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@@ -24,19 +24,24 @@
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#include "SDL_blit_slow.h"
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#include "SDL_pixels_c.h"
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-#define FORMAT_ALPHA 0
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-#define FORMAT_NO_ALPHA (-1)
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-#define FORMAT_2101010 1
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-#define FORMAT_HAS_ALPHA(format) format == 0
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-#define FORMAT_HAS_NO_ALPHA(format) format < 0
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-static int detect_format(SDL_PixelFormat *pf)
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+typedef enum
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{
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- if (SDL_ISPIXELFORMAT_10BIT(pf->format)) {
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- return FORMAT_2101010;
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+ SlowBlitPixelAccess_RGB,
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+ SlowBlitPixelAccess_RGBA,
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+ SlowBlitPixelAccess_10Bit,
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+ SlowBlitPixelAccess_Large,
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+} SlowBlitPixelAccess;
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+
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+static SlowBlitPixelAccess GetPixelAccessMethod(SDL_PixelFormat *pf)
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+{
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+ if (pf->BytesPerPixel > 4) {
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+ return SlowBlitPixelAccess_Large;
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+ } else if (SDL_ISPIXELFORMAT_10BIT(pf->format)) {
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+ return SlowBlitPixelAccess_10Bit;
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} else if (pf->Amask) {
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- return FORMAT_ALPHA;
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+ return SlowBlitPixelAccess_RGBA;
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} else {
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- return FORMAT_NO_ALPHA;
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+ return SlowBlitPixelAccess_RGB;
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}
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}
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@@ -61,13 +66,13 @@ void SDL_Blit_Slow(SDL_BlitInfo *info)
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SDL_PixelFormat *dst_fmt = info->dst_fmt;
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int srcbpp = src_fmt->BytesPerPixel;
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int dstbpp = dst_fmt->BytesPerPixel;
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- int srcfmt_val;
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- int dstfmt_val;
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+ SlowBlitPixelAccess src_access;
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+ SlowBlitPixelAccess dst_access;
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Uint32 rgbmask = ~src_fmt->Amask;
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Uint32 ckey = info->colorkey & rgbmask;
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- srcfmt_val = detect_format(src_fmt);
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- dstfmt_val = detect_format(dst_fmt);
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+ src_access = GetPixelAccessMethod(src_fmt);
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+ dst_access = GetPixelAccessMethod(dst_fmt);
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incy = ((Uint64)info->src_h << 16) / info->dst_h;
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incx = ((Uint64)info->src_w << 16) / info->dst_w;
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@@ -83,13 +88,15 @@ void SDL_Blit_Slow(SDL_BlitInfo *info)
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srcx = posx >> 16;
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src = (info->src + (srcy * info->src_pitch) + (srcx * srcbpp));
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- if (FORMAT_HAS_ALPHA(srcfmt_val)) {
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- DISEMBLE_RGBA(src, srcbpp, src_fmt, srcpixel, srcR, srcG, srcB, srcA);
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- } else if (FORMAT_HAS_NO_ALPHA(srcfmt_val)) {
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+ switch (src_access) {
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+ case SlowBlitPixelAccess_RGB:
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DISEMBLE_RGB(src, srcbpp, src_fmt, srcpixel, srcR, srcG, srcB);
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srcA = 0xFF;
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- } else {
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- /* 10-bit pixel format */
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+ break;
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+ case SlowBlitPixelAccess_RGBA:
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+ DISEMBLE_RGBA(src, srcbpp, src_fmt, srcpixel, srcR, srcG, srcB, srcA);
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+ break;
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+ case SlowBlitPixelAccess_10Bit:
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srcpixel = *((Uint32 *)(src));
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switch (src_fmt->format) {
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case SDL_PIXELFORMAT_XRGB2101010:
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@@ -110,6 +117,11 @@ void SDL_Blit_Slow(SDL_BlitInfo *info)
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srcR = srcG = srcB = srcA = 0;
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break;
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}
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+ break;
