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@@ -687,7 +687,7 @@ SDL_ClearQueuedAudio(SDL_AudioDeviceID devid)
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/* Blank out the device and release the mutex. Free it afterwards. */
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current_audio.impl.LockDevice(device);
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- /* Keep up to two packets in the pool to reduce future malloc pressure. */
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+ /* Keep up to two packets in the pool to reduce future memory allocation pressure. */
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SDL_ClearDataQueue(device->buffer_queue, SDL_AUDIOBUFFERQUEUE_PACKETLEN * 2);
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current_audio.impl.UnlockDevice(device);
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