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Added 4 auxiliary buttons to the game controller API

Xbox Elite controllers use AUX1-AUX4 to represent the paddle buttons when using the HIDAPI driver
PS4 and PS5 controllers use AUX1 to represent the touchpad button
Nintendo Switch Pro controllers use AUX1 to represent the capture button
Sam Lantinga 4 years ago
parent
commit
3a3aaac221

+ 4 - 0
include/SDL_gamecontroller.h

@@ -363,6 +363,10 @@ typedef enum
     SDL_CONTROLLER_BUTTON_DPAD_DOWN,
     SDL_CONTROLLER_BUTTON_DPAD_LEFT,
     SDL_CONTROLLER_BUTTON_DPAD_RIGHT,
+    SDL_CONTROLLER_BUTTON_AUX1,	// Xbox Elite paddle, Nintendo Switch Pro capture button
+    SDL_CONTROLLER_BUTTON_AUX2,	// Xbox Elite paddle
+    SDL_CONTROLLER_BUTTON_AUX3,	// Xbox Elite paddle
+    SDL_CONTROLLER_BUTTON_AUX4,	// Xbox Elite paddle
     SDL_CONTROLLER_BUTTON_MAX
 } SDL_GameControllerButton;
 

+ 189 - 149
src/joystick/SDL_gamecontroller.c

@@ -29,6 +29,7 @@
 #include "SDL_sysjoystick.h"
 #include "SDL_joystick_c.h"
 #include "SDL_gamecontrollerdb.h"
+#include "usb_ids.h"
 
 #if !SDL_EVENTS_DISABLED
 #include "../events/SDL_events_c.h"
@@ -105,7 +106,6 @@ typedef struct _ControllerMapping_t
 static SDL_JoystickGUID s_zeroGUID;
 static ControllerMapping_t *s_pSupportedControllers = NULL;
 static ControllerMapping_t *s_pDefaultMapping = NULL;
-static ControllerMapping_t *s_pHIDAPIMapping = NULL;
 static ControllerMapping_t *s_pXInputMapping = NULL;
 
 /* The SDL game controller structure */
@@ -193,6 +193,7 @@ SDL_GameControllerIgnoreDevicesExceptChanged(void *userdata, const char *name, c
     SDL_LoadVIDPIDListFromHint(hint, &SDL_allowed_controllers);
 }
 
+static ControllerMapping_t *SDL_PrivateAddMappingForGUID(SDL_JoystickGUID jGUID, const char *mappingString, SDL_bool *existing, SDL_ControllerMappingPriority priority);
 static int SDL_PrivateGameControllerAxis(SDL_GameController * gamecontroller, SDL_GameControllerAxis axis, Sint16 value);
 static int SDL_PrivateGameControllerButton(SDL_GameController * gamecontroller, SDL_GameControllerButton button, Uint8 state);
 
@@ -450,37 +451,199 @@ static int SDLCALL SDL_GameControllerEventWatcher(void *userdata, SDL_Event * ev
     return 1;
 }
 