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+ case SlowBlitPixelAccess_Large:
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+ /* Handled in SDL_Blit_Slow_Float() */
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+ srcpixel = srcR = srcG = srcB = srcA = 0;
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+ break;
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}
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if (flags & SDL_COPY_COLORKEY) {
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@@ -125,15 +137,40 @@ void SDL_Blit_Slow(SDL_BlitInfo *info)
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}
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}
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if ((flags & (SDL_COPY_BLEND | SDL_COPY_ADD | SDL_COPY_MOD | SDL_COPY_MUL))) {
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- if (FORMAT_HAS_ALPHA(dstfmt_val)) {
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- DISEMBLE_RGBA(dst, dstbpp, dst_fmt, dstpixel, dstR, dstG, dstB, dstA);
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- } else if (FORMAT_HAS_NO_ALPHA(dstfmt_val)) {
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+ switch (dst_access) {
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+ case SlowBlitPixelAccess_RGB:
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DISEMBLE_RGB(dst, dstbpp, dst_fmt, dstpixel, dstR, dstG, dstB);
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dstA = 0xFF;
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- } else {
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- /* SDL_PIXELFORMAT_ARGB2101010 */
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- dstpixel = *((Uint32 *) (dst));
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- RGBA_FROM_ARGB2101010(dstpixel, dstR, dstG, dstB, dstA);
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+ break;
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+ case SlowBlitPixelAccess_RGBA:
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+ DISEMBLE_RGBA(dst, dstbpp, dst_fmt, dstpixel, dstR, dstG, dstB, dstA);
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+ break;
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+ case SlowBlitPixelAccess_10Bit:
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+ dstpixel = *((Uint32 *)(dst));
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+ switch (dst_fmt->format) {
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+ case SDL_PIXELFORMAT_XRGB2101010:
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+ RGBA_FROM_ARGB2101010(dstpixel, dstR, dstG, dstB, dstA);
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+ dstA = 0xFF;
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+ break;
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+ case SDL_PIXELFORMAT_XBGR2101010:
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+ RGBA_FROM_ABGR2101010(dstpixel, dstR, dstG, dstB, dstA);
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+ dstA = 0xFF;
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+ break;
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+ case SDL_PIXELFORMAT_ARGB2101010:
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+ RGBA_FROM_ARGB2101010(dstpixel, dstR, dstG, dstB, dstA);
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+ break;
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+ case SDL_PIXELFORMAT_ABGR2101010:
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+ RGBA_FROM_ABGR2101010(dstpixel, dstR, dstG, dstB, dstA);
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+ break;
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+ default:
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+ dstR = dstG = dstB = dstA = 0;
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+ break;
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+ }
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+ break;
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+ case SlowBlitPixelAccess_Large:
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+ /* Handled in SDL_Blit_Slow_Float() */
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+ dstR = dstG = dstB = dstA = 0;
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+ break;
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}
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} else {
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/* don't care */
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@@ -203,12 +240,16 @@ void SDL_Blit_Slow(SDL_BlitInfo *info)
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}
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break;
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}
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- if (FORMAT_HAS_ALPHA(dstfmt_val)) {
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- ASSEMBLE_RGBA(dst, dstbpp, dst_fmt, dstR, dstG, dstB, dstA);
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- } else if (FORMAT_HAS_NO_ALPHA(dstfmt_val)) {
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+
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+ switch (dst_access) {
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+ case SlowBlitPixelAccess_RGB:
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ASSEMBLE_RGB(dst, dstbpp, dst_fmt, dstR, dstG, dstB);
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- } else {
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- /* 10-bit pixel format */
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+ break;
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+ case SlowBlitPixelAccess_RGBA:
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+ ASSEMBLE_RGBA(dst, dstbpp, dst_fmt, dstR, dstG, dstB, dstA);
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+ break;
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+ case SlowBlitPixelAccess_10Bit:
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+ {
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Uint32 pixel;
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switch (dst_fmt->format) {
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case SDL_PIXELFORMAT_XRGB2101010:
