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Greatly improved Nintendo Joy-Con support using the HIDAPI driver

* Added support for mini-gamepad mode for Joy-Con controllers, matching the mapping for hid-nintendo on Linux and iOS 16
* Added the ability to merge left and right Joy-Con controllers into a single Pro-style controller
* Added the hint SDL_HINT_JOYSTICK_HIDAPI_SWITCH_COMBINE_JOY_CONS to control this merging functionality
* Removed the hint SDL_HINT_JOYSTICK_HIDAPI_JOY_CONS
Sam Lantinga 2 years ago
parent
commit
2fa2f9ff77

+ 1 - 1
Makefile.os2

@@ -89,7 +89,7 @@ SRCS+= SDL_systimer.c
 SRCS+= SDL_sysloadso.c
 SRCS+= SDL_sysfilesystem.c
 SRCS+= SDL_os2joystick.c SDL_syshaptic.c SDL_sysjoystick.c SDL_virtualjoystick.c
-SRCS+= SDL_hidapijoystick.c SDL_hidapi_rumble.c SDL_hidapi_gamecube.c SDL_hidapi_luna.c SDL_hidapi_ps4.c SDL_hidapi_ps5.c SDL_hidapi_shield.c SDL_hidapi_stadia.c SDL_hidapi_switch.c SDL_hidapi_xbox360.c SDL_hidapi_xbox360w.c SDL_hidapi_xboxone.c SDL_hidapi_steam.c
+SRCS+= SDL_hidapijoystick.c SDL_hidapi_rumble.c SDL_hidapi_combined.c SDL_hidapi_gamecube.c SDL_hidapi_luna.c SDL_hidapi_ps4.c SDL_hidapi_ps5.c SDL_hidapi_shield.c SDL_hidapi_stadia.c SDL_hidapi_switch.c SDL_hidapi_xbox360.c SDL_hidapi_xbox360w.c SDL_hidapi_xboxone.c SDL_hidapi_steam.c
 SRCS+= SDL_dummyaudio.c SDL_diskaudio.c
 SRCS+= SDL_nullvideo.c SDL_nullframebuffer.c SDL_nullevents.c
 SRCS+= SDL_dummysensor.c

+ 1 - 1
Makefile.w32

@@ -65,7 +65,7 @@ SRCS+= SDL_systimer.c
 SRCS+= SDL_sysloadso.c
 SRCS+= SDL_sysfilesystem.c
 SRCS+= SDL_syshaptic.c SDL_sysjoystick.c SDL_virtualjoystick.c
-SRCS+= SDL_hidapijoystick.c SDL_hidapi_rumble.c SDL_hidapi_gamecube.c SDL_hidapi_luna.c SDL_hidapi_ps4.c SDL_hidapi_ps5.c SDL_hidapi_shield.c SDL_hidapi_stadia.c SDL_hidapi_switch.c SDL_hidapi_xbox360.c SDL_hidapi_xbox360w.c SDL_hidapi_xboxone.c SDL_hidapi_steam.c
+SRCS+= SDL_hidapijoystick.c SDL_hidapi_rumble.c SDL_hidapi_combined.c SDL_hidapi_gamecube.c SDL_hidapi_luna.c SDL_hidapi_ps4.c SDL_hidapi_ps5.c SDL_hidapi_shield.c SDL_hidapi_stadia.c SDL_hidapi_switch.c SDL_hidapi_xbox360.c SDL_hidapi_xbox360w.c SDL_hidapi_xboxone.c SDL_hidapi_steam.c
 SRCS+= SDL_dummyaudio.c SDL_diskaudio.c
 SRCS+= SDL_nullvideo.c SDL_nullframebuffer.c SDL_nullevents.c
 SRCS+= SDL_dummysensor.c

+ 1 - 0
VisualC-GDK/SDL/SDL.vcxproj

@@ -592,6 +592,7 @@
     <ClCompile Include="..\..\src\joystick\controller_type.c" />
     <ClCompile Include="..\..\src\joystick\dummy\SDL_sysjoystick.c" />
     <ClCompile Include="..\..\src\joystick\hidapi\SDL_hidapijoystick.c" />
+    <ClCompile Include="..\..\src\joystick\hidapi\SDL_hidapi_combined.c" />
     <ClCompile Include="..\..\src\joystick\hidapi\SDL_hidapi_gamecube.c" />
     <ClCompile Include="..\..\src\joystick\hidapi\SDL_hidapi_luna.c" />
     <ClCompile Include="..\..\src\joystick\hidapi\SDL_hidapi_ps4.c" />

+ 4 - 1
VisualC-GDK/SDL/SDL.vcxproj.filters

@@ -1054,7 +1054,7 @@
     <ClCompile Include="..\..\src\joystick\dummy\SDL_sysjoystick.c">
       <Filter>joystick\dummy</Filter>
     </ClCompile>
-    <ClCompile Include="..\..\src\joystick\hidapi\SDL_hidapi_xboxone.c">
+    <ClCompile Include="..\..\src\joystick\hidapi\SDL_hidapi_combined.c">
       <Filter>joystick\hidapi</Filter>
     </ClCompile>
     <ClCompile Include="..\..\src\joystick\hidapi\SDL_hidapi_gamecube.c">
@@ -1087,6 +1087,9 @@
     <ClCompile Include="..\..\src\joystick\hidapi\SDL_hidapi_xbox360w.c">
       <Filter>joystick\hidapi</Filter>
     </ClCompile>
+    <ClCompile Include="..\..\src\joystick\hidapi\SDL_hidapi_xboxone.c">
+      <Filter>joystick\hidapi</Filter>
+    </ClCompile>
     <ClCompile Include="..\..\src\joystick\hidapi\SDL_hidapijoystick.c">
       <Filter>joystick\hidapi</Filter>
     </ClCompile>

+ 1 - 0
VisualC/SDL/SDL.vcxproj

@@ -483,6 +483,7 @@
     <ClCompile Include="..\..\src\joystick\controller_type.c" />
     <ClCompile Include="..\..\src\joystick\dummy\SDL_sysjoystick.c" />
     <ClCompile Include="..\..\src\joystick\hidapi\SDL_hidapijoystick.c" />
+    <ClCompile Include="..\..\src\joystick\hidapi\SDL_hidapi_combined.c" />
     <ClCompile Include="..\..\src\joystick\hidapi\SDL_hidapi_gamecube.c" />
     <ClCompile Include="..\..\src\joystick\hidapi\SDL_hidapi_luna.c" />
     <ClCompile Include="..\..\src\joystick\hidapi\SDL_hidapi_ps4.c" />

+ 4 - 1
VisualC/SDL/SDL.vcxproj.filters

@@ -1047,7 +1047,7 @@
     <ClCompile Include="..\..\src\joystick\dummy\SDL_sysjoystick.c">
       <Filter>joystick\dummy</Filter>
     </ClCompile>
-    <ClCompile Include="..\..\src\joystick\hidapi\SDL_hidapi_xboxone.c">
+    <ClCompile Include="..\..\src\joystick\hidapi\SDL_hidapi_combined.c">
       <Filter>joystick\hidapi</Filter>
     </ClCompile>
     <ClCompile Include="..\..\src\joystick\hidapi\SDL_hidapi_gamecube.c">
@@ -1080,6 +1080,9 @@
     <ClCompile Include="..\..\src\joystick\hidapi\SDL_hidapi_xbox360w.c">
       <Filter>joystick\hidapi</Filter>
     </ClCompile>
+    <ClCompile Include="..\..\src\joystick\hidapi\SDL_hidapi_xboxone.c">
+      <Filter>joystick\hidapi</Filter>
+    </ClCompile>
     <ClCompile Include="..\..\src\joystick\hidapi\SDL_hidapijoystick.c">
       <Filter>joystick\hidapi</Filter>
     </ClCompile>

+ 3 - 0
WhatsNew.txt

@@ -20,6 +20,9 @@ General:
         the SDL 2.24.0 stable release.
 * Added SDL_bsearch() and SDL_utf8strnlen() to the stdlib routines
 * Added SDL_size_mul_overflow() and SDL_size_add_overflow() for better size overflow protection
+* Added support for mini-gamepad mode for Nintendo Joy-Con controllers using the HIDAPI driver
+* Added the hint SDL_HINT_JOYSTICK_HIDAPI_SWITCH_COMBINE_JOY_CONS to control whether Joy-Con controllers are automatically merged into a unified gamepad when using the HIDAPI driver. This hint defaults on.
+* Removed the hint SDL_HINT_JOYSTICK_HIDAPI_JOY_CONS with the new Joy-Con functionality
 * Added functions to get the platform dependent name for a joystick or game controller:
     * SDL_JoystickPathForIndex()
     * SDL_JoystickPath()

