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@@ -1188,70 +1188,7 @@ static int SDL_TARGETING("sse2") SDL_ConvertPixels_PackUVPlanes_to_NV_SSE2(int w
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}
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return 0;
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}
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-#endif
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-
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-static int SDL_ConvertPixels_PackUVPlanes_to_NV(int width, int height, const void *src, int src_pitch, void *dst, int dst_pitch, SDL_bool reverseUV)
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-{
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-#if SDL_SSE2_INTRINSICS
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- if (SDL_HasSSE2()) {
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- return SDL_ConvertPixels_PackUVPlanes_to_NV_SSE2(width, height, src, src_pitch, dst, dst_pitch, reverseUV);
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- } else
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-#endif
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- {
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- int x, y;
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- const int UVwidth = (width + 1) / 2;
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- const int UVheight = (height + 1) / 2;
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- const int srcUVPitch = ((src_pitch + 1) / 2);
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- const int srcUVPitchLeft = srcUVPitch - UVwidth;
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- const int dstUVPitch = ((dst_pitch + 1) / 2) * 2;
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- const int dstUVPitchLeft = dstUVPitch - UVwidth * 2;
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- const Uint8 *src1, *src2;
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- Uint8 *dstUV;
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- Uint8 *tmp = NULL;
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- /* Skip the Y plane */
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- src = (const Uint8 *)src + height * src_pitch;
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- dst = (Uint8 *)dst + height * dst_pitch;
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-
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- if (src == dst) {
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- /* Need to make a copy of the buffer so we don't clobber it while converting */
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- tmp = (Uint8 *)SDL_malloc((size_t)2 * UVheight * srcUVPitch);
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- if (tmp == NULL) {
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- return SDL_OutOfMemory();
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- }
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- SDL_memcpy(tmp, src, (size_t)2 * UVheight * srcUVPitch);
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- src = tmp;
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- }
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-
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- if (reverseUV) {
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- src2 = (const Uint8 *)src;
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- src1 = src2 + UVheight * srcUVPitch;
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- } else {
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- src1 = (const Uint8 *)src;
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- src2 = src1 + UVheight * srcUVPitch;
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- }
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- dstUV = (Uint8 *)dst;
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-
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- y = UVheight;
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- while (y--) {
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- x = UVwidth;
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- while (x--) {
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- *dstUV++ = *src1++;
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- *dstUV++ = *src2++;
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- }
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- src1 += srcUVPitchLeft;
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- src2 += srcUVPitchLeft;
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- dstUV += dstUVPitchLeft;
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- }
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-
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- if (tmp) {
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- SDL_free(tmp);
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- }
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- return 0;
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- }
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-}
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-
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-#if SDL_SSE2_INTRINSICS
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static int SDL_TARGETING("sse2") SDL_ConvertPixels_SplitNV_to_UVPlanes_SSE2(int width, int height, const void *src, int src_pitch, void *dst, int dst_pitch, SDL_bool reverseUV)
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{
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int x, y;
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@@ -1322,16 +1259,104 @@ static int SDL_TARGETING("sse2") SDL_ConvertPixels_SplitNV_to_UVPlanes_SSE2(int
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}
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return 0;
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}
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-#endif