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@@ -228,7 +269,13 @@ void SDL_Blit_Slow(SDL_BlitInfo *info)
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break;
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}
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*(Uint32 *)dst = pixel;
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+ break;
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}
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+ case SlowBlitPixelAccess_Large:
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+ /* Handled in SDL_Blit_Slow_Float() */
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+ break;
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+ }
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+
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posx += incx;
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dst += dstbpp;
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}
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@@ -237,69 +284,478 @@ void SDL_Blit_Slow(SDL_BlitInfo *info)
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}
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}
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-static void MatrixMultiply(float v[3], const float *matrix)
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+/* Convert from F16 to float
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+ * Public domain implementation from https://gist.github.com/rygorous/2144712
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+ */
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+typedef union
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{
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- float out[3];
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-
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- out[0] = matrix[0 * 3 + 0] * v[0] + matrix[0 * 3 + 1] * v[1] + matrix[0 * 3 + 2] * v[2];
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- out[1] = matrix[1 * 3 + 0] * v[0] + matrix[1 * 3 + 1] * v[1] + matrix[1 * 3 + 2] * v[2];
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- out[2] = matrix[2 * 3 + 0] * v[0] + matrix[2 * 3 + 1] * v[1] + matrix[2 * 3 + 2] * v[2];
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- v[0] = out[0];
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- v[1] = out[1];
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- v[2] = out[2];
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+ Uint32 u;
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+ float f;
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+ struct
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+ {
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+ Uint32 Mantissa : 23;
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+ Uint32 Exponent : 8;
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+ Uint32 Sign : 1;
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+ } x;
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+} FP32;
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+
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+typedef union
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+{
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+ Uint16 u;
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+ struct
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+ {
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+ Uint16 Mantissa : 10;
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+ Uint16 Exponent : 5;
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+ Uint16 Sign : 1;
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+ } x;
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+} FP16;
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+
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+static float half_to_float(Uint16 unValue)
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+{
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+ static const FP32 magic = { (254 - 15) << 23 };
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+ static const FP32 was_infnan = { (127 + 16) << 23 };
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+ FP16 h;
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+ FP32 o;
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+
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+ h.u = unValue;
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+ o.u = (h.u & 0x7fff) << 13; // exponent/mantissa bits
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+ o.f *= magic.f; // exponent adjust
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+ if (o.f >= was_infnan.f) // make sure Inf/NaN survive
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+ o.u |= 255 << 23;
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+ o.u |= (h.u & 0x8000) << 16; // sign bit
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+ return o.f;
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}
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-static float PQtoNits(float pq)
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+/* Convert from float to F16
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+ * Public domain implementation from https://stackoverflow.com/questions/76799117/how-to-convert-a-float-to-a-half-type-and-the-other-way-around-in-c
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+ */
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+static Uint16 float_to_half(float a)
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+{
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+ Uint32 ia;
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+ Uint16 ir;
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+
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+ SDL_memcpy(&ia, &a, sizeof(ia));
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+
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+ ir = (ia >> 16) & 0x8000;
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+ if ((ia & 0x7f800000) == 0x7f800000) {
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+ if ((ia & 0x7fffffff) == 0x7f800000) {
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+ ir |= 0x7c00; /* infinity */
