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@@ -1770,7 +1770,9 @@ SDL_RecreateWindow(SDL_Window * window, Uint32 flags)
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}
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/* Restore video mode, etc. */
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- SDL_HideWindow(window);
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+ if (!(window->flags & SDL_WINDOW_FOREIGN)) {
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+ SDL_HideWindow(window);
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+ }
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/* Tear down the old native window */
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if (window->surface) {
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@@ -3099,7 +3101,9 @@ SDL_DestroyWindow(SDL_Window * window)
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window->is_destroying = SDL_TRUE;
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/* Restore video mode, etc. */
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- SDL_HideWindow(window);
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+ if (!(window->flags & SDL_WINDOW_FOREIGN)) {
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+ SDL_HideWindow(window);
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+ }
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/* Make sure this window no longer has focus */
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if (SDL_GetKeyboardFocus() == window) {
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