+#ifdef __ANDROID__
 /*
- * Helper function to scan the mappings database for a controller with the specified GUID
+ * Helper function to guess at a mapping based on the elements reported for this controller
  */
-static ControllerMapping_t *SDL_PrivateGetControllerMappingForGUID(SDL_JoystickGUID *guid, SDL_bool exact_match)
+static ControllerMapping_t *SDL_CreateMappingForAndroidController(SDL_JoystickGUID guid)
 {
-    ControllerMapping_t *pSupportedController = s_pSupportedControllers;
-    while (pSupportedController) {
-        if (SDL_memcmp(guid, &pSupportedController->guid, sizeof(*guid)) == 0) {
-            return pSupportedController;
+    SDL_bool existing;
+    char mapping_string[1024];
+    int button_mask;
+    int axis_mask;
+
+    button_mask = SDL_SwapLE16(*(Uint16*)(&guid.data[sizeof(guid.data)-4]));
+    axis_mask = SDL_SwapLE16(*(Uint16*)(&guid.data[sizeof(guid.data)-2]));
+    if (!button_mask && !axis_mask) {
+        /* Accelerometer, shouldn't have a game controller mapping */
+        return NULL;
+    }
+
+    SDL_strlcpy(mapping_string, "none,*,", sizeof(mapping_string));
+
+    if (button_mask & (1 << SDL_CONTROLLER_BUTTON_A)) {
+        SDL_strlcat(mapping_string, "a:b0,", sizeof(mapping_string));
+    }
+    if (button_mask & (1 << SDL_CONTROLLER_BUTTON_B)) {
+        SDL_strlcat(mapping_string, "b:b1,", sizeof(mapping_string));
+    } else if (button_mask & (1 << SDL_CONTROLLER_BUTTON_BACK)) {
+        /* Use the back button as "B" for easy UI navigation with TV remotes */
+        SDL_strlcat(mapping_string, "b:b4,", sizeof(mapping_string));
+        button_mask &= ~(1 << SDL_CONTROLLER_BUTTON_BACK);
+    }
+    if (button_mask & (1 << SDL_CONTROLLER_BUTTON_X)) {
+        SDL_strlcat(mapping_string, "x:b2,", sizeof(mapping_string));
+    }
+    if (button_mask & (1 << SDL_CONTROLLER_BUTTON_Y)) {
+        SDL_strlcat(mapping_string, "y:b3,", sizeof(mapping_string));
+    }
+    if (button_mask & (1 << SDL_CONTROLLER_BUTTON_BACK)) {
+        SDL_strlcat(mapping_string, "back:b4,", sizeof(mapping_string));
+    }
+    if (button_mask & (1 << SDL_CONTROLLER_BUTTON_GUIDE)) {
+        /* The guide button generally isn't functional (or acts as a home button) on most Android controllers before Android 11 */
+        if (SDL_GetAndroidSDKVersion() >= 30 /* Android 11 */) {
+            SDL_strlcat(mapping_string, "guide:b5,", sizeof(mapping_string));
         }
-        pSupportedController = pSupportedController->next;
     }
-    if (!exact_match) {
-        if (SDL_IsJoystickHIDAPI(*guid)) {
-            /* This is a HIDAPI device */
-            return s_pHIDAPIMapping;
+    if (button_mask & (1 << SDL_CONTROLLER_BUTTON_START)) {
+        SDL_strlcat(mapping_string, "start:b6,", sizeof(mapping_string));
+    }
+    if (button_mask & (1 << SDL_CONTROLLER_BUTTON_LEFTSTICK)) {
+        SDL_strlcat(mapping_string, "leftstick:b7,", sizeof(mapping_string));
+    }
+    if (button_mask & (1 << SDL_CONTROLLER_BUTTON_RIGHTSTICK)) {
+        SDL_strlcat(mapping_string, "rightstick:b8,", sizeof(mapping_string));
+    }
+    if (button_mask & (1 << SDL_CONTROLLER_BUTTON_LEFTSHOULDER)) {
+        SDL_strlcat(mapping_string, "leftshoulder:b9,", sizeof(mapping_string));
+    }
+    if (button_mask & (1 << SDL_CONTROLLER_BUTTON_RIGHTSHOULDER)) {
+        SDL_strlcat(mapping_string, "rightshoulder:b10,", sizeof(mapping_string));
+    }
+    if (button_mask & (1 << SDL_CONTROLLER_BUTTON_DPAD_UP)) {
+        SDL_strlcat(mapping_string, "dpup:b11,", sizeof(mapping_string));
+    }
+    if (button_mask & (1 << SDL_CONTROLLER_BUTTON_DPAD_DOWN)) {
+        SDL_strlcat(mapping_string, "dpdown:b12,", sizeof(mapping_string));
+    }
+    if (button_mask & (1 << SDL_CONTROLLER_BUTTON_DPAD_LEFT)) {
+        SDL_strlcat(mapping_string, "dpleft:b13,", sizeof(mapping_string));
+    }
+    if (button_mask & (1 << SDL_CONTROLLER_BUTTON_DPAD_RIGHT)) {
+        SDL_strlcat(mapping_string, "dpright:b14,", sizeof(mapping_string));
+    }
+    if (axis_mask & (1 << SDL_CONTROLLER_AXIS_LEFTX)) {
+        SDL_strlcat(mapping_string, "leftx:a0,", sizeof(mapping_string));
+    }
+    if (axis_mask & (1 << SDL_CONTROLLER_AXIS_LEFTY)) {
+        SDL_strlcat(mapping_string, "lefty:a1,", sizeof(mapping_string));
+    }
+    if (axis_mask & (1 << SDL_CONTROLLER_AXIS_RIGHTX)) {
+        SDL_strlcat(mapping_string, "rightx:a2,", sizeof(mapping_string));
+    }
+    if (axis_mask & (1 << SDL_CONTROLLER_AXIS_RIGHTY)) {
+        SDL_strlcat(mapping_string, "righty:a3,", sizeof(mapping_string));
+    }
+    if (axis_mask & (1 << SDL_CONTROLLER_AXIS_TRIGGERLEFT)) {
+        SDL_strlcat(mapping_string, "lefttrigger:a4,", sizeof(mapping_string));
+    }
+    if (axis_mask & (1 << SDL_CONTROLLER_AXIS_TRIGGERRIGHT)) {
+        SDL_strlcat(mapping_string, "righttrigger:a5,", sizeof(mapping_string));
+    }
+
+    return SDL_PrivateAddMappingForGUID(guid, mapping_string,
+                      &existing, SDL_CONTROLLER_MAPPING_PRIORITY_DEFAULT);
+}
+#endif /* __ANDROID__ */
+
+/*
+ * Helper function to guess at a mapping for HIDAPI controllers
+ */
+static ControllerMapping_t *SDL_CreateMappingForHIDAPIController(SDL_JoystickGUID guid)
+{
+    SDL_bool existing;
+    char mapping_string[1024];
+    Uint16 vendor;
+    Uint16 product;
+
+    SDL_strlcpy(mapping_string, "none,*,", sizeof(mapping_string));
+
+    SDL_GetJoystickGUIDInfo(guid, &vendor, &product, NULL);
+
+    if (vendor == USB_VENDOR_NINTENDO && product == USB_PRODUCT_NINTENDO_GAMECUBE_ADAPTER) {
+        /* GameCube driver has 12 buttons and 6 axes */
+        SDL_strlcat(mapping_string, "a:b0,b:b1,dpdown:b6,dpleft:b4,dpright:b5,dpup:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b9,righttrigger:a5,rightx:a2,righty:a3,start:b8,x:b2,y:b3,", sizeof(mapping_string));
+    } else {
+        /* All other controllers have the standard set of 19 buttons and 6 axes */
+        SDL_strlcat(mapping_string, "a:b0,b:b1,back:b4,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b5,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,", sizeof(mapping_string));
+
+        if (SDL_IsJoystickXboxOneElite(vendor, product)) {
+            /* XBox One Elite Controllers have 4 back paddle buttons */
+            SDL_strlcat(mapping_string, "aux1:b15,aux2:b16,aux3:b17,aux4:b18,", sizeof(mapping_string));
+        } else if (SDL_IsJoystickSteamController(vendor, product)) {
+            /* Steam controllers have 2 back paddle buttons */
+            SDL_strlcat(mapping_string, "aux1:b15,aux2:b16,", sizeof(mapping_string));
+        } else {
+            switch (SDL_GetJoystickGameControllerTypeFromGUID(guid, NULL)) {
+            case SDL_CONTROLLER_TYPE_PS4:
+            case SDL_CONTROLLER_TYPE_PS5:
+                /* PS4/PS5 controllers have an additional touchpad button */
+                SDL_strlcat(mapping_string, "aux1:b15,", sizeof(mapping_string));
+                break;
+            case SDL_CONTROLLER_TYPE_NINTENDO_SWITCH_PRO:
+                /* Nintendo Switch Pro controllers have a screenshot button */
+                SDL_strlcat(mapping_string, "aux1:b15,", sizeof(mapping_string));
+                break;
+            default:
+                break;
+            }
         }
-#if SDL_JOYSTICK_RAWINPUT
-        if (SDL_IsJoystickRAWINPUT(*guid)) {
-            /* This is a RAWINPUT device - same data as HIDAPI */
-            return s_pHIDAPIMapping;
+    }
+
+    return SDL_PrivateAddMappingForGUID(guid, mapping_string,
+                      &existing, SDL_CONTROLLER_MAPPING_PRIORITY_DEFAULT);
+}
+
+/*
+ * Helper function to guess at a mapping for RAWINPUT controllers
+ */
+static ControllerMapping_t *SDL_CreateMappingForRAWINPUTController(SDL_JoystickGUID guid)
+{
+    SDL_bool existing;
+    char mapping_string[1024];
+
+    SDL_strlcpy(mapping_string, "none,*,", sizeof(mapping_string));
+    SDL_strlcat(mapping_string, "a:b0,b:b1,back:b4,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b5,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,", sizeof(mapping_string));
+
+    return SDL_PrivateAddMappingForGUID(guid, mapping_string,
+                      &existing, SDL_CONTROLLER_MAPPING_PRIORITY_DEFAULT);
+}
+
+/*
+ * Helper function to scan the mappings database for a controller with the specified GUID
+ */
+static ControllerMapping_t *SDL_PrivateGetControllerMappingForGUID(SDL_JoystickGUID guid, SDL_bool exact_match)
+{
+    ControllerMapping_t *mapping = s_pSupportedControllers;
+
+    while (mapping) {
+        if (SDL_memcmp(&guid, &mapping->guid, sizeof(guid)) == 0) {
+            return mapping;
         }
-#endif
+        mapping = mapping->next;
+    }
+
+    if (!exact_match) {
 #if SDL_JOYSTICK_XINPUT
-        if (SDL_IsJoystickXInput(*guid)) {
+        if (SDL_IsJoystickXInput(guid)) {
             /* This is an XInput device */
             return s_pXInputMapping;
         }
 #endif
+#ifdef __ANDROID__
+        if (!mapping && !SDL_IsJoystickHIDAPI(guid)) {
+            mapping = SDL_CreateMappingForAndroidController(guid);
+        }
+#endif
+        if (!mapping && SDL_IsJoystickHIDAPI(guid)) {
+            mapping = SDL_CreateMappingForHIDAPIController(guid);
+        }
+        if (!mapping && SDL_IsJoystickRAWINPUT(guid)) {
+            mapping = SDL_CreateMappingForRAWINPUTController(guid);
+        }
     }
-    return NULL;
+    return mapping;
 }
 