+ 11 - 11
include/SDL_hints.h

@@ -652,17 +652,6 @@ extern "C" {
  */
 #define SDL_HINT_JOYSTICK_GAMECUBE_RUMBLE_BRAKE "SDL_JOYSTICK_GAMECUBE_RUMBLE_BRAKE"
 
-/**
-  *  \brief  A variable controlling whether Switch Joy-Cons should be treated the same as Switch Pro Controllers when using the HIDAPI driver.
-  *
-  *  This variable can be set to the following values:
-  *    "0"       - basic Joy-Con support with no analog input (the default)
-  *    "1"       - Joy-Cons treated as half full Pro Controllers with analog inputs and sensors
-  *
-  *  This does not combine Joy-Cons into a single controller. That's up to the user.
-  */
-#define SDL_HINT_JOYSTICK_HIDAPI_JOY_CONS "SDL_JOYSTICK_HIDAPI_JOY_CONS"
-
 /**
   *  \brief  A variable controlling whether the HIDAPI driver for Amazon Luna controllers connected via Bluetooth should be used.
   *
@@ -789,6 +778,17 @@ extern "C" {
  */
 #define SDL_HINT_JOYSTICK_HIDAPI_SWITCH "SDL_JOYSTICK_HIDAPI_SWITCH"
 
+/**
+  *  \brief  A variable controlling whether Nintendo Switch Joy-Con controllers will be combined into a single Pro-like controller when using the HIDAPI driver
+  *
+  *  This variable can be set to the following values:
+  *    "0"       - Left and right Joy-Con controllers will not be combined and each will be a mini-gamepad
+  *    "1"       - Left and right Joy-Con controllers will be combined into a single controller (the default)
+  *
+  *  The default is "1"
+  */
+#define SDL_HINT_JOYSTICK_HIDAPI_SWITCH_COMBINE_JOY_CONS "SDL_JOYSTICK_HIDAPI_SWITCH_COMBINE_JOY_CONS"
+
 /**
  *  \brief  A variable controlling whether the Home button LED should be turned on when a Nintendo Switch controller is opened
  *

+ 4 - 6
src/joystick/SDL_gamecontroller.c

@@ -593,6 +593,10 @@ static ControllerMapping_t *SDL_CreateMappingForHIDAPIController(SDL_JoystickGUI
         SDL_strlcat(mapping_string, "a:b0,b:b1,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b5,rightshoulder:b10,righttrigger:a5,start:b6,misc1:b15,", sizeof(mapping_string));
     } else if (vendor == USB_VENDOR_NINTENDO && product == USB_PRODUCT_NINTENDO_SNES_CONTROLLER) {
         SDL_strlcat(mapping_string, "a:b0,b:b1,back:b4,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,leftshoulder:b9,lefttrigger:a4,rightshoulder:b10,righttrigger:a5,start:b6,x:b2,y:b3,", sizeof(mapping_string));
+    } else if (SDL_IsJoystickNintendoSwitchJoyConLeft(vendor, product) ||
+               SDL_IsJoystickNintendoSwitchJoyConRight(vendor, product)) {
+        /* Mini gamepad mode */
+        SDL_strlcat(mapping_string, "a:b0,b:b1,guide:b5,leftshoulder:b9,leftstick:b7,leftx:a0,lefty:a1,rightshoulder:b10,start:b6,x:b2,y:b3,", sizeof(mapping_string));
     } else {
         /* All other controllers have the standard set of 19 buttons and 6 axes */
         SDL_strlcat(mapping_string, "a:b0,b:b1,back:b4,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b5,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,", sizeof(mapping_string));
@@ -619,12 +623,6 @@ static ControllerMapping_t *SDL_CreateMappingForHIDAPIController(SDL_JoystickGUI
             case SDL_CONTROLLER_TYPE_NINTENDO_SWITCH_PRO:
                 /* Nintendo Switch Pro controllers have a screenshot button */
                 SDL_strlcat(mapping_string, "misc1:b15,", sizeof(mapping_string));
-                /* Joy-Cons have extra buttons in the same place as paddles */
-                if (SDL_IsJoystickNintendoSwitchJoyConLeft(vendor, product)) {
-                    SDL_strlcat(mapping_string, "paddle2:b17,paddle4:b19,", sizeof(mapping_string));
-                } else if (SDL_IsJoystickNintendoSwitchJoyConRight(vendor, product)) {
-                    SDL_strlcat(mapping_string, "paddle1:b16,paddle3:b18,", sizeof(mapping_string));
-                }
                 break;
             case SDL_CONTROLLER_TYPE_AMAZON_LUNA:
                 /* Amazon Luna Controller has a mic button under the guide button */

+ 5 - 8
src/joystick/SDL_joystick.c

@@ -1960,8 +1960,10 @@ SDL_GetJoystickGameControllerTypeFromVIDPID(Uint16 vendor, Uint16 product, const
     } else if (vendor == USB_VENDOR_NVIDIA && product == USB_PRODUCT_NVIDIA_SHIELD_CONTROLLER) {
         type = SDL_CONTROLLER_TYPE_NVIDIA_SHIELD;
 
-    } else if (vendor == USB_VENDOR_NINTENDO && product == USB_PRODUCT_NINTENDO_SWITCH_JOY_CON_GRIP) {
-            type = SDL_GetHintBoolean(SDL_HINT_JOYSTICK_HIDAPI_JOY_CONS, SDL_FALSE) ? SDL_CONTROLLER_TYPE_NINTENDO_SWITCH_PRO : SDL_CONTROLLER_TYPE_UNKNOWN;
+    } else if (vendor == USB_VENDOR_NINTENDO &&
+               (product == USB_PRODUCT_NINTENDO_SWITCH_JOY_CON_GRIP ||
+                product == USB_PRODUCT_NINTENDO_SWITCH_JOY_CON_PAIR)) {
+            type = SDL_CONTROLLER_TYPE_NINTENDO_SWITCH_PRO;
 
     } else {
         switch (GuessControllerType(vendor, product)) {
@@ -2000,12 +2002,7 @@ SDL_GetJoystickGameControllerTypeFromVIDPID(Uint16 vendor, Uint16 product, const
             break;
         case k_eControllerType_SwitchJoyConLeft:
         case k_eControllerType_SwitchJoyConRight:
-            /* We always support the Nintendo Online NES Controllers */
-            if (name && SDL_strncmp(name, "NES Controller", 14) == 0) {
-                type = SDL_CONTROLLER_TYPE_NINTENDO_SWITCH_PRO;
-            } else {
-                type = SDL_GetHintBoolean(SDL_HINT_JOYSTICK_HIDAPI_JOY_CONS, SDL_FALSE) ? SDL_CONTROLLER_TYPE_NINTENDO_SWITCH_PRO : SDL_CONTROLLER_TYPE_UNKNOWN;
-            }
+            type = SDL_CONTROLLER_TYPE_NINTENDO_SWITCH_PRO;
             break;
         default:
             break;

+ 183 - 37
src/joystick/hidapi/SDL_hidapi_switch.c

@@ -359,6 +359,12 @@ HIDAPI_DriverSwitch_IsSupportedDevice(const char *name, SDL_GameControllerType t
     if (SDL_strcmp(name, "HORI Wireless Switch Pad") == 0) {
         return SDL_FALSE;
     }
+
+    /* We always support the Nintendo Online NES Controllers */
+    if (SDL_strncmp(name, "NES Controller", 14) == 0) {
+        return SDL_TRUE;
+    }
+
     return (type == SDL_CONTROLLER_TYPE_NINTENDO_SWITCH_PRO) ? SDL_TRUE : SDL_FALSE;
 }
 