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-static int SDL_ConvertPixels_SplitNV_to_UVPlanes(int width, int height, const void *src, int src_pitch, void *dst, int dst_pitch, SDL_bool reverseUV)
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+static int SDL_TARGETING("sse2") SDL_ConvertPixels_SwapNV_SSE2(int width, int height, const void *src, int src_pitch, void *dst, int dst_pitch)
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{
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-#if SDL_SSE2_INTRINSICS
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- if (SDL_HasSSE2()) {
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- return SDL_ConvertPixels_SplitNV_to_UVPlanes_SSE2(width, height, src, src_pitch, dst, dst_pitch, reverseUV);
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- } else
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+ int x, y;
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+ const int UVwidth = (width + 1) / 2;
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+ const int UVheight = (height + 1) / 2;
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+ const int srcUVPitch = ((src_pitch + 1) / 2) * 2;
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+ const int srcUVPitchLeft = (srcUVPitch - UVwidth * 2) / sizeof(Uint16);
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+ const int dstUVPitch = ((dst_pitch + 1) / 2) * 2;
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+ const int dstUVPitchLeft = (dstUVPitch - UVwidth * 2) / sizeof(Uint16);
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+ const Uint16 *srcUV;
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+ Uint16 *dstUV;
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+
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+ /* Skip the Y plane */
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+ src = (const Uint8 *)src + height * src_pitch;
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+ dst = (Uint8 *)dst + height * dst_pitch;
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+
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+ srcUV = (const Uint16 *)src;
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+ dstUV = (Uint16 *)dst;
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+ y = UVheight;
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+ while (y--) {
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+ x = UVwidth;
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+ while (x >= 8) {
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+ __m128i uv = _mm_loadu_si128((__m128i *)srcUV);
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+ __m128i v = _mm_slli_epi16(uv, 8);
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+ __m128i u = _mm_srli_epi16(uv, 8);
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+ __m128i vu = _mm_or_si128(v, u);
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+ _mm_storeu_si128((__m128i *)dstUV, vu);
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+ srcUV += 8;
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+ dstUV += 8;
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+ x -= 8;
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+ }
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+ while (x--) {
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+ *dstUV++ = SDL_Swap16(*srcUV++);
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+ }
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+ srcUV += srcUVPitchLeft;
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+ dstUV += dstUVPitchLeft;
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+ }
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+ return 0;
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+}
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#endif
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- {
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+
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+static int SDL_ConvertPixels_PackUVPlanes_to_NV_std(int width, int height, const void *src, int src_pitch, void *dst, int dst_pitch, SDL_bool reverseUV)
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+{
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+ int x, y;
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+ const int UVwidth = (width + 1) / 2;
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+ const int UVheight = (height + 1) / 2;
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+ const int srcUVPitch = ((src_pitch + 1) / 2);
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+ const int srcUVPitchLeft = srcUVPitch - UVwidth;
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+ const int dstUVPitch = ((dst_pitch + 1) / 2) * 2;
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+ const int dstUVPitchLeft = dstUVPitch - UVwidth * 2;
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+ const Uint8 *src1, *src2;
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+ Uint8 *dstUV;
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+ Uint8 *tmp = NULL;
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+
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+ /* Skip the Y plane */
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+ src = (const Uint8 *)src + height * src_pitch;
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+ dst = (Uint8 *)dst + height * dst_pitch;
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+
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+ if (src == dst) {
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+ /* Need to make a copy of the buffer so we don't clobber it while converting */
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+ tmp = (Uint8 *)SDL_malloc((size_t)2 * UVheight * srcUVPitch);
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+ if (tmp == NULL) {
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+ return SDL_OutOfMemory();
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+ }
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+ SDL_memcpy(tmp, src, (size_t)2 * UVheight * srcUVPitch);
