|
@@ -382,8 +382,14 @@ X11_GetGlobalMouseState(int *x, int *y)
|
|
|
retval |= (mask & Button1Mask) ? SDL_BUTTON_LMASK : 0;
|
|
|
retval |= (mask & Button2Mask) ? SDL_BUTTON_MMASK : 0;
|
|
|
retval |= (mask & Button3Mask) ? SDL_BUTTON_RMASK : 0;
|
|
|
- *x = data->x + rootx;
|
|
|
- *y = data->y + rooty;
|
|
|
+ /* SDL_DisplayData->x,y point to screen origin, and adding them to mouse coordinates relative to root window doesn't do the right thing
|
|
|
+ * (observed on dual monitor setup with primary display being the rightmost one - mouse was offset to the right).
|
|
|
+ *
|
|
|
+ * Adding root position to root-relative coordinates seems to be a better way to get absolute position. */
|
|
|
+ XWindowAttributes root_attrs;
|
|
|
+ X11_XGetWindowAttributes(display, root, &root_attrs);
|
|
|
+ *x = root_attrs.x + rootx;
|
|
|
+ *y = root_attrs.y + rooty;
|
|
|
return retval;
|
|
|
}
|
|
|
}
|