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@@ -125,9 +125,9 @@ pointer_handle_motion(void *data, struct wl_pointer *pointer,
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SDL_WindowData *window = input->pointer_focus;
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input->sx_w = sx_w;
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input->sy_w = sy_w;
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- int sx = wl_fixed_to_int(sx_w);
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- int sy = wl_fixed_to_int(sy_w);
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if (input->pointer_focus) {
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+ const int sx = wl_fixed_to_int(sx_w);
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+ const int sy = wl_fixed_to_int(sy_w);
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SDL_SendMouseMotion(window->sdlwindow, 0, 0, sx, sy);
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}
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}
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