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@@ -89,7 +89,7 @@ extern DECLSPEC int SDLCALL SDL_LinuxSetThreadPriority(Sint64 threadID, int prio
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#endif /* __LINUX__ */
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/* Platform specific functions for iOS */
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-#if defined(__IPHONEOS__) && __IPHONEOS__
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+#ifdef __IPHONEOS__
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#define SDL_iOSSetAnimationCallback(window, interval, callback, callbackParam) SDL_iPhoneSetAnimationCallback(window, interval, callback, callbackParam)
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extern DECLSPEC int SDLCALL SDL_iPhoneSetAnimationCallback(SDL_Window * window, int interval, void (*callback)(void*), void *callbackParam);
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@@ -101,7 +101,7 @@ extern DECLSPEC void SDLCALL SDL_iPhoneSetEventPump(SDL_bool enabled);
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/* Platform specific functions for Android */
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-#if defined(__ANDROID__) && __ANDROID__
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+#ifdef __ANDROID__
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/**
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\brief Get the JNI environment for the current thread
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@@ -175,7 +175,7 @@ extern DECLSPEC const char * SDLCALL SDL_AndroidGetExternalStoragePath(void);
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#endif /* __ANDROID__ */
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/* Platform specific functions for WinRT */
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-#if defined(__WINRT__) && __WINRT__
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+#ifdef __WINRT__
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/**
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* \brief WinRT / Windows Phone path types
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@@ -268,6 +268,17 @@ extern DECLSPEC SDL_WinRT_DeviceFamily SDLCALL SDL_WinRTGetDeviceFamily();
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*/
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extern DECLSPEC SDL_bool SDLCALL SDL_IsTablet(void);
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+/* Functions used by iOS application delegates to notify SDL about state changes */
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+extern DECLSPEC void SDLCALL SDL_OnApplicationWillTerminate(void);
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+extern DECLSPEC void SDLCALL SDL_OnApplicationDidReceiveMemoryWarning(void);
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+extern DECLSPEC void SDLCALL SDL_OnApplicationWillResignActive(void);
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+extern DECLSPEC void SDLCALL SDL_OnApplicationDidEnterBackground(void);
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+extern DECLSPEC void SDLCALL SDL_OnApplicationWillEnterForeground(void);
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+extern DECLSPEC void SDLCALL SDL_OnApplicationDidBecomeActive(void);
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+#ifdef __IPHONEOS__
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+extern DECLSPEC void SDLCALL SDL_OnApplicationDidChangeStatusBarOrientation(void);
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+#endif
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+
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/* Ends C function definitions when using C++ */
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#ifdef __cplusplus
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}
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