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+ src = tmp;
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+ }
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+
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+ if (reverseUV) {
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+ src2 = (const Uint8 *)src;
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+ src1 = src2 + UVheight * srcUVPitch;
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+ } else {
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+ src1 = (const Uint8 *)src;
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+ src2 = src1 + UVheight * srcUVPitch;
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+ }
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+ dstUV = (Uint8 *)dst;
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+
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+ y = UVheight;
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+ while (y--) {
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+ x = UVwidth;
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+ while (x--) {
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+ *dstUV++ = *src1++;
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+ *dstUV++ = *src2++;
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+ }
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+ src1 += srcUVPitchLeft;
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+ src2 += srcUVPitchLeft;
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+ dstUV += dstUVPitchLeft;
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+ }
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+
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+ if (tmp) {
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+ SDL_free(tmp);
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+ }
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+ return 0;
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+}
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+
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+static int SDL_ConvertPixels_SplitNV_to_UVPlanes_std(int width, int height, const void *src, int src_pitch, void *dst, int dst_pitch, SDL_bool reverseUV)
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+{
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int x, y;
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const int UVwidth = (width + 1) / 2;
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const int UVheight = (height + 1) / 2;
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@@ -1382,11 +1407,9 @@ static int SDL_ConvertPixels_SplitNV_to_UVPlanes(int width, int height, const vo
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SDL_free(tmp);
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}
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return 0;
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- }
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}
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-#if SDL_SSE2_INTRINSICS
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-static int SDL_TARGETING("sse2") SDL_ConvertPixels_SwapNV_SSE2(int width, int height, const void *src, int src_pitch, void *dst, int dst_pitch)
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+static int SDL_ConvertPixels_SwapNV_std(int width, int height, const void *src, int src_pitch, void *dst, int dst_pitch)
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{
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int x, y;
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const int UVwidth = (width + 1) / 2;
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@@ -1407,16 +1430,6 @@ static int SDL_TARGETING("sse2") SDL_ConvertPixels_SwapNV_SSE2(int width, int he
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y = UVheight;
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while (y--) {
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x = UVwidth;
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- while (x >= 8) {
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- __m128i uv = _mm_loadu_si128((__m128i *)srcUV);
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- __m128i v = _mm_slli_epi16(uv, 8);
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- __m128i u = _mm_srli_epi16(uv, 8);
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- __m128i vu = _mm_or_si128(v, u);
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- _mm_storeu_si128((__m128i *)dstUV, vu);
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- srcUV += 8;
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- dstUV += 8;
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- x -= 8;
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- }
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while (x--) {
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*dstUV++ = SDL_Swap16(*srcUV++);
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}
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@@ -1425,43 +1438,35 @@ static int SDL_TARGETING("sse2") SDL_ConvertPixels_SwapNV_SSE2(int width, int he
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}
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return 0;
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}
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-#endif
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-static int SDL_ConvertPixels_SwapNV(int width, int height, const void *src, int src_pitch, void *dst, int dst_pitch)
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+static int SDL_ConvertPixels_PackUVPlanes_to_NV(int width, int height, const void *src, int src_pitch, void *dst, int dst_pitch, SDL_bool reverseUV)
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{
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-#if SDL_SSE2_INTRINSICS
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- if (SDL_HasSSE2()) {
