence);
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+ /* Reset out fence FD value because the fence is now away from us, on the driver side. */
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dispdata->kms_out_fence_fd = -1;
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+ /* Tell the GPU to wait until the requested pageflip has completed. */
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_this->egl_data->eglWaitSyncKHR(_this->egl_data->egl_display, dispdata->kms_fence, 0);
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- return ret;
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+ /***************/
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+ /* Block ends. */
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+ /***************/
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+ return ret;
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}
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int
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-KMSDRM_GLES_SwapWindowOLD(_THIS, SDL_Window * window) {
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-
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+KMSDRM_GLES_SwapWindowDB(_THIS, SDL_Window * window)
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+{
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SDL_WindowData *windata = ((SDL_WindowData *) window->driverdata);
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SDL_DisplayData *dispdata = (SDL_DisplayData *) SDL_GetDisplayForWindow(window)->driverdata;
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KMSDRM_FBInfo *fb;
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int ret;
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+ /* Do we need to set video mode this time? */
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uint32_t flags = DRM_MODE_ATOMIC_NONBLOCK;
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+ if (windata->crtc_setup_pending) {
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+ flags |= DRM_MODE_ATOMIC_ALLOW_MODESET;
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+ windata->crtc_setup_pending = SDL_FALSE;
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+ }
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- dispdata->kms_fence = NULL; /* in-fence to gpu, out-fence from kms */
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- dispdata->gpu_fence = NULL; /* in-fence to kms, out-fence from gpu, */
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-
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- /* Allow modeset (which is done inside atomic_commit). */
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- flags |= DRM_MODE_ATOMIC_ALLOW_MODESET;
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-
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-
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- /* Import out fence from the out fence fd and tell the GPU to wait on it
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- until the requested pageflip has completed. */
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- dispdata->kms_fence = create_fence(dispdata->kms_out_fence_fd, _this);
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- assert(dispdata->kms_fence);
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-
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- dispdata->kms_out_fence_fd = -1;
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-
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-
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- _this->egl_data->eglWaitSyncKHR(_this->egl_data->egl_display, dispdata->kms_fence, 0);
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-
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-
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- /* GL DRAW */
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-
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- /* Create the gpu fence here so it's inserted in the cmdstream exactly
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- at the end of the gl commands that form a frame. */
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+ /* Create the fence that will be inserted in the cmdstream exactly at the end
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+ of the gl commands that form a frame. KMS will have to wait on it before doing a pageflip.
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+ (NOTE this fence is not really neeeded in double-buffer mode because the program will be
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+ blocked in eglClientWaitSyncKMHR() until pageflip completes, but we need an in-fence FD anyway
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+ to issue the atomic ioctl).
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+ */
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dispdata->gpu_fence = create_fence(EGL_NO_NATIVE_FENCE_FD_ANDROID, _this);
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assert(dispdata->gpu_fence);
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- _this->egl_data->eglSwapBuffers(_this->egl_data->egl_display, windata->egl_surface);
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-
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- /* It's safe to get the gpu_fence fd now, because eglSwapBuffers() flushes the fd. */
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+ /* It's safe to get the gpu_fence FD now, because eglSwapBuffers flushes it down the cmdstream,
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+ so it's now in place in the cmdstream.
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+ Atomic ioctl will pass the in-fence fd into the kernel, telling KMS that it has to wait for GPU to
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+ finish rendering the frame before doing the changes requested in the atomic ioct (pageflip in this case). */
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dispdata->kms_in_fence_fd = _this->egl_data->eglDupNativeFenceFDANDROID(_this->egl_data->egl_display, dispdata->gpu_fence);
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-
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_this->egl_data->eglDestroySyncKHR(_this->egl_data->egl_display, dispdata->gpu_fence);
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assert(dispdata->kms_in_fence_fd != -1);
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+ /* Mark in the EGL level the buffer that we want to become the new front buffer.
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+ However, it won't really happen until we request a pageflip at the KMS level and it completes. */
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+ _this->egl_data->eglSwapBuffers(_this->egl_data->egl_display, windata->egl_surface);
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+
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+ /* Lock the buffer that is marked by eglSwapBuffers() to become the next front buffer (so it can not
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+ be chosen by EGL as back buffer to draw on), and get a handle to it to request the pageflip on it. */
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windata->next_bo = KMSDRM_gbm_surface_lock_front_buffer(windata->gs);
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if (!windata->next_bo) {
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printf("Failed to lock frontbuffer\n");
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@@ -299,42 +226,43 @@ KMSDRM_GLES_SwapWindowOLD(_THIS, SDL_Window * window) {
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return -1;
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}
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- if (dispdata->kms_fence) {
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- EGLint status;
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-
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- do {
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- status = _this->egl_data->eglClientWaitSyncKHR(_this->egl_data->egl_display, dispdata->kms_fence, 0, EGL_FOREVER_KHR);
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- } while (status != EGL_CONDITION_SATISFIED_KHR);
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-
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- _this->egl_data->eglDestroySyncKHR(_this->egl_data->egl_display, dispdata->kms_fence);
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- }
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-
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-
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- /* Issue atomic commit. */
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+ /* Issue atomic commit, where we request the pageflip. */
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ret = drm_atomic_commit(_this, fb->fb_id, flags);
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if (ret) {
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printf("failed to do atomic commit\n");
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return -1;
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}
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+ /* Release last front buffer so EGL can chose it as back buffer and render on it again. */
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+ if (windata->bo) {
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+ KMSDRM_gbm_surface_release_buffer(windata->gs, windata->bo);
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+ }
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+ /* Take note of current front buffer, so we can free it next time we come here. */
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+ windata->bo = windata->next_bo;
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- /* release last front buffer so EGL can chose it as back buffer and render on it again: */
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- if (windata->curr_bo) {
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- KMSDRM_gbm_surface_release_buffer(windata->gs, windata->curr_bo);
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- windata->curr_bo = NULL;
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- }
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+ /* Import the kms fence from the out fence fd. We need it to tell GPU to wait for pageflip to complete. */
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+ dispdata->kms_fence = create_fence(dispdata->kms_out_fence_fd, _this);
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+ assert(dispdata->kms_fence);
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- /* Take note of the current front buffer, so it can be freed next time this function is called. */
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- windata->curr_bo = windata->next_bo;
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+ /* Reset out fence FD value because the fence is now away from us, on the driver side. */
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+ dispdata->kms_out_fence_fd = -1;
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- /* Allow a modeset change for the first commit only. */
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- flags &= ~(DRM_MODE_ATOMIC_ALLOW_MODESET);
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+ /* Wait for pageflip to complete, and destroy kms_fence. */
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+ if (dispdata->kms_fence) {
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+ EGLint status;
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+ do {
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+ status = _this->egl_data->eglClientWaitSyncKHR(_this->egl_data->egl_display, dispdata->kms_fence, 0, EGL_FOREVER_KHR);
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+ } while (status != EGL_CONDITION_SATISFIED_KHR);
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+
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+ _this->egl_data->eglDestroySyncKHR(_this->egl_data->egl_display, dispdata->kms_fence);
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+ }
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return ret;
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}
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+
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/***************************************/
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/* End of Atomic functions block */
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/***************************************/
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