 static const char* map_StringForControllerAxis[] = {
@@ -542,6 +705,10 @@ static const char* map_StringForControllerButton[] = {
     "dpdown",
     "dpleft",
     "dpright",
+    "aux1",
+    "aux2",
+    "aux3",
+    "aux4",
     NULL
 };
 
@@ -880,7 +1047,7 @@ SDL_PrivateAddMappingForGUID(SDL_JoystickGUID jGUID, const char *mappingString,
         return NULL;
     }
 
-    pControllerMapping = SDL_PrivateGetControllerMappingForGUID(&jGUID, SDL_TRUE);
+    pControllerMapping = SDL_PrivateGetControllerMappingForGUID(jGUID, SDL_TRUE);
     if (pControllerMapping) {
         /* Only overwrite the mapping if the priority is the same or higher. */
         if (pControllerMapping->priority <= priority) {
@@ -929,123 +1096,6 @@ SDL_PrivateAddMappingForGUID(SDL_JoystickGUID jGUID, const char *mappingString,
     return pControllerMapping;
 }
 
-#ifdef __ANDROID__
-/*
- * Helper function to guess at a mapping based on the elements reported for this controller
- */
-static ControllerMapping_t *SDL_CreateMappingForAndroidController(const char *name, SDL_JoystickGUID guid)
-{
-    SDL_bool existing;
-    char name_string[128];
-    char mapping_string[1024];
-    int button_mask;
-    int axis_mask;
-
-    button_mask = SDL_SwapLE16(*(Uint16*)(&guid.data[sizeof(guid.data)-4]));
-    axis_mask = SDL_SwapLE16(*(Uint16*)(&guid.data[sizeof(guid.data)-2]));
-    if (!button_mask && !axis_mask) {
-        /* Accelerometer, shouldn't have a game controller mapping */
-        return NULL;
-    }
-
-    /* Remove any commas in the name */
-    SDL_strlcpy(name_string, name, sizeof(name_string));
-    {
-        char *spot;
-        for (spot = name_string; *spot; ++spot) {
-            if (*spot == ',') {
-                *spot = ' ';
-            }
-        }
-    }
-    SDL_snprintf(mapping_string, sizeof(mapping_string), "none,%s,", name_string);
-    if (button_mask & (1 << SDL_CONTROLLER_BUTTON_A)) {
-        SDL_strlcat(mapping_string, "a:b0,", sizeof(mapping_string));
-    }
-    if (button_mask & (1 << SDL_CONTROLLER_BUTTON_B)) {
-        SDL_strlcat(mapping_string, "b:b1,", sizeof(mapping_string));
-    } else if (button_mask & (1 << SDL_CONTROLLER_BUTTON_BACK)) {
-        /* Use the back button as "B" for easy UI navigation with TV remotes */
-        SDL_strlcat(mapping_string, "b:b4,", sizeof(mapping_string));
-        button_mask &= ~(1 << SDL_CONTROLLER_BUTTON_BACK);
-    }
-    if (button_mask & (1 << SDL_CONTROLLER_BUTTON_X)) {
-        SDL_strlcat(mapping_string, "x:b2,", sizeof(mapping_string));
-    }
-    if (button_mask & (1 << SDL_CONTROLLER_BUTTON_Y)) {
-        SDL_strlcat(mapping_string, "y:b3,", sizeof(mapping_string));
-    }
-    if (button_mask & (1 << SDL_CONTROLLER_BUTTON_BACK)) {
-        SDL_strlcat(mapping_string, "back:b4,", sizeof(mapping_string));
-    }
-    if (button_mask & (1 << SDL_CONTROLLER_BUTTON_GUIDE)) {
-        /* The guide button generally isn't functional (or acts as a home button) on most Android controllers before Android 11 */
-        if (SDL_GetAndroidSDKVersion() >= 30 /* Android 11 */) {
-            SDL_strlcat(mapping_string, "guide:b5,", sizeof(mapping_string));
-        }
-    }
-    if (button_mask & (1 << SDL_CONTROLLER_BUTTON_START)) {
-        SDL_strlcat(mapping_string, "start:b6,", sizeof(mapping_string));
-    }
-    if (button_mask & (1 << SDL_CONTROLLER_BUTTON_LEFTSTICK)) {
-        SDL_strlcat(mapping_string, "leftstick:b7,", sizeof(mapping_string));
-    }
-    if (button_mask & (1 << SDL_CONTROLLER_BUTTON_RIGHTSTICK)) {
-        SDL_strlcat(mapping_string, "rightstick:b8,", sizeof(mapping_string));
-    }
-    if (button_mask & (1 << SDL_CONTROLLER_BUTTON_LEFTSHOULDER)) {
-        SDL_strlcat(mapping_string, "leftshoulder:b9,", sizeof(mapping_string));
-    }
-    if (button_mask & (1 << SDL_CONTROLLER_BUTTON_RIGHTSHOULDER)) {
-        SDL_strlcat(mapping_string, "rightshoulder:b10,", sizeof(mapping_string));
-    }
-    if (button_mask & (1 << SDL_CONTROLLER_BUTTON_DPAD_UP)) {
-        SDL_strlcat(mapping_string, "dpup:b11,", sizeof(mapping_string));
-    }
-    if (button_mask & (1 << SDL_CONTROLLER_BUTTON_DPAD_DOWN)) {
-        SDL_strlcat(mapping_string, "dpdown:b12,", sizeof(mapping_string));
-    }
-    if (button_mask & (1 << SDL_CONTROLLER_BUTTON_DPAD_LEFT)) {
-        SDL_strlcat(mapping_string, "dpleft:b13,", sizeof(mapping_string));
-    }
-    if (button_mask & (1 << SDL_CONTROLLER_BUTTON_DPAD_RIGHT)) {
-        SDL_strlcat(mapping_string, "dpright:b14,", sizeof(mapping_string));
-    }
-    if (axis_mask & (1 << SDL_CONTROLLER_AXIS_LEFTX)) {
-        SDL_strlcat(mapping_string, "leftx:a0,", sizeof(mapping_string));
-    }
-    if (axis_mask & (1 << SDL_CONTROLLER_AXIS_LEFTY)) {
-        SDL_strlcat(mapping_string, "lefty:a1,", sizeof(mapping_string));
-    }
-    if (axis_mask & (1 << SDL_CONTROLLER_AXIS_RIGHTX)) {
-        SDL_strlcat(mapping_string, "rightx:a2,", sizeof(mapping_string));
-    }
-    if (axis_mask & (1 << SDL_CONTROLLER_AXIS_RIGHTY)) {
-        SDL_strlcat(mapping_string, "righty:a3,", sizeof(mapping_string));
-    }
-    if (axis_mask & (1 << SDL_CONTROLLER_AXIS_TRIGGERLEFT)) {
-        SDL_strlcat(mapping_string, "lefttrigger:a4,", sizeof(mapping_string));
-    }
-    if (axis_mask & (1 << SDL_CONTROLLER_AXIS_TRIGGERRIGHT)) {
-        SDL_strlcat(mapping_string, "righttrigger:a5,", sizeof(mapping_string));
-    }
-
-    /* Remove trailing comma */
-    {
-        int pos = (int)SDL_strlen(mapping_string) - 1;
-        if (pos >= 0) {
-            if (mapping_string[pos] == ',') {
-                mapping_string[pos] = '\0';
-            }
-        }
-    }
-
-    return SDL_PrivateAddMappingForGUID(guid, mapping_string,
-                      &existing, SDL_CONTROLLER_MAPPING_PRIORITY_DEFAULT);
-}
-#endif /* __ANDROID__ */
-
-
 /*
  * Helper function to determine pre-calculated offset to certain joystick mappings
  */
@@ -1053,7 +1103,7 @@ static ControllerMapping_t *SDL_PrivateGetControllerMappingForNameAndGUID(const
 {
     ControllerMapping_t *mapping;
 