@@ -1040,17 +1046,21 @@ HIDAPI_DriverSwitch_OpenJoystick(SDL_HIDAPI_Device *device, SDL_Joystick *joysti
          * level and we only care about battery level over bluetooth anyway.
          */
         if (device->vendor_id == USB_VENDOR_NINTENDO &&
-                (device->product_id == USB_PRODUCT_NINTENDO_SWITCH_PRO ||
-                device->product_id == USB_PRODUCT_NINTENDO_SWITCH_JOY_CON_GRIP ||
-                device->product_id == USB_PRODUCT_NINTENDO_SWITCH_JOY_CON_LEFT ||
-                device->product_id == USB_PRODUCT_NINTENDO_SWITCH_JOY_CON_RIGHT)) {
+            (device->product_id == USB_PRODUCT_NINTENDO_SWITCH_PRO ||
+             device->product_id == USB_PRODUCT_NINTENDO_SWITCH_JOY_CON_GRIP ||
+             device->product_id == USB_PRODUCT_NINTENDO_SWITCH_JOY_CON_LEFT ||
+             device->product_id == USB_PRODUCT_NINTENDO_SWITCH_JOY_CON_RIGHT)) {
             input_mode = k_eSwitchInputReportIDs_FullControllerState;
         }
         
         if (input_mode == k_eSwitchInputReportIDs_FullControllerState) {
-            SDL_PrivateJoystickAddSensor(joystick, SDL_SENSOR_GYRO, 200.0f);
-            SDL_PrivateJoystickAddSensor(joystick, SDL_SENSOR_ACCEL, 200.0f);
-            ctx->m_bHasSensors = SDL_TRUE;
+            /* Use the right sensor in the combined Joy-Con pair */
+            if (!device->parent ||
+                ctx->m_eControllerType == k_eSwitchDeviceInfoControllerType_JoyConRight) {
+                SDL_PrivateJoystickAddSensor(joystick, SDL_SENSOR_GYRO, 200.0f);
+                SDL_PrivateJoystickAddSensor(joystick, SDL_SENSOR_ACCEL, 200.0f);
+                ctx->m_bHasSensors = SDL_TRUE;
+            }
         }
 
         if (!LoadStickCalibration(ctx, input_mode)) {
@@ -1101,6 +1111,9 @@ HIDAPI_DriverSwitch_OpenJoystick(SDL_HIDAPI_Device *device, SDL_Joystick *joysti
                 ctx->m_rgucMACAddress[3],
                 ctx->m_rgucMACAddress[4],
                 ctx->m_rgucMACAddress[5]);
+            if (joystick->serial) {
+                SDL_free(joystick->serial);
+            }
             joystick->serial = SDL_strdup(serial);
         }
     }
@@ -1118,12 +1131,7 @@ HIDAPI_DriverSwitch_OpenJoystick(SDL_HIDAPI_Device *device, SDL_Joystick *joysti
     }
 
     /* Initialize the joystick capabilities */
-    if (ctx->m_eControllerType == k_eSwitchDeviceInfoControllerType_JoyConLeft ||
-        ctx->m_eControllerType == k_eSwitchDeviceInfoControllerType_JoyConRight) {
-        joystick->nbuttons = 20;
-    } else {
-        joystick->nbuttons = 16;
-    }
+    joystick->nbuttons = 16;
     joystick->naxes = SDL_CONTROLLER_AXIS_MAX;
     joystick->epowerlevel = SDL_JOYSTICK_POWER_WIRED;
 
@@ -1216,6 +1224,16 @@ HIDAPI_DriverSwitch_RumbleJoystick(SDL_HIDAPI_Device *device, SDL_Joystick *joys
         return SDL_Unsupported();
     }
 
+    if (device->parent) {
+        if (ctx->m_eControllerType == k_eSwitchDeviceInfoControllerType_JoyConLeft) {
+            /* Just handle low frequency rumble */
+            high_frequency_rumble = 0;
+        } else if (ctx->m_eControllerType == k_eSwitchDeviceInfoControllerType_JoyConRight) {
+            /* Just handle high frequency rumble */
+            low_frequency_rumble = 0;
+        }
+    }
+
     if (ctx->m_bRumblePending) {
         if (HIDAPI_DriverSwitch_SendPendingRumble(ctx) < 0) {
             return -1;
@@ -1508,33 +1526,14 @@ static void SendSensorUpdate(SDL_Joystick *joystick, SDL_DriverSwitch_Context *c
     SDL_PrivateJoystickSensor(joystick, type, data, 3);
 }
 
-static void HandleFullControllerState(SDL_Joystick *joystick, SDL_DriverSwitch_Context *ctx, SwitchStatePacket_t *packet)
+static void HandleCombinedControllerStateL(SDL_Joystick *joystick, SDL_DriverSwitch_Context *ctx, SwitchStatePacket_t *packet)
 {
     Sint16 axis;
 
-    if (packet->controllerState.rgucButtons[0] != ctx->m_lastFullState.controllerState.rgucButtons[0]) {
-        Uint8 data = packet->controllerState.rgucButtons[0];
-        SDL_PrivateJoystickButton(joystick, RemapButton(ctx, SDL_CONTROLLER_BUTTON_A), (data & 0x08) ? SDL_PRESSED : SDL_RELEASED);
-        SDL_PrivateJoystickButton(joystick, RemapButton(ctx, SDL_CONTROLLER_BUTTON_B), (data & 0x04) ? SDL_PRESSED : SDL_RELEASED);
-        SDL_PrivateJoystickButton(joystick, RemapButton(ctx, SDL_CONTROLLER_BUTTON_X), (data & 0x02) ? SDL_PRESSED : SDL_RELEASED);
-        SDL_PrivateJoystickButton(joystick, RemapButton(ctx, SDL_CONTROLLER_BUTTON_Y), (data & 0x01) ? SDL_PRESSED : SDL_RELEASED);
-        if (ctx->m_eControllerType == k_eSwitchDeviceInfoControllerType_JoyConRight) {
-            SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_PADDLE1, (data & 0x10) ? SDL_PRESSED : SDL_RELEASED);
-            SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_PADDLE3, (data & 0x20) ? SDL_PRESSED : SDL_RELEASED);
-        }
-        SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_RIGHTSHOULDER, (data & 0x40) ? SDL_PRESSED : SDL_RELEASED);
-        axis = (data & 0x80) ? 32767 : -32768;
-        SDL_PrivateJoystickAxis(joystick, SDL_CONTROLLER_AXIS_TRIGGERRIGHT, axis);
-    }
-
     if (packet->controllerState.rgucButtons[1] != ctx->m_lastFullState.controllerState.rgucButtons[1]) {
         Uint8 data = packet->controllerState.rgucButtons[1];
         SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_BACK, (data & 0x01) ? SDL_PRESSED : SDL_RELEASED);
-        SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_START, (data & 0x02) ? SDL_PRESSED : SDL_RELEASED);
-        SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_RIGHTSTICK, (data & 0x04) ? SDL_PRESSED : SDL_RELEASED);
         SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_LEFTSTICK, (data & 0x08) ? SDL_PRESSED : SDL_RELEASED);
-
-        SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_GUIDE, (data & 0x10) ? SDL_PRESSED : SDL_RELEASED);
         SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_MISC1, (data & 0x20) ? SDL_PRESSED : SDL_RELEASED);
     }
 