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- return SDL_ConvertPixels_SwapNV_SSE2(width, height, src, src_pitch, dst, dst_pitch);
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- } else
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-#endif
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- {
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- int x, y;
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- const int UVwidth = (width + 1) / 2;
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- const int UVheight = (height + 1) / 2;
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- const int srcUVPitch = ((src_pitch + 1) / 2) * 2;
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- const int srcUVPitchLeft = (srcUVPitch - UVwidth * 2) / sizeof(Uint16);
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- const int dstUVPitch = ((dst_pitch + 1) / 2) * 2;
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- const int dstUVPitchLeft = (dstUVPitch - UVwidth * 2) / sizeof(Uint16);
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- const Uint16 *srcUV;
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- Uint16 *dstUV;
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+ #if SDL_SSE2_INTRINSICS
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+ if (SDL_HasSSE2()) {
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+ return SDL_ConvertPixels_PackUVPlanes_to_NV_SSE2(width, height, src, src_pitch, dst, dst_pitch, reverseUV);
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+ }
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+ #endif
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+ return SDL_ConvertPixels_PackUVPlanes_to_NV_std(width, height, src, src_pitch, dst, dst_pitch, reverseUV);
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+}
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- /* Skip the Y plane */
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- src = (const Uint8 *)src + height * src_pitch;
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- dst = (Uint8 *)dst + height * dst_pitch;
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+static int SDL_ConvertPixels_SplitNV_to_UVPlanes(int width, int height, const void *src, int src_pitch, void *dst, int dst_pitch, SDL_bool reverseUV)
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+{
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+ #if SDL_SSE2_INTRINSICS
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+ if (SDL_HasSSE2()) {
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+ return SDL_ConvertPixels_SplitNV_to_UVPlanes_SSE2(width, height, src, src_pitch, dst, dst_pitch, reverseUV);
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+ }
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+ #endif
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+ return SDL_ConvertPixels_SplitNV_to_UVPlanes_std(width, height, src, src_pitch, dst, dst_pitch, reverseUV);
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+}
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- srcUV = (const Uint16 *)src;
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- dstUV = (Uint16 *)dst;
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- y = UVheight;
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- while (y--) {
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- x = UVwidth;
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- while (x--) {
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- *dstUV++ = SDL_Swap16(*srcUV++);
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- }
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- srcUV += srcUVPitchLeft;
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- dstUV += dstUVPitchLeft;
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+static int SDL_ConvertPixels_SwapNV(int width, int height, const void *src, int src_pitch, void *dst, int dst_pitch)
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+{
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+ #if SDL_SSE2_INTRINSICS
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+ if (SDL_HasSSE2()) {
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+ return SDL_ConvertPixels_SwapNV_SSE2(width, height, src, src_pitch, dst, dst_pitch);
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}
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- return 0;
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- }
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+ #endif
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+ return SDL_ConvertPixels_SwapNV_std(width, height, src, src_pitch, dst, dst_pitch);
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}
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static int SDL_ConvertPixels_Planar2x2_to_Planar2x2(int width, int height,
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@@ -1764,14 +1769,8 @@ static int SDL_TARGETING("sse2") SDL_ConvertPixels_YVYU_to_UYVY_SSE2(int width,
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}
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#endif
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-static int SDL_ConvertPixels_YUY2_to_UYVY(int width, int height, const void *src, int src_pitch, void *dst, int dst_pitch)
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+static int SDL_ConvertPixels_YUY2_to_UYVY_std(int width, int height, const void *src, int src_pitch, void *dst, int dst_pitch)
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{
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-#if SDL_SSE2_INTRINSICS
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- if (SDL_HasSSE2()) {
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- return SDL_ConvertPixels_YUY2_to_UYVY_SSE2(width, height, src, src_pitch, dst, dst_pitch);
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- } else
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-#endif
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- {
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int x, y;