-    mapping = SDL_PrivateGetControllerMappingForGUID(&guid, SDL_FALSE);
+    mapping = SDL_PrivateGetControllerMappingForGUID(guid, SDL_FALSE);
 #ifdef __LINUX__
     if (!mapping && name) {
         if (SDL_strstr(name, "Xbox 360 Wireless Receiver")) {
@@ -1071,11 +1121,6 @@ static ControllerMapping_t *SDL_PrivateGetControllerMappingForNameAndGUID(const
             mapping = s_pXInputMapping;
         }
     }
-#ifdef __ANDROID__
-    if (!mapping && name && !SDL_IsJoystickHIDAPI(guid)) {
-        mapping = SDL_CreateMappingForAndroidController(name, guid);
-    }
-#endif
     if (!mapping) {
         mapping = s_pDefaultMapping;
     }
@@ -1277,7 +1322,6 @@ SDL_PrivateGameControllerAddMapping(const char *mappingString, SDL_ControllerMap
     char *pchGUID;
     SDL_JoystickGUID jGUID;
     SDL_bool is_default_mapping = SDL_FALSE;
-    SDL_bool is_hidapi_mapping = SDL_FALSE;
     SDL_bool is_xinput_mapping = SDL_FALSE;
     SDL_bool existing = SDL_FALSE;
     ControllerMapping_t *pControllerMapping;
@@ -1354,8 +1398,6 @@ SDL_PrivateGameControllerAddMapping(const char *mappingString, SDL_ControllerMap
     }
     if (!SDL_strcasecmp(pchGUID, "default")) {
         is_default_mapping = SDL_TRUE;
-    } else if (!SDL_strcasecmp(pchGUID, "hidapi")) {
-        is_hidapi_mapping = SDL_TRUE;
     } else if (!SDL_strcasecmp(pchGUID, "xinput")) {
         is_xinput_mapping = SDL_TRUE;
     }
@@ -1372,8 +1414,6 @@ SDL_PrivateGameControllerAddMapping(const char *mappingString, SDL_ControllerMap
     } else {
         if (is_default_mapping) {
             s_pDefaultMapping = pControllerMapping;
-        } else if (is_hidapi_mapping) {
-            s_pHIDAPIMapping = pControllerMapping;
         } else if (is_xinput_mapping) {
             s_pXInputMapping = pControllerMapping;
         }
@@ -1448,7 +1488,7 @@ char *
 SDL_GameControllerMappingForGUID(SDL_JoystickGUID guid)
 {
     char *pMappingString = NULL;
-    ControllerMapping_t *mapping = SDL_PrivateGetControllerMappingForGUID(&guid, SDL_FALSE);
+    ControllerMapping_t *mapping = SDL_PrivateGetControllerMappingForGUID(guid, SDL_FALSE);
     if (mapping) {
         char pchGUID[33];
         size_t needed;