@@ -1544,10 +1543,6 @@ static void HandleFullControllerState(SDL_Joystick *joystick, SDL_DriverSwitch_C
         SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_DPAD_UP, (data & 0x02) ? SDL_PRESSED : SDL_RELEASED);
         SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_DPAD_RIGHT, (data & 0x04) ? SDL_PRESSED : SDL_RELEASED);
         SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_DPAD_LEFT, (data & 0x08) ? SDL_PRESSED : SDL_RELEASED);
-        if (ctx->m_eControllerType == k_eSwitchDeviceInfoControllerType_JoyConLeft) {
-            SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_PADDLE4, (data & 0x10) ? SDL_PRESSED : SDL_RELEASED);
-            SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_PADDLE2, (data & 0x20) ? SDL_PRESSED : SDL_RELEASED);
-        }
         SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_LEFTSHOULDER, (data & 0x40) ? SDL_PRESSED : SDL_RELEASED);
         axis = (data & 0x80) ? 32767 : -32768;
         SDL_PrivateJoystickAxis(joystick, SDL_CONTROLLER_AXIS_TRIGGERLEFT, axis);
@@ -1560,6 +1555,59 @@ static void HandleFullControllerState(SDL_Joystick *joystick, SDL_DriverSwitch_C
     axis = ((packet->controllerState.rgucJoystickLeft[1] & 0xF0) >> 4) | (packet->controllerState.rgucJoystickLeft[2] << 4);
     axis = ApplyStickCalibration(ctx, 0, 1, axis);
     SDL_PrivateJoystickAxis(joystick, SDL_CONTROLLER_AXIS_LEFTY, ~axis);
+}
+
+static void HandleMiniControllerStateL(SDL_Joystick *joystick, SDL_DriverSwitch_Context *ctx, SwitchStatePacket_t *packet)
+{
+    Sint16 axis;
+
+    if (packet->controllerState.rgucButtons[1] != ctx->m_lastFullState.controllerState.rgucButtons[1]) {
+        Uint8 data = packet->controllerState.rgucButtons[1];
+        SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_START, (data & 0x01) ? SDL_PRESSED : SDL_RELEASED);
+        SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_LEFTSTICK, (data & 0x08) ? SDL_PRESSED : SDL_RELEASED);
+        SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_GUIDE, (data & 0x20) ? SDL_PRESSED : SDL_RELEASED);
+    }
+
+    if (packet->controllerState.rgucButtons[2] != ctx->m_lastFullState.controllerState.rgucButtons[2]) {
+        Uint8 data = packet->controllerState.rgucButtons[2];
+        SDL_PrivateJoystickButton(joystick, RemapButton(ctx, SDL_CONTROLLER_BUTTON_A), (data & 0x01) ? SDL_PRESSED : SDL_RELEASED);
+        SDL_PrivateJoystickButton(joystick, RemapButton(ctx, SDL_CONTROLLER_BUTTON_Y), (data & 0x02) ? SDL_PRESSED : SDL_RELEASED);
+        SDL_PrivateJoystickButton(joystick, RemapButton(ctx, SDL_CONTROLLER_BUTTON_X), (data & 0x04) ? SDL_PRESSED : SDL_RELEASED);
+        SDL_PrivateJoystickButton(joystick, RemapButton(ctx, SDL_CONTROLLER_BUTTON_B), (data & 0x08) ? SDL_PRESSED : SDL_RELEASED);
+        SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_RIGHTSHOULDER, (data & 0x10) ? SDL_PRESSED : SDL_RELEASED);
+        SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_LEFTSHOULDER, (data & 0x20) ? SDL_PRESSED : SDL_RELEASED);
+    }
+
+    axis = packet->controllerState.rgucJoystickLeft[0] | ((packet->controllerState.rgucJoystickLeft[1] & 0xF) << 8);
+    axis = ApplyStickCalibration(ctx, 0, 0, axis);
+    SDL_PrivateJoystickAxis(joystick, SDL_CONTROLLER_AXIS_LEFTY, ~axis);
+
+    axis = ((packet->controllerState.rgucJoystickLeft[1] & 0xF0) >> 4) | (packet->controllerState.rgucJoystickLeft[2] << 4);
+    axis = ApplyStickCalibration(ctx, 0, 1, axis);
+    SDL_PrivateJoystickAxis(joystick, SDL_CONTROLLER_AXIS_LEFTX, ~axis);
+}
+
+static void HandleCombinedControllerStateR(SDL_Joystick *joystick, SDL_DriverSwitch_Context *ctx, SwitchStatePacket_t *packet)
+{
+    Sint16 axis;
+
+    if (packet->controllerState.rgucButtons[0] != ctx->m_lastFullState.controllerState.rgucButtons[0]) {
+        Uint8 data = packet->controllerState.rgucButtons[0];
+        SDL_PrivateJoystickButton(joystick, RemapButton(ctx, SDL_CONTROLLER_BUTTON_A), (data & 0x08) ? SDL_PRESSED : SDL_RELEASED);
+        SDL_PrivateJoystickButton(joystick, RemapButton(ctx, SDL_CONTROLLER_BUTTON_B), (data & 0x04) ? SDL_PRESSED : SDL_RELEASED);
+        SDL_PrivateJoystickButton(joystick, RemapButton(ctx, SDL_CONTROLLER_BUTTON_X), (data & 0x02) ? SDL_PRESSED : SDL_RELEASED);
+        SDL_PrivateJoystickButton(joystick, RemapButton(ctx, SDL_CONTROLLER_BUTTON_Y), (data & 0x01) ? SDL_PRESSED : SDL_RELEASED);
+        SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_RIGHTSHOULDER, (data & 0x40) ? SDL_PRESSED : SDL_RELEASED);
+        axis = (data & 0x80) ? 32767 : -32768;
+        SDL_PrivateJoystickAxis(joystick, SDL_CONTROLLER_AXIS_TRIGGERRIGHT, axis);
+    }
+
+    if (packet->controllerState.rgucButtons[1] != ctx->m_lastFullState.controllerState.rgucButtons[1]) {
+        Uint8 data = packet->controllerState.rgucButtons[1];
+        SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_START, (data & 0x02) ? SDL_PRESSED : SDL_RELEASED);
+        SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_RIGHTSTICK, (data & 0x04) ? SDL_PRESSED : SDL_RELEASED);
+        SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_GUIDE, (data & 0x10) ? SDL_PRESSED : SDL_RELEASED);
+    }
 
     axis = packet->controllerState.rgucJoystickRight[0] | ((packet->controllerState.rgucJoystickRight[1] & 0xF) << 8);
     axis = ApplyStickCalibration(ctx, 1, 0, axis);
@@ -1568,6 +1616,104 @@ static void HandleFullControllerState(SDL_Joystick *joystick, SDL_DriverSwitch_C
     axis = ((packet->controllerState.rgucJoystickRight[1] & 0xF0) >> 4) | (packet->controllerState.rgucJoystickRight[2] << 4);
     axis = ApplyStickCalibration(ctx, 1, 1, axis);
     SDL_PrivateJoystickAxis(joystick, SDL_CONTROLLER_AXIS_RIGHTY, ~axis);
+}
+
+static void HandleMiniControllerStateR(SDL_Joystick *joystick, SDL_DriverSwitch_Context *ctx, SwitchStatePacket_t *packet)
+{
+    Sint16 axis;
+
+    if (packet->controllerState.rgucButtons[0] != ctx->m_lastFullState.controllerState.rgucButtons[0]) {
+        Uint8 data = packet->controllerState.rgucButtons[0];
+        SDL_PrivateJoystickButton(joystick, RemapButton(ctx, SDL_CONTROLLER_BUTTON_B), (data & 0x08) ? SDL_PRESSED : SDL_RELEASED);
+        SDL_PrivateJoystickButton(joystick, RemapButton(ctx, SDL_CONTROLLER_BUTTON_Y), (data & 0x04) ? SDL_PRESSED : SDL_RELEASED);
+        SDL_PrivateJoystickButton(joystick, RemapButton(ctx, SDL_CONTROLLER_BUTTON_A), (data & 0x02) ? SDL_PRESSED : SDL_RELEASED);
+        SDL_PrivateJoystickButton(joystick, RemapButton(ctx, SDL_CONTROLLER_BUTTON_X), (data & 0x01) ? SDL_PRESSED : SDL_RELEASED);
+        SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_RIGHTSHOULDER, (data & 0x10) ? SDL_PRESSED : SDL_RELEASED);
+        SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_LEFTSHOULDER, (data & 0x20) ? SDL_PRESSED : SDL_RELEASED);
+    }
+
+    if (packet->controllerState.rgucButtons[1] != ctx->m_lastFullState.controllerState.rgucButtons[1]) {
+        Uint8 data = packet->controllerState.rgucButtons[1];
+        SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_START, (data & 0x02) ? SDL_PRESSED : SDL_RELEASED);
+        SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_LEFTSTICK, (data & 0x04) ? SDL_PRESSED : SDL_RELEASED);
+        SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_GUIDE, (data & 0x10) ? SDL_PRESSED : SDL_RELEASED);
+    }
+
+    axis = packet->controllerState.rgucJoystickRight[0] | ((packet->controllerState.rgucJoystickRight[1] & 0xF) << 8);
+    axis = ApplyStickCalibration(ctx, 1, 0, axis);
+    SDL_PrivateJoystickAxis(joystick, SDL_CONTROLLER_AXIS_LEFTY, axis);
+
+    axis = ((packet->controllerState.rgucJoystickRight[1] & 0xF0) >> 4) | (packet->controllerState.rgucJoystickRight[2] << 4);
+    axis = ApplyStickCalibration(ctx, 1, 1, axis);
+    SDL_PrivateJoystickAxis(joystick, SDL_CONTROLLER_AXIS_LEFTX, axis);
+}
+
+static void HandleFullControllerState(SDL_Joystick *joystick, SDL_DriverSwitch_Context *ctx, SwitchStatePacket_t *packet)
+{
+    if (ctx->m_eControllerType == k_eSwitchDeviceInfoControllerType_JoyConLeft) {
+        if (ctx->device->parent) {
+            HandleCombinedControllerStateL(joystick, ctx, packet);
+        } else {
+            HandleMiniControllerStateL(joystick, ctx, packet);
+        }
+    } else if (ctx->m_eControllerType == k_eSwitchDeviceInfoControllerType_JoyConRight) {
+        if (ctx->device->parent) {
+            HandleCombinedControllerStateR(joystick, ctx, packet);
+        } else {
+            HandleMiniControllerStateR(joystick, ctx, packet);
+        }
+    } else {
+        Sint16 axis;
+
+        if (packet->controllerState.rgucButtons[0] != ctx->m_lastFullState.controllerState.rgucButtons[0]) {
+            Uint8 data = packet->controllerState.rgucButtons[0];
+            SDL_PrivateJoystickButton(joystick, RemapButton(ctx, SDL_CONTROLLER_BUTTON_A), (data & 0x08) ? SDL_PRESSED : SDL_RELEASED);
+            SDL_PrivateJoystickButton(joystick, RemapButton(ctx, SDL_CONTROLLER_BUTTON_B), (data & 0x04) ? SDL_PRESSED : SDL_RELEASED);
+            SDL_PrivateJoystickButton(joystick, RemapButton(ctx, SDL_CONTROLLER_BUTTON_X), (data & 0x02) ? SDL_PRESSED : SDL_RELEASED);
+            SDL_PrivateJoystickButton(joystick, RemapButton(ctx, SDL_CONTROLLER_BUTTON_Y), (data & 0x01) ? SDL_PRESSED : SDL_RELEASED);
+            SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_RIGHTSHOULDER, (data & 0x40) ? SDL_PRESSED : SDL_RELEASED);
+            axis = (data & 0x80) ? 32767 : -32768;
+            SDL_PrivateJoystickAxis(joystick, SDL_CONTROLLER_AXIS_TRIGGERRIGHT, axis);
+        }
+
+        if (packet->controllerState.rgucButtons[1] != ctx->m_lastFullState.controllerState.rgucButtons[1]) {
+            Uint8 data = packet->controllerState.rgucButtons[1];
+            SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_BACK, (data & 0x01) ? SDL_PRESSED : SDL_RELEASED);
+            SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_START, (data & 0x02) ? SDL_PRESSED : SDL_RELEASED);
+            SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_RIGHTSTICK, (data & 0x04) ? SDL_PRESSED : SDL_RELEASED);
+            SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_LEFTSTICK, (data & 0x08) ? SDL_PRESSED : SDL_RELEASED);
+
+            SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_GUIDE, (data & 0x10) ? SDL_PRESSED : SDL_RELEASED);
+            SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_MISC1, (data & 0x20) ? SDL_PRESSED : SDL_RELEASED);
+        }
+
+        if (packet->controllerState.rgucButtons[2] != ctx->m_lastFullState.controllerState.rgucButtons[2]) {
+            Uint8 data = packet->controllerState.rgucButtons[2];
+            SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_DPAD_DOWN, (data & 0x01) ? SDL_PRESSED : SDL_RELEASED);
+            SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_DPAD_UP, (data & 0x02) ? SDL_PRESSED : SDL_RELEASED);
+            SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_DPAD_RIGHT, (data & 0x04) ? SDL_PRESSED : SDL_RELEASED);
+            SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_DPAD_LEFT, (data & 0x08) ? SDL_PRESSED : SDL_RELEASED);
+            SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_LEFTSHOULDER, (data & 0x40) ? SDL_PRESSED : SDL_RELEASED);
+            axis = (data & 0x80) ? 32767 : -32768;
+            SDL_PrivateJoystickAxis(joystick, SDL_CONTROLLER_AXIS_TRIGGERLEFT, axis);
+        }
+
+        axis = packet->controllerState.rgucJoystickLeft[0] | ((packet->controllerState.rgucJoystickLeft[1] & 0xF) << 8);
+        axis = ApplyStickCalibration(ctx, 0, 0, axis);
+        SDL_PrivateJoystickAxis(joystick, SDL_CONTROLLER_AXIS_LEFTX, axis);
+
+        axis = ((packet->controllerState.rgucJoystickLeft[1] & 0xF0) >> 4) | (packet->controllerState.rgucJoystickLeft[2] << 4);
+        axis = ApplyStickCalibration(ctx, 0, 1, axis);
+        SDL_PrivateJoystickAxis(joystick, SDL_CONTROLLER_AXIS_LEFTY, ~axis);
+
+        axis = packet->controllerState.rgucJoystickRight[0] | ((packet->controllerState.rgucJoystickRight[1] & 0xF) << 8);
+        axis = ApplyStickCalibration(ctx, 1, 0, axis);
+        SDL_PrivateJoystickAxis(joystick, SDL_CONTROLLER_AXIS_RIGHTX, axis);
+
+        axis = ((packet->controllerState.rgucJoystickRight[1] & 0xF0) >> 4) | (packet->controllerState.rgucJoystickRight[2] << 4);
+        axis = ApplyStickCalibration(ctx, 1, 1, axis);
+        SDL_PrivateJoystickAxis(joystick, SDL_CONTROLLER_AXIS_RIGHTY, ~axis);
+    }
 
     /* High nibble of battery/connection byte is battery level, low nibble is connection status
      * LSB of connection nibble is USB/Switch connection status

+ 249 - 64
src/joystick/hidapi/SDL_hidapijoystick.c

@@ -80,6 +80,7 @@ static SDL_SpinLock SDL_HIDAPI_spinlock;
 static Uint32 SDL_HIDAPI_change_count = 0;
 static SDL_HIDAPI_Device *SDL_HIDAPI_devices;
 static int SDL_HIDAPI_numjoysticks = 0;
+static SDL_bool SDL_HIDAPI_combine_joycons = SDL_TRUE;
 static SDL_bool initialized = SDL_FALSE;
 static SDL_bool shutting_down = SDL_FALSE;
 
@@ -224,6 +225,10 @@ HIDAPI_GetDeviceDriver(SDL_HIDAPI_Device *device)
     int i;
     SDL_GameControllerType type;
 
+    if (device->num_children > 0) {
+        return &SDL_HIDAPI_DriverCombined;
+    }
+
     if (SDL_ShouldIgnoreJoystick(device->name, device->guid)) {
         return NULL;
     }
@@ -250,8 +255,12 @@ HIDAPI_GetDeviceDriver(SDL_HIDAPI_Device *device)
 static SDL_HIDAPI_Device *
 HIDAPI_GetDeviceByIndex(int device_index, SDL_JoystickID *pJoystickID)
 {
-    SDL_HIDAPI_Device *device = SDL_HIDAPI_devices;
-    while (device) {
+    SDL_HIDAPI_Device *device;
+
+    for (device = SDL_HIDAPI_devices; device; device = device->next) {
+        if (device->parent) {
+            continue;
+        }
         if (device->driver) {
             if (device_index < device->num_joysticks) {
                 if (pJoystickID) {
@@ -261,7 +270,6 @@ HIDAPI_GetDeviceByIndex(int device_index, SDL_JoystickID *pJoystickID)
             }
             device_index -= device->num_joysticks;
         }
-        device = device->next;
     }
     return NULL;
 }
@@ -269,21 +277,47 @@ HIDAPI_GetDeviceByIndex(int device_index, SDL_JoystickID *pJoystickID)
 static SDL_HIDAPI_Device *
 HIDAPI_GetJoystickByInfo(const char *path, Uint16 vendor_id, Uint16 product_id)
 {
-    SDL_HIDAPI_Device *device = SDL_HIDAPI_devices;
-    while (device) {
+    SDL_HIDAPI_Device *device;
+
+    for (device = SDL_HIDAPI_devices; device; device = device->next) {
         if (device->vendor_id == vendor_id && device->product_id == product_id &&
             SDL_strcmp(device->path, path) == 0) {
             break;
         }
-        device = device->next;
     }
     return device;
 }
 
