|
@@ -6403,7 +6403,7 @@ static bool D3D12_INTERNAL_CreateSwapchain(
|
|
|
createInfo.num_levels = 1;
|
|
|
|
|
|
for (Uint32 i = 0; i < windowData->swapchainTextureCount; i += 1) {
|
|
|
- texture = D3D12_INTERNAL_CreateTexture(renderer, &createInfo, true);
|
|
|
+ texture = D3D12_INTERNAL_CreateTexture(renderer, &createInfo, true, "Swapchain");
|
|
|
texture->container = &windowData->textureContainers[i];
|
|
|
windowData->textureContainers[i].activeTexture = texture;
|
|
|
windowData->textureContainers[i].canBeCycled = false;
|