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+ } else {
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+ ir |= 0x7e00 | ((ia >> (24 - 11)) & 0x1ff); /* NaN, quietened */
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+ }
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+ } else if ((ia & 0x7f800000) >= 0x33000000) {
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+ int shift = (int)((ia >> 23) & 0xff) - 127;
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+ if (shift > 15) {
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+ ir |= 0x7c00; /* infinity */
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+ } else {
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+ ia = (ia & 0x007fffff) | 0x00800000; /* extract mantissa */
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+ if (shift < -14) { /* denormal */
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+ ir |= ia >> (-1 - shift);
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+ ia = ia << (32 - (-1 - shift));
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+ } else { /* normal */
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+ ir |= ia >> (24 - 11);
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+ ia = ia << (32 - (24 - 11));
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+ ir = ir + ((14 + shift) << 10);
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+ }
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+ /* IEEE-754 round to nearest of even */
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+ if ((ia > 0x80000000) || ((ia == 0x80000000) && (ir & 1))) {
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+ ir++;
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+ }
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+ }
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+ }
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+ return ir;
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+}
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+
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+static float scRGBtoNits(float v)
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+{
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+ return v * 80.0f;
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+}
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+
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+static float scRGBfromNits(float v)
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+{
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+ return v / 80.0f;
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+}
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+
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+static float sRGBtoNits(float v)
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+{
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+ if (v <= 0.04045f) {
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+ v = (v / 12.92f);
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+ } else {
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+ v = SDL_powf((v + 0.055f) / 1.055f, 2.4f);
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+ }
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+ return scRGBtoNits(v);
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+}
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+
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+static float sRGBfromNits(float v)
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+{
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+ v = scRGBfromNits(v);
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+
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+ if (v <= 0.0031308f) {
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+ v = (v * 12.92f);
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+ } else {
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+ v = (SDL_powf(v, 1.0f / 2.4f) * 1.055f - 0.055f);
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+ }
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+ return v;
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+}
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+
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+static float PQtoNits(float v)
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{
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const float c1 = 0.8359375f;
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const float c2 = 18.8515625f;
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const float c3 = 18.6875f;
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-
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const float oo_m1 = 1.0f / 0.1593017578125f;
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const float oo_m2 = 1.0f / 78.84375f;
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- float num = SDL_max(SDL_powf(pq, oo_m2) - c1, 0.0f);
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- float den = c2 - c3 * SDL_powf(pq, oo_m2);
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-
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+ float num = SDL_max(SDL_powf(v, oo_m2) - c1, 0.0f);
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+ float den = c2 - c3 * SDL_powf(v, oo_m2);
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return 10000.0f * SDL_powf(num / den, oo_m1);
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}
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+static float PQfromNits(float v)
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+{
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+ const float c1 = 0.8359375f;
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+ const float c2 = 18.8515625f;
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+ const float c3 = 18.6875f;
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+ const float m1 = 0.1593017578125f;
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+ const float m2 = 78.84375f;
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+
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+ float y = SDL_clamp(v / 10000.0f, 0.0f, 1.0f);