+static void
+HIDAPI_CleanupDeviceDriver(SDL_HIDAPI_Device *device)
+{
+    if (!device->driver) {
+        return; /* Already cleaned up */
+    }
+
+    /* Disconnect any joysticks */
+    while (device->num_joysticks && device->joysticks) {
+        HIDAPI_JoystickDisconnected(device, device->joysticks[0]);
+    }
+
+    device->driver->FreeDevice(device);
+    device->driver = NULL;
+}
+
 static void
 HIDAPI_SetupDeviceDriver(SDL_HIDAPI_Device *device)
 {
     if (device->driver) {
+        SDL_bool enabled;
+
+        if (device->vendor_id == USB_VENDOR_NINTENDO && device->product_id == USB_PRODUCT_NINTENDO_SWITCH_JOY_CON_PAIR) {
+            enabled = SDL_HIDAPI_combine_joycons;
+        } else {
+            enabled = device->driver->enabled;
+        }
+        if (!enabled) {
+            HIDAPI_CleanupDeviceDriver(device);
+        }
         return; /* Already setup */
     }
 
@@ -302,22 +336,6 @@ HIDAPI_SetupDeviceDriver(SDL_HIDAPI_Device *device)
     }
 }
 
-static void
-HIDAPI_CleanupDeviceDriver(SDL_HIDAPI_Device *device)
-{
-    if (!device->driver) {
-        return; /* Already cleaned up */
-    }
-
-    /* Disconnect any joysticks */
-    while (device->num_joysticks && device->joysticks) {
-        HIDAPI_JoystickDisconnected(device, device->joysticks[0]);
-    }
-
-    device->driver->FreeDevice(device);
-    device->driver = NULL;
-}
-
 static void SDLCALL
 SDL_HIDAPIDriverHintChanged(void *userdata, const char *name, const char *oldValue, const char *hint)
 {
@@ -330,6 +348,8 @@ SDL_HIDAPIDriverHintChanged(void *userdata, const char *name, const char *oldVal
             SDL_HIDAPI_DeviceDriver *driver = SDL_HIDAPI_drivers[i];
             driver->enabled = SDL_GetHintBoolean(driver->hint, enabled);
         }
+    } else if (SDL_strcmp(name, SDL_HINT_JOYSTICK_HIDAPI_SWITCH_COMBINE_JOY_CONS) == 0) {
+        SDL_HIDAPI_combine_joycons = enabled;
     } else {
         for (i = 0; i < SDL_arraysize(SDL_HIDAPI_drivers); ++i) {
             SDL_HIDAPI_DeviceDriver *driver = SDL_HIDAPI_drivers[i];
@@ -351,12 +371,12 @@ SDL_HIDAPIDriverHintChanged(void *userdata, const char *name, const char *oldVal
     SDL_LockJoysticks();
 
     for (device = SDL_HIDAPI_devices; device; device = device->next) {
-        if (device->driver && !device->driver->enabled) {
-            HIDAPI_CleanupDeviceDriver(device);
-        }
         HIDAPI_SetupDeviceDriver(device);
     }
 
+    /* Update the device list again to pick up any new devices */
+    SDL_HIDAPI_change_count = 0;
+
     SDL_UnlockJoysticks();
 }
 
@@ -399,6 +419,8 @@ HIDAPI_JoystickInit(void)
         SDL_HIDAPI_DeviceDriver *driver = SDL_HIDAPI_drivers[i];
         SDL_AddHintCallback(driver->hint, SDL_HIDAPIDriverHintChanged, NULL);
     }
+    SDL_AddHintCallback(SDL_HINT_JOYSTICK_HIDAPI_SWITCH_COMBINE_JOY_CONS,
+                        SDL_HIDAPIDriverHintChanged, NULL);
     SDL_AddHintCallback(SDL_HINT_JOYSTICK_HIDAPI,
                         SDL_HIDAPIDriverHintChanged, NULL);
     HIDAPI_JoystickDetect();
@@ -409,18 +431,70 @@ HIDAPI_JoystickInit(void)
     return 0;
 }
 
-SDL_bool
-HIDAPI_JoystickConnected(SDL_HIDAPI_Device *device, SDL_JoystickID *pJoystickID)
+static SDL_bool
+HIDAPI_AddJoystickInstanceToDevice(SDL_HIDAPI_Device *device, SDL_JoystickID joystickID)
 {
-    SDL_JoystickID joystickID;
     SDL_JoystickID *joysticks = (SDL_JoystickID *)SDL_realloc(device->joysticks, (device->num_joysticks + 1)*sizeof(*device->joysticks));
     if (!joysticks) {
         return SDL_FALSE;
     }
 
-    joystickID = SDL_GetNextJoystickInstanceID();
     device->joysticks = joysticks;
     device->joysticks[device->num_joysticks++] = joystickID;
+    return SDL_TRUE;
+}
+
+static SDL_bool
+HIDAPI_DelJoystickInstanceFromDevice(SDL_HIDAPI_Device *device, SDL_JoystickID joystickID)
+{
+    int i, size;
+
+    for (i = 0; i < device->num_joysticks; ++i) {
+        if (device->joysticks[i] == joystickID) {
+            size = (device->num_joysticks - i - 1) * sizeof(SDL_JoystickID);
+            SDL_memmove(&device->joysticks[i], &device->joysticks[i+1], size);
+            --device->num_joysticks;
+            if (device->num_joysticks == 0) {
+                SDL_free(device->joysticks);
+                device->joysticks = NULL;
+            }
+            return SDL_TRUE;
+        }
+    }
+    return SDL_FALSE;
+}
+
+static SDL_bool
+HIDAPI_JoystickInstanceIsUnique(SDL_HIDAPI_Device *device, SDL_JoystickID joystickID)
+{
+    if (device->parent && device->num_joysticks == 1 && device->parent->num_joysticks == 1 &&
+        device->joysticks[0] == device->parent->joysticks[0]) {
+        return SDL_FALSE;
+    }
+    return SDL_TRUE;
+}
+
+SDL_bool
+HIDAPI_JoystickConnected(SDL_HIDAPI_Device *device, SDL_JoystickID *pJoystickID)
+{
+    int i, j;
+    SDL_JoystickID joystickID;
+
+    for (i = 0; i < device->num_children; ++i) {
+        SDL_HIDAPI_Device *child = device->children[i];
+        for (j = child->num_joysticks; j--; ) {
+            HIDAPI_JoystickDisconnected(child, child->joysticks[j]);
+        }
+    }
+
+    joystickID = SDL_GetNextJoystickInstanceID();
+    HIDAPI_AddJoystickInstanceToDevice(device, joystickID);
+
+    for (i = 0; i < device->num_children; ++i) {
+        SDL_HIDAPI_Device *child = device->children[i];
+        HIDAPI_AddJoystickInstanceToDevice(child, joystickID);
+    }
+
     ++SDL_HIDAPI_numjoysticks;
 
     SDL_PrivateJoystickAdded(joystickID);
@@ -434,29 +508,38 @@ HIDAPI_JoystickConnected(SDL_HIDAPI_Device *device, SDL_JoystickID *pJoystickID)
 void
 HIDAPI_JoystickDisconnected(SDL_HIDAPI_Device *device, SDL_JoystickID joystickID)
 {
-    int i, size;
+    int i, j;
+    SDL_bool unique = HIDAPI_JoystickInstanceIsUnique(device, joystickID);
+
+    if (!unique) {
+        /* Disconnecting a child always disconnects the parent */
+        device = device->parent;
+        unique = SDL_TRUE;
+    }
 
     for (i = 0; i < device->num_joysticks; ++i) {
         if (device->joysticks[i] == joystickID) {
-            SDL_Joystick *joystick = SDL_JoystickFromInstanceID(joystickID);
-            if (joystick) {
-                HIDAPI_JoystickClose(joystick);
+            if (unique) {
+                SDL_Joystick *joystick = SDL_JoystickFromInstanceID(joystickID);
+                if (joystick) {
+                    HIDAPI_JoystickClose(joystick);
+                }
             }
 
-            size = (device->num_joysticks - i - 1) * sizeof(SDL_JoystickID);
-            SDL_memmove(&device->joysticks[i], &device->joysticks[i+1], size);
-            --device->num_joysticks;
+            HIDAPI_DelJoystickInstanceFromDevice(device, joystickID);
 
-            --SDL_HIDAPI_numjoysticks;
-            if (device->num_joysticks == 0) {
-                SDL_free(device->joysticks);
-                device->joysticks = NULL;
+            for (j = 0; j < device->num_children; ++j) {
+                SDL_HIDAPI_Device *child = device->children[j];
+                HIDAPI_DelJoystickInstanceFromDevice(child, joystickID);
             }
 
-            if (!shutting_down) {
-                SDL_PrivateJoystickRemoved(joystickID);
+            if (unique) {
+                --SDL_HIDAPI_numjoysticks;
+
+                if (!shutting_down) {
+                    SDL_PrivateJoystickRemoved(joystickID);
+                }
             }
-            return;
         }
     }
 }
@@ -488,8 +571,8 @@ HIDAPI_ConvertString(const wchar_t *wide_string)
     return string;
 }
 
-static void
-HIDAPI_AddDevice(struct SDL_hid_device_info *info)
+static SDL_HIDAPI_Device *
+HIDAPI_AddDevice(const struct SDL_hid_device_info *info, int num_children, SDL_HIDAPI_Device **children)
 {
     SDL_HIDAPI_Device *device;
     SDL_HIDAPI_Device *curr, *last = NULL;
@@ -500,12 +583,12 @@ HIDAPI_AddDevice(struct SDL_hid_device_info *info)
 
     device = (SDL_HIDAPI_Device *)SDL_calloc(1, sizeof(*device));
     if (!device) {
-        return;
+        return NULL;
     }
     device->path = SDL_strdup(info->path);
     if (!device->path) {
         SDL_free(device);
-        return;
+        return NULL;
     }
     device->seen = SDL_TRUE;
     device->vendor_id = info->vendor_id;
@@ -564,7 +647,17 @@ HIDAPI_AddDevice(struct SDL_hid_device_info *info)
             SDL_free(device->serial);
             SDL_free(device->path);
             SDL_free(device);
-            return;
+            return NULL;
+        }
+    }
+
+    if (num_children > 0) {
+        int i;
+
+        device->num_children = num_children;
+        device->children = children;
+        for (i = 0; i < num_children; ++i) {
+            children[i]->parent = device;
         }
     }
 
@@ -577,9 +670,12 @@ HIDAPI_AddDevice(struct SDL_hid_device_info *info)
 
     HIDAPI_SetupDeviceDriver(device);
 
+#define DEBUG_HIDAPI
 #ifdef DEBUG_HIDAPI
     SDL_Log("Added HIDAPI device '%s' VID 0x%.4x, PID 0x%.4x, version %d, serial %s, interface %d, interface_class %d, interface_subclass %d, interface_protocol %d, usage page 0x%.4x, usage 0x%.4x, path = %s, driver = %s (%s)\n", device->name, device->vendor_id, device->product_id, device->version, device->serial ? device->serial : "NONE", device->interface_number, device->interface_class, device->interface_subclass, device->interface_protocol, device->usage_page, device->usage, device->path, device->driver ? device->driver->hint : "NONE", device->driver && device->driver->enabled ? "ENABLED" : "DISABLED");
 #endif
+
+    return device;
 }
 
 
@@ -617,6 +713,62 @@ HIDAPI_DelDevice(SDL_HIDAPI_Device *device)
     }
 }
 
+static SDL_bool
+HIDAPI_CreateCombinedJoyCons()
+{
+    SDL_HIDAPI_Device *device, *combined;
+    SDL_HIDAPI_Device *joycons[2] = { NULL, NULL };
+
+    if (!SDL_HIDAPI_combine_joycons) {
+        return SDL_FALSE;
+    }
+
+    for (device = SDL_HIDAPI_devices; device; device = device->next) {
+        if (!device->driver) {
+            /* Unsupported device */
+            continue;
+        }
+        if (device->parent) {
+            /* This device is already part of a combined device */
+            continue;
+        }
+
+        if (!joycons[0] && SDL_IsJoystickNintendoSwitchJoyConLeft(device->vendor_id, device->product_id)) {
+            joycons[0] = device;
+        }
+        if (!joycons[1] && SDL_IsJoystickNintendoSwitchJoyConRight(device->vendor_id, device->product_id)) {
+            joycons[1] = device;
+        }
+        if (joycons[0] && joycons[1]) {
+            SDL_hid_device_info info;
+            SDL_HIDAPI_Device **children = (SDL_HIDAPI_Device **)SDL_malloc(2 * sizeof(SDL_HIDAPI_Device *));
+            if (!children) {
+                return SDL_FALSE;
+            }
+            children[0] = joycons[0];
+            children[1] = joycons[1];
+
+            SDL_zero(info);
+            info.path = "nintendo_joycons_combined";
+            info.vendor_id = USB_VENDOR_NINTENDO;
+            info.product_id = USB_PRODUCT_NINTENDO_SWITCH_JOY_CON_PAIR;
+            info.interface_number = -1;
+            info.usage_page = USB_USAGEPAGE_GENERIC_DESKTOP;
+            info.usage = USB_USAGE_GENERIC_GAMEPAD;
+            info.manufacturer_string = L"Nintendo";
+            info.product_string = L"Switch Joy-Con (L/R)";
+
+            combined = HIDAPI_AddDevice(&info, 2, children);
+            if (combined && combined->driver) {
+                return SDL_TRUE;
+            } else {
+                return SDL_FALSE;
+            }
+        }
+    }
+    return SDL_FALSE;
+}
+
 static void
 HIDAPI_UpdateDeviceList(void)
 {
@@ -626,10 +778,11 @@ HIDAPI_UpdateDeviceList(void)
     SDL_LockJoysticks();
 
     /* Prepare the existing device list */
-    device = SDL_HIDAPI_devices;
-    while (device) {
+    for (device = SDL_HIDAPI_devices; device; device = device->next) {
+        if (device->children) {
+            continue;
+        }
         device->seen = SDL_FALSE;
-        device = device->next;
     }
 
     /* Enumerate the devices */
@@ -641,7 +794,7 @@ HIDAPI_UpdateDeviceList(void)
                 if (device) {
                     device->seen = SDL_TRUE;
                 } else {
-                    HIDAPI_AddDevice(info);
+                    HIDAPI_AddDevice(info, 0, NULL);
                 }
             }
             SDL_hid_free_enumeration(devs);
@@ -649,17 +802,39 @@ HIDAPI_UpdateDeviceList(void)
     }
 
     /* Remove any devices that weren't seen or have been disconnected due to read errors */
+check_removed:
     device = SDL_HIDAPI_devices;
     while (device) {
         SDL_HIDAPI_Device *next = device->next;
 
         if (!device->seen ||
             (device->driver && device->num_joysticks == 0 && !device->dev)) {
-            HIDAPI_DelDevice(device);
+            if (device->parent) {
+                /* When a child device goes away, so does the parent */
+                int i;
+                device = device->parent;
+                for (i = 0; i < device->num_children; ++i) {
+                    HIDAPI_DelDevice(device->children[i]);
+                }
+                HIDAPI_DelDevice(device);
+
+                /* Update the device list again to pick up any children left */
+                SDL_HIDAPI_change_count = 0;
+
+                /* We deleted more than one device here, restart the loop */
+                goto check_removed;
+            } else {
+                HIDAPI_DelDevice(device);
+            }
         }
         device = next;
     }
 
+    /* See if we can create any combined Joy-Con controllers */
+    while (HIDAPI_CreateCombinedJoyCons()) {
+        continue;
+    }
+
     SDL_UnlockJoysticks();
 }
 
@@ -710,14 +885,12 @@ HIDAPI_IsDeviceTypePresent(SDL_GameControllerType type)
     }
 
