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Added 32-bit texture formats to Texture_GetBlockWidth() and Texture_GetBlockHeight()

Fixes https://github.com/libsdl-org/SDL/issues/12335
Sam Lantinga 1 hónapja
szülő
commit
2e346d7166
1 módosított fájl, 12 hozzáadás és 0 törlés
  1. 12 0
      src/gpu/SDL_sysgpu.h

+ 12 - 0
src/gpu/SDL_sysgpu.h

@@ -173,12 +173,18 @@ static inline Sint32 Texture_GetBlockWidth(
     case SDL_GPU_TEXTUREFORMAT_R16_UINT:
     case SDL_GPU_TEXTUREFORMAT_R16G16_UINT:
     case SDL_GPU_TEXTUREFORMAT_R16G16B16A16_UINT:
+    case SDL_GPU_TEXTUREFORMAT_R32_UINT:
+    case SDL_GPU_TEXTUREFORMAT_R32G32_UINT:
+    case SDL_GPU_TEXTUREFORMAT_R32G32B32A32_UINT:
     case SDL_GPU_TEXTUREFORMAT_R8_INT:
     case SDL_GPU_TEXTUREFORMAT_R8G8_INT:
     case SDL_GPU_TEXTUREFORMAT_R8G8B8A8_INT:
     case SDL_GPU_TEXTUREFORMAT_R16_INT:
     case SDL_GPU_TEXTUREFORMAT_R16G16_INT:
     case SDL_GPU_TEXTUREFORMAT_R16G16B16A16_INT:
+    case SDL_GPU_TEXTUREFORMAT_R32_INT:
+    case SDL_GPU_TEXTUREFORMAT_R32G32_INT:
+    case SDL_GPU_TEXTUREFORMAT_R32G32B32A32_INT:
     case SDL_GPU_TEXTUREFORMAT_R8G8B8A8_UNORM_SRGB:
     case SDL_GPU_TEXTUREFORMAT_B8G8R8A8_UNORM_SRGB:
     case SDL_GPU_TEXTUREFORMAT_D16_UNORM:
@@ -287,12 +293,18 @@ static inline Sint32 Texture_GetBlockHeight(
     case SDL_GPU_TEXTUREFORMAT_R16_UINT:
     case SDL_GPU_TEXTUREFORMAT_R16G16_UINT:
     case SDL_GPU_TEXTUREFORMAT_R16G16B16A16_UINT:
+    case SDL_GPU_TEXTUREFORMAT_R32_UINT:
+    case SDL_GPU_TEXTUREFORMAT_R32G32_UINT:
+    case SDL_GPU_TEXTUREFORMAT_R32G32B32A32_UINT:
     case SDL_GPU_TEXTUREFORMAT_R8_INT:
     case SDL_GPU_TEXTUREFORMAT_R8G8_INT:
     case SDL_GPU_TEXTUREFORMAT_R8G8B8A8_INT:
     case SDL_GPU_TEXTUREFORMAT_R16_INT:
     case SDL_GPU_TEXTUREFORMAT_R16G16_INT:
     case SDL_GPU_TEXTUREFORMAT_R16G16B16A16_INT:
+    case SDL_GPU_TEXTUREFORMAT_R32_INT:
+    case SDL_GPU_TEXTUREFORMAT_R32G32_INT:
+    case SDL_GPU_TEXTUREFORMAT_R32G32B32A32_INT:
     case SDL_GPU_TEXTUREFORMAT_R8G8B8A8_UNORM_SRGB:
     case SDL_GPU_TEXTUREFORMAT_B8G8R8A8_UNORM_SRGB:
     case SDL_GPU_TEXTUREFORMAT_D16_UNORM: