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Sync SDL3 wiki -> header

[ci skip]
SDL Wiki Bot 6 months ago
parent
commit
3733b1d5d8
1 changed files with 5 additions and 5 deletions
  1. 5 5
      include/SDL3/SDL_render.h

+ 5 - 5
include/SDL3/SDL_render.h

@@ -2485,10 +2485,10 @@ extern SDL_DECLSPEC bool SDLCALL SDL_GetRenderVSync(SDL_Renderer *renderer, int
  * Among these limitations:
  *
  * - It accepts UTF-8 strings, but will only renders ASCII characters.
- * - It has a single, tiny size (8x8 pixels). One can use logical
- *   presentation or scaling to adjust it, but it will be blurry.
- * - It uses a simple, hardcoded bitmap font. It does not allow different
- *   font selections and it does not support truetype, for proper scaling.
+ * - It has a single, tiny size (8x8 pixels). One can use logical presentation
+ *   or scaling to adjust it, but it will be blurry.
+ * - It uses a simple, hardcoded bitmap font. It does not allow different font
+ *   selections and it does not support truetype, for proper scaling.
  * - It does no word-wrapping and does not treat newline characters as a line
  *   break. If the text goes out of the window, it's gone.
  *
@@ -2509,7 +2509,7 @@ extern SDL_DECLSPEC bool SDLCALL SDL_GetRenderVSync(SDL_Renderer *renderer, int
  *
  * \threadsafety You may only call this function from the main thread.
  *
- * \since This function is available since SDL 3.1.5.
+ * \since This function is available since SDL 3.1.4.
  *
  * \sa SDL_DEBUG_TEXT_FONT_CHARACTER_SIZE
  */