     SDL_LockJoysticks();
-    device = SDL_HIDAPI_devices;
-    while (device) {
+    for (device = SDL_HIDAPI_devices; device; device = device->next) {
         if (device->driver &&
             SDL_GetJoystickGameControllerProtocol(device->name, device->vendor_id, device->product_id, device->interface_number, device->interface_class, device->interface_subclass, device->interface_protocol) == type) {
             result = SDL_TRUE;
             break;
         }
-        device = device->next;
     }
     SDL_UnlockJoysticks();
 
@@ -764,14 +937,12 @@ HIDAPI_IsDevicePresent(Uint16 vendor_id, Uint16 product_id, Uint16 version, cons
        and we have something similar in our device list, mark it as present.
      */
     SDL_LockJoysticks();
-    device = SDL_HIDAPI_devices;
-    while (device) {
+    for (device = SDL_HIDAPI_devices; device; device = device->next) {
         if (device->driver &&
             HIDAPI_IsEquivalentToDevice(vendor_id, product_id, device)) {
             result = SDL_TRUE;
             break;
         }
-        device = device->next;
     }
     SDL_UnlockJoysticks();
 
@@ -787,8 +958,8 @@ HIDAPI_JoystickDetect(void)
     if (SDL_AtomicTryLock(&SDL_HIDAPI_spinlock)) {
         Uint32 count = SDL_hid_device_change_count();
         if (SDL_HIDAPI_change_count != count) {
-            HIDAPI_UpdateDeviceList();
             SDL_HIDAPI_change_count = count;
+            HIDAPI_UpdateDeviceList();
         }
         SDL_AtomicUnlock(&SDL_HIDAPI_spinlock);
     }
@@ -803,8 +974,10 @@ HIDAPI_UpdateDevices(void)
 
     /* Prepare the existing device list */
     if (SDL_AtomicTryLock(&SDL_HIDAPI_spinlock)) {
-        device = SDL_HIDAPI_devices;
-        while (device) {
+        for (device = SDL_HIDAPI_devices; device; device = device->next) {
+            if (device->parent) {
+                continue;
+            }
             if (device->driver) {
                 if (SDL_TryLockMutex(device->dev_lock) == 0) {
                     device->updating = SDL_TRUE;
@@ -813,7 +986,6 @@ HIDAPI_UpdateDevices(void)
                     SDL_UnlockMutex(device->dev_lock);
                 }
             }
-            device = device->next;
         }
         SDL_AtomicUnlock(&SDL_HIDAPI_spinlock);
     }
@@ -1065,7 +1237,18 @@ HIDAPI_JoystickQuit(void)
     SDL_HIDAPI_QuitRumble();
 
     while (SDL_HIDAPI_devices) {
-        HIDAPI_DelDevice(SDL_HIDAPI_devices);
+        SDL_HIDAPI_Device *device = SDL_HIDAPI_devices;
+        if (device->parent) {
+            /* When a child device goes away, so does the parent */
+            int i;
+            device = device->parent;
+            for (i = 0; i < device->num_children; ++i) {
+                HIDAPI_DelDevice(device->children[i]);
+            }
+            HIDAPI_DelDevice(device);
+        } else {
+            HIDAPI_DelDevice(device);
+        }
     }
 
     /* Make sure the drivers cleaned up properly */
@@ -1075,6 +1258,8 @@ HIDAPI_JoystickQuit(void)
         SDL_HIDAPI_DeviceDriver *driver = SDL_HIDAPI_drivers[i];
         SDL_DelHintCallback(driver->hint, SDL_HIDAPIDriverHintChanged, NULL);
     }
+    SDL_DelHintCallback(SDL_HINT_JOYSTICK_HIDAPI_SWITCH_COMBINE_JOY_CONS,
+                        SDL_HIDAPIDriverHintChanged, NULL);
     SDL_DelHintCallback(SDL_HINT_JOYSTICK_HIDAPI,
                         SDL_HIDAPIDriverHintChanged, NULL);
 

+ 5 - 0
src/joystick/hidapi/SDL_hidapijoystick_c.h

@@ -82,6 +82,10 @@ typedef struct _SDL_HIDAPI_Device
     /* Used to flag that the device is being updated */
     SDL_bool updating;
 
+    struct _SDL_HIDAPI_Device *parent;
+    int num_children;
+    struct _SDL_HIDAPI_Device **children;
+
     struct _SDL_HIDAPI_Device *next;
 } SDL_HIDAPI_Device;
 
@@ -110,6 +114,7 @@ typedef struct _SDL_HIDAPI_DeviceDriver
 
 
 /* HIDAPI device support */
+extern SDL_HIDAPI_DeviceDriver SDL_HIDAPI_DriverCombined;
 extern SDL_HIDAPI_DeviceDriver SDL_HIDAPI_DriverGameCube;
 extern SDL_HIDAPI_DeviceDriver SDL_HIDAPI_DriverLuna;
 extern SDL_HIDAPI_DeviceDriver SDL_HIDAPI_DriverShield;

+ 4 - 3
src/joystick/usb_ids.h

@@ -48,6 +48,7 @@
 #define USB_PRODUCT_NINTENDO_SWITCH_PRO                     0x2009
 #define USB_PRODUCT_NINTENDO_SWITCH_JOY_CON_LEFT            0x2006
 #define USB_PRODUCT_NINTENDO_SWITCH_JOY_CON_RIGHT           0x2007
+#define USB_PRODUCT_NINTENDO_SWITCH_JOY_CON_PAIR            0x2008  /* Used by joycond */
 #define USB_PRODUCT_NINTENDO_SWITCH_JOY_CON_GRIP            0x200e
 #define USB_PRODUCT_NINTENDO_N64_CONTROLLER                 0x2019
 #define USB_PRODUCT_NINTENDO_SEGA_GENESIS_CONTROLLER        0x201e
@@ -61,7 +62,7 @@
 #define USB_PRODUCT_SONY_DS4_SLIM                           0x09cc
 #define USB_PRODUCT_SONY_DS5                                0x0ce6
 #define USB_PRODUCT_VICTRIX_FS_PRO_V2                       0x0207
-#define USB_PRODUCT_XBOX360_XUSB_CONTROLLER                 0x02a1    /* XUSB driver software PID */
+#define USB_PRODUCT_XBOX360_XUSB_CONTROLLER                 0x02a1  /* XUSB driver software PID */
 #define USB_PRODUCT_XBOX360_WIRED_CONTROLLER                0x028e
 #define USB_PRODUCT_XBOX360_WIRELESS_RECEIVER               0x0719
 #define USB_PRODUCT_XBOX_ONE_ADAPTIVE                       0x0b0a
@@ -82,8 +83,8 @@
 #define USB_PRODUCT_XBOX_SERIES_X_PDP_AFTERGLOW             0x02da
 #define USB_PRODUCT_XBOX_SERIES_X_POWERA_FUSION_PRO2        0x4001
 #define USB_PRODUCT_XBOX_SERIES_X_POWERA_SPECTRA            0x4002
-#define USB_PRODUCT_XBOX_ONE_XBOXGIP_CONTROLLER             0x02ff    /* XBOXGIP driver software PID */
-#define USB_PRODUCT_XBOX_ONE_XINPUT_CONTROLLER              0x02fe    /* Made up product ID for XInput */
+#define USB_PRODUCT_XBOX_ONE_XBOXGIP_CONTROLLER             0x02ff  /* XBOXGIP driver software PID */
+#define USB_PRODUCT_XBOX_ONE_XINPUT_CONTROLLER              0x02fe  /* Made up product ID for XInput */
 #define USB_PRODUCT_STEAM_VIRTUAL_GAMEPAD                   0x11ff
 
 /* USB usage pages */

+ 0 - 1
test/testgamecontroller.c

@@ -764,7 +764,6 @@ main(int argc, char *argv[])
     char guid[64];
 
     SDL_SetHint(SDL_HINT_ACCELEROMETER_AS_JOYSTICK, "0");
-    SDL_SetHint(SDL_HINT_JOYSTICK_HIDAPI_JOY_CONS, "1");
     SDL_SetHint(SDL_HINT_JOYSTICK_HIDAPI_PS4_RUMBLE, "1");
     SDL_SetHint(SDL_HINT_JOYSTICK_HIDAPI_PS5_RUMBLE, "1");
     SDL_SetHint(SDL_HINT_JOYSTICK_ROG_CHAKRAM, "1");