+ 0 - 1
src/joystick/SDL_gamecontrollerdb.h

@@ -841,7 +841,6 @@ static const char *s_ControllerMappings [] =
 #if defined(SDL_JOYSTICK_EMSCRIPTEN)
     "default,Standard Gamepad,a:b0,b:b1,back:b8,dpdown:b13,dpleft:b14,dpright:b15,dpup:b12,guide:b16,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,",
 #endif
-    "hidapi,*,a:b0,b:b1,back:b4,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b5,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,",
     NULL
 };
 

+ 32 - 4
src/joystick/SDL_joystick.c

@@ -1735,12 +1735,13 @@ SDL_GetJoystickGameControllerType(const char *name, Uint16 vendor, Uint16 produc
     if (type == SDL_CONTROLLER_TYPE_UNKNOWN) {
         if (vendor == 0x0000 && product == 0x0000) {
             /* Some devices are only identifiable by their name */
-            if (SDL_strcmp(name, "Lic Pro Controller") == 0 ||
-                SDL_strcmp(name, "Nintendo Wireless Gamepad") == 0 ||
-                SDL_strcmp(name, "Wireless Gamepad") == 0) {
+            if (name &&
+                (SDL_strcmp(name, "Lic Pro Controller") == 0 ||
+                 SDL_strcmp(name, "Nintendo Wireless Gamepad") == 0 ||
+                 SDL_strcmp(name, "Wireless Gamepad") == 0)) {
                 /* HORI or PowerA Switch Pro Controller clone */
                 type = SDL_CONTROLLER_TYPE_NINTENDO_SWITCH_PRO;
-            } else if (SDL_strcmp(name, "Virtual Joystick") == 0) {
+            } else if (name && SDL_strcmp(name, "Virtual Joystick") == 0) {
                 type = SDL_CONTROLLER_TYPE_VIRTUAL;
             } else {
                 type = SDL_CONTROLLER_TYPE_UNKNOWN;
@@ -1779,6 +1780,25 @@ SDL_GetJoystickGameControllerType(const char *name, Uint16 vendor, Uint16 produc
     return type;
 }
 
+SDL_bool
+SDL_IsJoystickXboxOneElite(Uint16 vendor_id, Uint16 product_id)
+{
+    if (vendor_id == USB_VENDOR_MICROSOFT) {
+        if (product_id == USB_PRODUCT_XBOX_ONE_ELITE_SERIES_1 ||
+            product_id == USB_PRODUCT_XBOX_ONE_ELITE_SERIES_2) {
+            return SDL_TRUE;
+        }
+    }
+    return SDL_FALSE;
+}
+
+SDL_bool
+SDL_IsJoystickPS4(Uint16 vendor_id, Uint16 product_id)
+{
+    EControllerType eType = GuessControllerType(vendor_id, product_id);
+    return (eType == k_eControllerType_PS4Controller);
+}
+
 SDL_bool
 SDL_IsJoystickPS5(Uint16 vendor_id, Uint16 product_id)
 {
@@ -1786,6 +1806,14 @@ SDL_IsJoystickPS5(Uint16 vendor_id, Uint16 product_id)
     return (eType == k_eControllerType_PS5Controller);
 }
 
+SDL_bool
+SDL_IsJoystickNintendoSwitchPro(Uint16 vendor_id, Uint16 product_id)
+{
+    EControllerType eType = GuessControllerType(vendor_id, product_id);
+    return (eType == k_eControllerType_SwitchProController ||
+            eType == k_eControllerType_SwitchInputOnlyController);
+}
+
 SDL_bool
 SDL_IsJoystickNintendoSwitchProInputOnly(Uint16 vendor_id, Uint16 product_id)
 {

+ 7 - 0
src/joystick/SDL_joystick_c.h

@@ -61,10 +61,17 @@ extern char *SDL_CreateJoystickName(Uint16 vendor, Uint16 product, const char *v
 extern SDL_GameControllerType SDL_GetJoystickGameControllerTypeFromGUID(SDL_JoystickGUID guid, const char *name);
 extern SDL_GameControllerType SDL_GetJoystickGameControllerType(const char *name, Uint16 vendor, Uint16 product, int interface_number, int interface_class, int interface_subclass, int interface_protocol);
 
+/* Function to return whether a joystick is an Xbox One Elite controller */
+extern SDL_bool SDL_IsJoystickXboxOneElite(Uint16 vendor_id, Uint16 product_id);
+
+/* Function to return whether a joystick is a PS4 controller */
+extern SDL_bool SDL_IsJoystickPS4(Uint16 vendor_id, Uint16 product_id);
+
 /* Function to return whether a joystick is a PS5 controller */
 extern SDL_bool SDL_IsJoystickPS5(Uint16 vendor_id, Uint16 product_id);
 
 /* Function to return whether a joystick is a Nintendo Switch Pro controller */
+extern SDL_bool SDL_IsJoystickNintendoSwitchPro(Uint16 vendor_id, Uint16 product_id);
 extern SDL_bool SDL_IsJoystickNintendoSwitchProInputOnly(Uint16 vendor_id, Uint16 product_id);
 
 /* Function to return whether a joystick is a Steam Controller */

+ 6 - 6
src/joystick/android/SDL_sysjoystick.c

@@ -138,16 +138,16 @@ keycode_to_SDL(int keycode)
             button = SDL_CONTROLLER_BUTTON_GUIDE;
             break;
         case AKEYCODE_BUTTON_L2:
-            button = SDL_CONTROLLER_BUTTON_MAX; /* Not supported by GameController */
+            button = SDL_CONTROLLER_BUTTON_AUX1;
             break;
         case AKEYCODE_BUTTON_R2:
-            button = SDL_CONTROLLER_BUTTON_MAX+1; /* Not supported by GameController */
+            button = SDL_CONTROLLER_BUTTON_AUX2;
             break;
         case AKEYCODE_BUTTON_C:
-            button = SDL_CONTROLLER_BUTTON_MAX+2; /* Not supported by GameController */
+            button = SDL_CONTROLLER_BUTTON_AUX3;
             break;
         case AKEYCODE_BUTTON_Z:
-            button = SDL_CONTROLLER_BUTTON_MAX+3; /* Not supported by GameController */
+            button = SDL_CONTROLLER_BUTTON_AUX4;
             break;
                         