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const int YUVwidth = (width + 1) / 2;
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const int srcYUVPitchLeft = (src_pitch - YUVwidth * 4);
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@@ -1801,17 +1800,10 @@ static int SDL_ConvertPixels_YUY2_to_UYVY(int width, int height, const void *src
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dstYUV += dstYUVPitchLeft;
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}
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return 0;
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- }
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}
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-static int SDL_ConvertPixels_YUY2_to_YVYU(int width, int height, const void *src, int src_pitch, void *dst, int dst_pitch)
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+static int SDL_ConvertPixels_YUY2_to_YVYU_std(int width, int height, const void *src, int src_pitch, void *dst, int dst_pitch)
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{
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-#if SDL_SSE2_INTRINSICS
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- if (SDL_HasSSE2()) {
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- return SDL_ConvertPixels_YUY2_to_YVYU_SSE2(width, height, src, src_pitch, dst, dst_pitch);
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- } else
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-#endif
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- {
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int x, y;
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const int YUVwidth = (width + 1) / 2;
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const int srcYUVPitchLeft = (src_pitch - YUVwidth * 4);
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@@ -1841,17 +1833,10 @@ static int SDL_ConvertPixels_YUY2_to_YVYU(int width, int height, const void *src
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dstYUV += dstYUVPitchLeft;
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}
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return 0;
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- }
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}
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-static int SDL_ConvertPixels_UYVY_to_YUY2(int width, int height, const void *src, int src_pitch, void *dst, int dst_pitch)
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+static int SDL_ConvertPixels_UYVY_to_YUY2_std(int width, int height, const void *src, int src_pitch, void *dst, int dst_pitch)
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{
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-#if SDL_SSE2_INTRINSICS
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- if (SDL_HasSSE2()) {
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- return SDL_ConvertPixels_UYVY_to_YUY2_SSE2(width, height, src, src_pitch, dst, dst_pitch);
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- } else
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-#endif
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- {
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int x, y;
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const int YUVwidth = (width + 1) / 2;
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const int srcYUVPitchLeft = (src_pitch - YUVwidth * 4);
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@@ -1881,17 +1866,10 @@ static int SDL_ConvertPixels_UYVY_to_YUY2(int width, int height, const void *src
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dstYUV += dstYUVPitchLeft;
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}
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return 0;
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- }
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}
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-static int SDL_ConvertPixels_UYVY_to_YVYU(int width, int height, const void *src, int src_pitch, void *dst, int dst_pitch)
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+static int SDL_ConvertPixels_UYVY_to_YVYU_std(int width, int height, const void *src, int src_pitch, void *dst, int dst_pitch)
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{
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-#if SDL_SSE2_INTRINSICS
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- if (SDL_HasSSE2()) {
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- return SDL_ConvertPixels_UYVY_to_YVYU_SSE2(width, height, src, src_pitch, dst, dst_pitch);
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- } else
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-#endif
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- {
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int x, y;
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const int YUVwidth = (width + 1) / 2;
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const int srcYUVPitchLeft = (src_pitch - YUVwidth * 4);
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@@ -1921,17 +1899,10 @@ static int SDL_ConvertPixels_UYVY_to_YVYU(int width, int height, const void *src
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dstYUV += dstYUVPitchLeft;
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}
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return 0;
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- }
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}
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-static int SDL_ConvertPixels_YVYU_to_YUY2(int width, int height, const void *src, int src_pitch, void *dst, int dst_pitch)
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+static int SDL_ConvertPixels_YVYU_to_YUY2_std(int width, int height, const void *src, int src_pitch, void *dst, int dst_pitch)
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{
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-#if SDL_SSE2_INTRINSICS
