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Fixed bug 2923 - Add SDL_PIXELFORMAT_RGBA32 for byte-wise 32bit RGBA data

Daniel Gibson

Ok, I followed the simple approach of just making SDL_PIXELFORMAT_RGBA32 an alias of SDL_PIXELFORMAT_RGBA8888/SDL_PIXELFORMAT_ABGR8888, depending on endianess. And I did the same for SDL_PIXELFORMAT_ARGB32, .._BGRA, .._ABGR.

SDL_GetPixelFormatName() will of course return SDL_PIXELFORMAT_RGBA8888 (or SDL_PIXELFORMAT_ABGR8888) instead of SDL_PIXELFORMAT_RGBA32, but as long as that's mentioned in the docs it shouldn't be a problem.
Sam Lantinga 8 years ago
parent
commit
36e40d30fc
4 changed files with 17 additions and 22 deletions
  1. 14 0
      include/SDL_pixels.h
  2. 1 8
      src/render/software/SDL_rotate.c
  3. 1 7
      src/video/SDL_bmp.c
  4. 1 7
      src/video/cocoa/SDL_cocoavideo.m

+ 14 - 0
include/SDL_pixels.h

@@ -29,6 +29,7 @@
 #define _SDL_pixels_h
 
 #include "SDL_stdinc.h"
+#include "SDL_endian.h"
 
 #include "begin_code.h"
 /* Set up for C function definitions, even when using C++ */
@@ -260,6 +261,19 @@ enum
         SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED32, SDL_PACKEDORDER_ARGB,
                                SDL_PACKEDLAYOUT_2101010, 32, 4),
 
+    /* Aliases for RGBA array of color formats for the current platform */
+#if SDL_BYTEORDER == SDL_BIG_ENDIAN
+    SDL_PIXELFORMAT_RGBA32 = SDL_PIXELFORMAT_RGBA8888, /**< endianess-specific alias for byte-wise 32bit RGBA data */
+    SDL_PIXELFORMAT_ARGB32 = SDL_PIXELFORMAT_ARGB8888,
+    SDL_PIXELFORMAT_BGRA32 = SDL_PIXELFORMAT_BGRA8888,
+    SDL_PIXELFORMAT_ABGR32 = SDL_PIXELFORMAT_ABGR8888,
+#else
+    SDL_PIXELFORMAT_RGBA32 = SDL_PIXELFORMAT_ABGR8888,
+    SDL_PIXELFORMAT_ARGB32 = SDL_PIXELFORMAT_BGRA8888,
+    SDL_PIXELFORMAT_BGRA32 = SDL_PIXELFORMAT_ARGB8888,
+    SDL_PIXELFORMAT_ABGR32 = SDL_PIXELFORMAT_RGBA8888,
+#endif
+
     SDL_PIXELFORMAT_YV12 =      /**< Planar mode: Y + V + U  (3 planes) */
         SDL_DEFINE_PIXELFOURCC('Y', 'V', '1', '2'),
     SDL_PIXELFORMAT_IYUV =      /**< Planar mode: Y + U + V  (3 planes) */

+ 1 - 8
src/render/software/SDL_rotate.c

@@ -444,14 +444,7 @@ SDLgfx_rotateSurface(SDL_Surface * src, double angle, int centerx, int centery,
         */
         rz_src = src;
     } else {
-        Uint32 format = SDL_MasksToPixelFormatEnum(32,
-#if SDL_BYTEORDER == SDL_LIL_ENDIAN
-            0x000000ff, 0x0000ff00, 0x00ff0000, 0xff000000
-#else
-            0xff000000,  0x00ff0000, 0x0000ff00, 0x000000ff
-#endif
-        );
-        rz_src = SDL_ConvertSurfaceFormat(src, format, src->flags);
+        rz_src = SDL_ConvertSurfaceFormat(src, SDL_PIXELFORMAT_ARGB32, src->flags);
         if (rz_src == NULL) {
             return NULL;
         }

+ 1 - 7
src/video/SDL_bmp.c

@@ -533,13 +533,7 @@ SDL_SaveBMP_RW(SDL_Surface * saveme, SDL_RWops * dst, int freedst)
             /* If the surface has a colorkey or alpha channel we'll save a
                32-bit BMP with alpha channel, otherwise save a 24-bit BMP. */
             if (save32bit) {
-                SDL_InitFormat(&format,
-#if SDL_BYTEORDER == SDL_LIL_ENDIAN
-                               SDL_PIXELFORMAT_ARGB8888
-#else
-                               SDL_PIXELFORMAT_BGRA8888
-#endif
-                               );
+                SDL_InitFormat(&format, SDL_PIXELFORMAT_BGRA32);
             } else {
                 SDL_InitFormat(&format, SDL_PIXELFORMAT_BGR24);
             }

+ 1 - 7
src/video/cocoa/SDL_cocoavideo.m

@@ -176,13 +176,7 @@ Cocoa_CreateImage(SDL_Surface * surface)
     int i;
     NSImage *img;
 
-    converted = SDL_ConvertSurfaceFormat(surface,
-#if SDL_BYTEORDER == SDL_BIG_ENDIAN
-                                         SDL_PIXELFORMAT_RGBA8888,
-#else
-                                         SDL_PIXELFORMAT_ABGR8888,
-#endif
-                                         0);
+    converted = SDL_ConvertSurfaceFormat(surface, SDL_PIXELFORMAT_RGBA32, 0);
     if (!converted) {
         return nil;
     }