         /* D-Pad key codes (API 1) */
@@ -165,7 +165,7 @@ keycode_to_SDL(int keycode)
             break;
         case AKEYCODE_DPAD_CENTER:
             /* This is handled better by applications as the A button */
-            /*button = SDL_CONTROLLER_BUTTON_MAX+4;*/ /* Not supported by GameController */
+            /*button = 19;*/ /* Not supported by GameController */
             button = SDL_CONTROLLER_BUTTON_A;
             break;
 
@@ -186,7 +186,7 @@ keycode_to_SDL(int keycode)
         case AKEYCODE_BUTTON_14:
         case AKEYCODE_BUTTON_15:
         case AKEYCODE_BUTTON_16:
-            button = keycode - AKEYCODE_BUTTON_1 + SDL_CONTROLLER_BUTTON_MAX + 5;
+            button = 20 + (keycode - AKEYCODE_BUTTON_1);
             break;
             
         default:

+ 1 - 23
src/joystick/hidapi/SDL_hidapi_ps5.c

@@ -68,28 +68,6 @@ typedef struct {
 /* Define this if you want to log all packets from the controller */
 /*#define DEBUG_PS5_PROTOCOL*/
 
-#ifdef DEBUG_PS5_PROTOCOL
-static void
-DumpPacket(const char *prefix, Uint8 *data, int size)
-{
-    int i;
-    char *buffer;
-    size_t length = SDL_strlen(prefix) + 11*(USB_PACKET_LENGTH/8) + (5*USB_PACKET_LENGTH) + 1 + 1;
-
-    buffer = (char *)SDL_malloc(length);
-    SDL_snprintf(buffer, length, prefix, size);
-    for (i = 0; i < size; ++i) {
-        if ((i % 8) == 0) {
-            SDL_snprintf(&buffer[SDL_strlen(buffer)], length - SDL_strlen(buffer), "\n%.2d:      ", i);
-        }
-        SDL_snprintf(&buffer[SDL_strlen(buffer)], length - SDL_strlen(buffer), " 0x%.2x", data[i]);
-    }
-    SDL_strlcat(buffer, "\n", length);
-    SDL_Log("%s", buffer);
-    SDL_free(buffer);
-}
-#endif /* DEBUG_PS5_PROTOCOL */
-
 static SDL_bool
 HIDAPI_DriverPS5_IsSupportedDevice(const char *name, SDL_GameControllerType type, Uint16 vendor_id, Uint16 product_id, Uint16 version, int interface_number, int interface_class, int interface_subclass, int interface_protocol)
 {
@@ -371,7 +349,7 @@ HIDAPI_DriverPS5_UpdateDevice(SDL_HIDAPI_Device *device)
 
     while ((size = hid_read_timeout(device->dev, data, sizeof(data), 0)) > 0) {
 #ifdef DEBUG_PS5_PROTOCOL
-        DumpPacket("PS5 packet: size = %d", data, size);
+        HIDAPI_DumpPacket("PS5 packet: size = %d", data, size);
 #endif
         switch (data[0]) {
         case 0x01:

+ 5 - 1
src/joystick/hidapi/SDL_hidapi_steam.c

@@ -1010,7 +1010,7 @@ HIDAPI_DriverSteam_OpenJoystick(SDL_HIDAPI_Device *device, SDL_Joystick *joystic
     InitializeSteamControllerPacketAssembler(&ctx->m_assembler);
 
     /* Initialize the joystick capabilities */
-    joystick->nbuttons = SDL_CONTROLLER_BUTTON_MAX;
+    joystick->nbuttons = 17;
     joystick->naxes = SDL_CONTROLLER_AXIS_MAX;
 
     return SDL_TRUE;
@@ -1111,6 +1111,10 @@ HIDAPI_DriverSteam_UpdateDevice(SDL_HIDAPI_Device *device)
 
                 SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_LEFTSTICK,
                     (ctx->m_state.ulButtons & STEAM_JOYSTICK_BUTTON_MASK) ? SDL_PRESSED : SDL_RELEASED);
+                SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_AUX1,
+                    (ctx->m_state.ulButtons & STEAM_BUTTON_BACK_LEFT_MASK) ? SDL_PRESSED : SDL_RELEASED);
+                SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_AUX2,
+                    (ctx->m_state.ulButtons & STEAM_BUTTON_BACK_RIGHT_MASK) ? SDL_PRESSED : SDL_RELEASED);
             }
             {
                 /* Minimum distance from center of pad to register a direction */

+ 11 - 1
src/joystick/hidapi/SDL_hidapi_switch.c

@@ -38,6 +38,10 @@
 
 #ifdef SDL_JOYSTICK_HIDAPI_SWITCH
 
+/* Define this if you want to log all packets from the controller */
+/*#define DEBUG_SWITCH_PROTOCOL*/
+#define DEBUG_SWITCH_PROTOCOL
+
 /* Define this to get log output for rumble logic */
 /*#define DEBUG_RUMBLE*/
 
@@ -800,7 +804,7 @@ HIDAPI_DriverSwitch_OpenJoystick(SDL_HIDAPI_Device *device, SDL_Joystick *joysti
                         SDL_GameControllerButtonReportingHintChanged, ctx);
 
     /* Initialize the joystick capabilities */
-    joystick->nbuttons = SDL_CONTROLLER_BUTTON_MAX;
+    joystick->nbuttons = 16;
     joystick->naxes = SDL_CONTROLLER_AXIS_MAX;
     joystick->epowerlevel = SDL_JOYSTICK_POWER_WIRED;
 
@@ -960,6 +964,7 @@ static void HandleInputOnlyControllerState(SDL_Joystick *joystick, SDL_DriverSwi
         SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_LEFTSTICK, (data & 0x04) ? SDL_PRESSED : SDL_RELEASED);
         SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_RIGHTSTICK, (data & 0x08) ? SDL_PRESSED : SDL_RELEASED);
         SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_GUIDE, (data & 0x10) ? SDL_PRESSED : SDL_RELEASED);
+        SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_AUX1, (data & 0x20) ? SDL_PRESSED : SDL_RELEASED);
     }
 
     if (packet->ucStickHat != ctx->m_lastInputOnlyState.ucStickHat) {
@@ -1058,6 +1063,7 @@ static void HandleSimpleControllerState(SDL_Joystick *joystick, SDL_DriverSwitch
         SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_LEFTSTICK, (data & 0x04) ? SDL_PRESSED : SDL_RELEASED);
         SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_RIGHTSTICK, (data & 0x08) ? SDL_PRESSED : SDL_RELEASED);
         SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_GUIDE, (data & 0x10) ? SDL_PRESSED : SDL_RELEASED);
+        SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_AUX1, (data & 0x20) ? SDL_PRESSED : SDL_RELEASED);
     }
 
     if (packet->ucStickHat != ctx->m_lastSimpleState.ucStickHat) {
@@ -1142,6 +1148,7 @@ static void HandleFullControllerState(SDL_Joystick *joystick, SDL_DriverSwitch_C
         SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_LEFTSTICK, (data & 0x08) ? SDL_PRESSED : SDL_RELEASED);
 
         SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_GUIDE, (data & 0x10) ? SDL_PRESSED : SDL_RELEASED);
+        SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_AUX1, (data & 0x20) ? SDL_PRESSED : SDL_RELEASED);
     }
 
     if (packet->controllerState.rgucButtons[2] != ctx->m_lastFullState.controllerState.rgucButtons[2]) {
@@ -1210,6 +1217,9 @@ HIDAPI_DriverSwitch_UpdateDevice(SDL_HIDAPI_Device *device)
     }
 
     while ((size = ReadInput(ctx)) > 0) {
+#ifdef DEBUG_SWITCH_PROTOCOL
+        HIDAPI_DumpPacket("Nintendo Switch packet: size = %d", ctx->m_rgucReadBuffer, size);
+#endif
         if (ctx->m_bInputOnly) {
             HandleInputOnlyControllerState(joystick, ctx, (SwitchInputOnlyControllerStatePacket_t *)&ctx->m_rgucReadBuffer[0]);
         } else {

+ 1 - 1
src/joystick/hidapi/SDL_hidapi_xbox360.c

@@ -708,7 +708,7 @@ HIDAPI_DriverXbox360_OpenJoystick(SDL_HIDAPI_Device *device, SDL_Joystick *joyst
     }
 
     /* Initialize the joystick capabilities */
-    joystick->nbuttons = SDL_CONTROLLER_BUTTON_MAX;
+    joystick->nbuttons = 15;
     joystick->naxes = SDL_CONTROLLER_AXIS_MAX;
     joystick->epowerlevel = SDL_JOYSTICK_POWER_WIRED;
 

+ 1 - 1
src/joystick/hidapi/SDL_hidapi_xbox360w.c

@@ -136,7 +136,7 @@ HIDAPI_DriverXbox360W_OpenJoystick(SDL_HIDAPI_Device *device, SDL_Joystick *joys
     SDL_zeroa(ctx->last_state);
 
     /* Initialize the joystick capabilities */
-    joystick->nbuttons = SDL_CONTROLLER_BUTTON_MAX;
+    joystick->nbuttons = 15;
     joystick->naxes = SDL_CONTROLLER_AXIS_MAX;
     joystick->epowerlevel = SDL_JOYSTICK_POWER_UNKNOWN;
 

+ 8 - 36
src/joystick/hidapi/SDL_hidapi_xboxone.c

@@ -128,28 +128,6 @@ typedef struct {
 } SDL_DriverXboxOne_Context;
 
 
-#ifdef DEBUG_XBOX_PROTOCOL
-static void
-DumpPacket(const char *prefix, Uint8 *data, int size)
-{
-    int i;
-    char *buffer;
-    size_t length = SDL_strlen(prefix) + 11*(USB_PACKET_LENGTH/8) + (5*USB_PACKET_LENGTH) + 1 + 1;
-
-    buffer = (char *)SDL_malloc(length);
-    SDL_snprintf(buffer, length, prefix, size);
-    for (i = 0; i < size; ++i) {
-        if ((i % 8) == 0) {
-            SDL_snprintf(&buffer[SDL_strlen(buffer)], length - SDL_strlen(buffer), "\n%.2d:      ", i);
-        }
-        SDL_snprintf(&buffer[SDL_strlen(buffer)], length - SDL_strlen(buffer), " 0x%.2x", data[i]);
-    }
-    SDL_strlcat(buffer, "\n", length);
-    SDL_Log("%s", buffer);
-    SDL_free(buffer);
-}
-#endif /* DEBUG_XBOX_PROTOCOL */
-
 static SDL_bool
 IsBluetoothXboxOneController(Uint16 vendor_id, Uint16 product_id)
 {
@@ -167,13 +145,7 @@ IsBluetoothXboxOneController(Uint16 vendor_id, Uint16 product_id)
 static SDL_bool
 ControllerHasPaddles(Uint16 vendor_id, Uint16 product_id)
 {
-    if (vendor_id == USB_VENDOR_MICROSOFT) {
-        if (product_id == USB_PRODUCT_XBOX_ONE_ELITE_SERIES_1 ||
-            product_id == USB_PRODUCT_XBOX_ONE_ELITE_SERIES_2) {
-            return SDL_TRUE;
-        }
-    }
-    return SDL_FALSE;
+    return SDL_IsJoystickXboxOneElite(vendor_id, product_id);
 }
 
 /* Return true if this controller sends the 0x02 "waiting for init" packet */
@@ -244,7 +216,7 @@ SendControllerInit(SDL_HIDAPI_Device *device, SDL_DriverXboxOne_Context *ctx)
 
                 while ((size = hid_read_timeout(device->dev, data, sizeof(data), 0)) > 0) {
 #ifdef DEBUG_XBOX_PROTOCOL
-                    DumpPacket("Xbox One INIT packet: size = %d", data, size);
+                    HIDAPI_DumpPacket("Xbox One INIT packet: size = %d", data, size);
 #endif
                     if (size >= 2 && data[0] == packet->response[0] && data[1] == packet->response[1]) {
                         got_response = SDL_TRUE;
@@ -329,7 +301,7 @@ HIDAPI_DriverXboxOne_OpenJoystick(SDL_HIDAPI_Device *device, SDL_Joystick *joyst
     ctx->has_paddles = ControllerHasPaddles(ctx->vendor_id, ctx->product_id);
 
     /* Initialize the joystick capabilities */
-    joystick->nbuttons = ctx->has_paddles ? SDL_CONTROLLER_BUTTON_MAX : (SDL_CONTROLLER_BUTTON_MAX + 4);
+    joystick->nbuttons = ctx->has_paddles ? 19 : 15;
     joystick->naxes = SDL_CONTROLLER_AXIS_MAX;
     joystick->epowerlevel = SDL_JOYSTICK_POWER_WIRED;
 