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- if (SDL_HasSSE2()) {
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- return SDL_ConvertPixels_YVYU_to_YUY2_SSE2(width, height, src, src_pitch, dst, dst_pitch);
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- } else
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-#endif
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- {
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int x, y;
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const int YUVwidth = (width + 1) / 2;
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const int srcYUVPitchLeft = (src_pitch - YUVwidth * 4);
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@@ -1961,17 +1932,10 @@ static int SDL_ConvertPixels_YVYU_to_YUY2(int width, int height, const void *src
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dstYUV += dstYUVPitchLeft;
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}
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return 0;
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- }
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}
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-static int SDL_ConvertPixels_YVYU_to_UYVY(int width, int height, const void *src, int src_pitch, void *dst, int dst_pitch)
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+static int SDL_ConvertPixels_YVYU_to_UYVY_std(int width, int height, const void *src, int src_pitch, void *dst, int dst_pitch)
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{
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-#if SDL_SSE2_INTRINSICS
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- if (SDL_HasSSE2()) {
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- return SDL_ConvertPixels_YVYU_to_UYVY_SSE2(width, height, src, src_pitch, dst, dst_pitch);
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- } else
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-#endif
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- {
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int x, y;
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const int YUVwidth = (width + 1) / 2;
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const int srcYUVPitchLeft = (src_pitch - YUVwidth * 4);
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@@ -2001,7 +1965,66 @@ static int SDL_ConvertPixels_YVYU_to_UYVY(int width, int height, const void *src
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dstYUV += dstYUVPitchLeft;
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}
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return 0;
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- }
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+}
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+
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+static int SDL_ConvertPixels_YUY2_to_UYVY(int width, int height, const void *src, int src_pitch, void *dst, int dst_pitch)
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+{
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+ #if SDL_SSE2_INTRINSICS
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|
+ if (SDL_HasSSE2()) {
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|
+ return SDL_ConvertPixels_YUY2_to_UYVY_SSE2(width, height, src, src_pitch, dst, dst_pitch);
|
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|
+ }
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+ #endif
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+ return SDL_ConvertPixels_YUY2_to_UYVY_std(width, height, src, src_pitch, dst, dst_pitch);
|
|
|
+}
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+
|
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|
+static int SDL_ConvertPixels_YUY2_to_YVYU(int width, int height, const void *src, int src_pitch, void *dst, int dst_pitch)
|
|
|
+{
|
|
|
+ #if SDL_SSE2_INTRINSICS
|
|
|
+ if (SDL_HasSSE2()) {
|
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|
+ return SDL_ConvertPixels_YUY2_to_YVYU_SSE2(width, height, src, src_pitch, dst, dst_pitch);
|
|
|
+ }
|
|
|
+ #endif
|
|
|
+ return SDL_ConvertPixels_YUY2_to_YVYU_std(width, height, src, src_pitch, dst, dst_pitch);
|
|
|
+}
|
|
|
+
|
|
|
+static int SDL_ConvertPixels_UYVY_to_YUY2(int width, int height, const void *src, int src_pitch, void *dst, int dst_pitch)
|
|
|
+{
|
|
|
+ #if SDL_SSE2_INTRINSICS
|
|
|
+ if (SDL_HasSSE2()) {
|
|
|
+ return SDL_ConvertPixels_UYVY_to_YUY2_SSE2(width, height, src, src_pitch, dst, dst_pitch);
|
|
|
+ }
|
|
|
+ #endif
|
|
|
+ return SDL_ConvertPixels_UYVY_to_YUY2_std(width, height, src, src_pitch, dst, dst_pitch);
|
|
|
+}
|
|
|
+
|
|
|
+static int SDL_ConvertPixels_UYVY_to_YVYU(int width, int height, const void *src, int src_pitch, void *dst, int dst_pitch)
|
|
|
+{
|
|
|
+ #if SDL_SSE2_INTRINSICS
|
|
|
+ if (SDL_HasSSE2()) {
|
|
|
+ return SDL_ConvertPixels_UYVY_to_YVYU_SSE2(width, height, src, src_pitch, dst, dst_pitch);
|
|
|
+ }
|
|
|
+ #endif
|
|
|
+ return SDL_ConvertPixels_UYVY_to_YVYU_std(width, height, src, src_pitch, dst, dst_pitch);
|
|
|
+}
|
|
|
+
|
|
|
+static int SDL_ConvertPixels_YVYU_to_YUY2(int width, int height, const void *src, int src_pitch, void *dst, int dst_pitch)
|
|
|
+{
|
|
|
+ #if SDL_SSE2_INTRINSICS
|
|
|
+ if (SDL_HasSSE2()) {
|
|
|
+ return SDL_ConvertPixels_YVYU_to_YUY2_SSE2(width, height, src, src_pitch, dst, dst_pitch);
|
|
|
+ }
|
|
|
+ #endif
|
|
|
+ return SDL_ConvertPixels_YVYU_to_YUY2_std(width, height, src, src_pitch, dst, dst_pitch);
|
|
|
+}
|
|
|
+
|
|
|
+static int SDL_ConvertPixels_YVYU_to_UYVY(int width, int height, const void *src, int src_pitch, void *dst, int dst_pitch)
|
|
|
+{
|
|
|
+ #if SDL_SSE2_INTRINSICS
|
|
|
+ if (SDL_HasSSE2()) {
|
|
|
+ return SDL_ConvertPixels_YVYU_to_UYVY_SSE2(width, height, src, src_pitch, dst, dst_pitch);
|
|
|
+ }
|
|
|
+ #endif
|
|
|
+ return SDL_ConvertPixels_YVYU_to_UYVY_std(width, height, src, src_pitch, dst, dst_pitch);
|
|
|
}
|
|
|
|
|
|
static int SDL_ConvertPixels_Packed4_to_Packed4(int width, int height,
|