@@ -462,10 +434,10 @@ HIDAPI_DriverXboxOne_HandleStatePacket(SDL_Joystick *joystick, hid_device *dev,
         }
 
         if (ctx->last_state[paddle_index] != data[paddle_index]) {
-            SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_MAX+0, (data[paddle_index] & button1_bit) ? SDL_PRESSED : SDL_RELEASED);
-            SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_MAX+1, (data[paddle_index] & button2_bit) ? SDL_PRESSED : SDL_RELEASED);
-            SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_MAX+2, (data[paddle_index] & button3_bit) ? SDL_PRESSED : SDL_RELEASED);
-            SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_MAX+3, (data[paddle_index] & button4_bit) ? SDL_PRESSED : SDL_RELEASED);
+            SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_AUX1, (data[paddle_index] & button1_bit) ? SDL_PRESSED : SDL_RELEASED);
+            SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_AUX2, (data[paddle_index] & button2_bit) ? SDL_PRESSED : SDL_RELEASED);
+            SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_AUX3, (data[paddle_index] & button3_bit) ? SDL_PRESSED : SDL_RELEASED);
+            SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_AUX4, (data[paddle_index] & button4_bit) ? SDL_PRESSED : SDL_RELEASED);
         }
     }
 
@@ -740,7 +712,7 @@ HIDAPI_DriverXboxOne_UpdateDevice(SDL_HIDAPI_Device *device)
 
     while ((size = hid_read_timeout(device->dev, data, sizeof(data), 0)) > 0) {
 #ifdef DEBUG_XBOX_PROTOCOL
-        DumpPacket("Xbox One packet: size = %d", data, size);
+        HIDAPI_DumpPacket("Xbox One packet: size = %d", data, size);
 #endif
         if (ctx->bluetooth) {
             switch (data[0]) {

+ 20 - 0
src/joystick/hidapi/SDL_hidapijoystick.c

@@ -390,6 +390,26 @@ HIDAPI_ShutdownDiscovery()
 #endif
 }
 
+void
+HIDAPI_DumpPacket(const char *prefix, Uint8 *data, int size)
+{
+    int i;
+    char *buffer;
+    size_t length = SDL_strlen(prefix) + 11*(USB_PACKET_LENGTH/8) + (5*USB_PACKET_LENGTH) + 1 + 1;
+
+    buffer = (char *)SDL_malloc(length);
+    SDL_snprintf(buffer, length, prefix, size);
+    for (i = 0; i < size; ++i) {
+        if ((i % 8) == 0) {
+            SDL_snprintf(&buffer[SDL_strlen(buffer)], length - SDL_strlen(buffer), "\n%.2d:      ", i);
+        }
+        SDL_snprintf(&buffer[SDL_strlen(buffer)], length - SDL_strlen(buffer), " 0x%.2x", data[i]);
+    }
+    SDL_strlcat(buffer, "\n", length);
+    SDL_Log("%s", buffer);
+    SDL_free(buffer);
+}
+
 static void HIDAPI_JoystickDetect(void);
 static void HIDAPI_JoystickClose(SDL_Joystick * joystick);
 

+ 2 - 0
src/joystick/hidapi/SDL_hidapijoystick_c.h

@@ -124,6 +124,8 @@ extern void HIDAPI_UpdateDevices(void);
 extern SDL_bool HIDAPI_JoystickConnected(SDL_HIDAPI_Device *device, SDL_JoystickID *pJoystickID, SDL_bool is_external);
 extern void HIDAPI_JoystickDisconnected(SDL_HIDAPI_Device *device, SDL_JoystickID joystickID, SDL_bool is_external);
 
+extern void HIDAPI_DumpPacket(const char *prefix, Uint8 *data, int size);
+
 #endif /* SDL_JOYSTICK_HIDAPI_H */
 
 /* vi: set ts=4 sw=4 expandtab: */

+ 8 - 0
test/controllermap.c

@@ -74,6 +74,10 @@ static struct
     { 154, 249, 0.0, MARKER_BUTTON }, /* SDL_CONTROLLER_BUTTON_DPAD_DOWN */
     { 116, 217, 0.0, MARKER_BUTTON }, /* SDL_CONTROLLER_BUTTON_DPAD_LEFT */
     { 186, 217, 0.0, MARKER_BUTTON }, /* SDL_CONTROLLER_BUTTON_DPAD_RIGHT */
+    { 158,   0, 0.0, MARKER_BUTTON }, /* SDL_CONTROLLER_BUTTON_AUX1 */
+    { 208,   0, 0.0, MARKER_BUTTON }, /* SDL_CONTROLLER_BUTTON_AUX2 */
+    { 258,   0, 0.0, MARKER_BUTTON }, /* SDL_CONTROLLER_BUTTON_AUX3 */
+    { 308,   0, 0.0, MARKER_BUTTON }, /* SDL_CONTROLLER_BUTTON_AUX4 */
     {  74, 153, 270.0, MARKER_AXIS }, /* SDL_CONTROLLER_BINDING_AXIS_LEFTX_NEGATIVE */
     {  74, 153, 90.0,  MARKER_AXIS }, /* SDL_CONTROLLER_BINDING_AXIS_LEFTX_POSITIVE */
     {  74, 153, 0.0,   MARKER_AXIS }, /* SDL_CONTROLLER_BINDING_AXIS_LEFTY_NEGATIVE */
@@ -112,6 +116,10 @@ static int s_arrBindingOrder[BINDING_COUNT] = {
     SDL_CONTROLLER_BUTTON_BACK,
     SDL_CONTROLLER_BUTTON_GUIDE,
     SDL_CONTROLLER_BUTTON_START,
+    SDL_CONTROLLER_BUTTON_AUX1,
+    SDL_CONTROLLER_BUTTON_AUX2,
+    SDL_CONTROLLER_BUTTON_AUX3,
+    SDL_CONTROLLER_BUTTON_AUX4,
 };
 
 typedef struct

+ 4 - 0
test/testgamecontroller.c

@@ -49,6 +49,10 @@ static const struct { int x; int y; } button_positions[] = {
     {154, 249},  /* DPAD_DOWN */
     {116, 217},  /* DPAD_LEFT */
     {186, 217},  /* DPAD_RIGHT */
+    {158, 0},    /* AUX1 */
+    {208, 0},    /* AUX2 */
+    {258, 0},    /* AUX3 */
+    {308, 0},    /* AUX4 */
 };
 
 /* This is indexed by SDL_GameControllerAxis. */