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+ float num = c1 + c2 * pow(y, m1);
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+ float den = 1.0f + c3 * pow(y, m1);
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+ return pow(num / den, m2);
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+}
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-/* This isn't really a tone mapping algorithm but it generally works well for HDR -> SDR display */
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-static void PQtoSDR(const float *color_primaries_matrix, float floatR, float floatG, float floatB, Uint32 *outR, Uint32 *outG, Uint32 *outB)
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+static void ReadFloatPixel(Uint8 *pixels, SlowBlitPixelAccess access, SDL_PixelFormat *fmt, SDL_Colorspace colorspace,
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+ float *outR, float *outG, float *outB, float *outA)
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{
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- float v[3];
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- int i;
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+ Uint32 pixel;
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+ Uint32 R, G, B, A;
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+ float fR = 0.0f, fG = 0.0f, fB = 0.0f, fA = 0.0f;
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+ float v[4];
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+
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+ switch (access) {
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+ case SlowBlitPixelAccess_RGB:
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+ DISEMBLE_RGB(pixels, fmt->BytesPerPixel, fmt, pixel, R, G, B);
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+ fR = (float)R / 255.0f;
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+ fG = (float)G / 255.0f;
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+ fB = (float)B / 255.0f;
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+ fA = 1.0f;
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+ break;
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+ case SlowBlitPixelAccess_RGBA:
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+ DISEMBLE_RGBA(pixels, fmt->BytesPerPixel, fmt, pixel, R, G, B, A);
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+ fR = (float)R / 255.0f;
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+ fG = (float)G / 255.0f;
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+ fB = (float)B / 255.0f;
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+ fA = (float)A / 255.0f;
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+ break;
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+ case SlowBlitPixelAccess_10Bit:
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+ pixel = *((Uint32 *)pixels);
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+ switch (fmt->format) {
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+ case SDL_PIXELFORMAT_XRGB2101010:
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+ RGBAFLOAT_FROM_ARGB2101010(pixel, fR, fG, fB, fA);
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+ fA = 1.0f;
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+ break;
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+ case SDL_PIXELFORMAT_XBGR2101010:
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+ RGBAFLOAT_FROM_ABGR2101010(pixel, fR, fG, fB, fA);
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+ fA = 1.0f;
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+ break;
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+ case SDL_PIXELFORMAT_ARGB2101010:
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+ RGBAFLOAT_FROM_ARGB2101010(pixel, fR, fG, fB, fA);
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+ break;
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+ case SDL_PIXELFORMAT_ABGR2101010:
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+ RGBAFLOAT_FROM_ABGR2101010(pixel, fR, fG, fB, fA);
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+ break;
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+ default:
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+ fR = fG = fB = fA = 0.0f;
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+ break;
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+ }
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|
|
+ break;
|
|
|
+ case SlowBlitPixelAccess_Large:
|
|
|
+ switch (SDL_PIXELTYPE(fmt->format)) {
|
|
|
+ case SDL_PIXELTYPE_ARRAYU16:
|
|
|
+ v[0] = (float)(((Uint16 *)pixels)[0]) / SDL_MAX_UINT16;
|
|
|
+ v[1] = (float)(((Uint16 *)pixels)[1]) / SDL_MAX_UINT16;
|
|
|
+ v[2] = (float)(((Uint16 *)pixels)[2]) / SDL_MAX_UINT16;
|
|
|
+ if (fmt->BytesPerPixel == 8) {
|
|
|
+ v[3] = (float)(((Uint16 *)pixels)[3]) / SDL_MAX_UINT16;
|
|
|
+ } else {
|
|
|
+ v[3] = 1.0f;
|
|
|
+ }
|
|
|
+ break;
|
|
|
+ case SDL_PIXELTYPE_ARRAYF16:
|
|
|
+ v[0] = half_to_float(((Uint16 *)pixels)[0]);
|
|
|
+ v[1] = half_to_float(((Uint16 *)pixels)[1]);
|
|
|
+ v[2] = half_to_float(((Uint16 *)pixels)[2]);
|
|
|
+ if (fmt->BytesPerPixel == 8) {
|
|
|
+ v[3] = half_to_float(((Uint16 *)pixels)[3]);
|
|
|
+ } else {
|
|
|
+ v[3] = 1.0f;
|
|
|
+ }
|
|
|
+ break;
|
|
|
+ case SDL_PIXELTYPE_ARRAYF32:
|
|
|
+ v[0] = ((float *)pixels)[0];
|
|
|
+ v[1] = ((float *)pixels)[1];
|
|
|
+ v[2] = ((float *)pixels)[2];
|
|
|
+ if (fmt->BytesPerPixel == 16) {
|
|
|
+ v[3] = ((float *)pixels)[3];
|
|
|
+ } else {
|
|
|
+ v[3] = 1.0f;
|
|
|
+ }
|
|
|
+ break;
|
|
|
+ default:
|
|
|
+ /* Unknown array type */
|
|
|
+ v[0] = v[1] = v[2] = v[3] = 0.0f;
|
|
|
+ break;
|
|
|
+ }
|
|
|
+ switch (SDL_PIXELORDER(fmt->format)) {
|
|
|
+ case SDL_ARRAYORDER_RGB:
|
|
|
+ fR = v[0];
|
|
|
+ fG = v[1];
|
|
|
+ fB = v[2];
|
|
|
+ fA = 1.0f;
|
|
|
+ break;
|
|
|
+ case SDL_ARRAYORDER_RGBA:
|
|
|
+ fR = v[0];
|
|
|
+ fG = v[1];
|
|
|
+ fB = v[2];
|
|
|
+ fA = v[3];
|
|
|
+ break;
|
|
|
+ case SDL_ARRAYORDER_ARGB:
|
|
|
+ fA = v[0];
|
|
|
+ fR = v[1];
|
|
|
+ fG = v[2];
|
|
|
+ fB = v[3];
|
|
|
+ break;
|
|
|
+ case SDL_ARRAYORDER_BGR:
|
|
|
+ fB = v[0];
|
|
|
+ fG = v[1];
|
|
|
+ fR = v[2];
|
|
|
+ fA = 1.0f;
|
|
|
+ break;
|
|
|
+ case SDL_ARRAYORDER_BGRA:
|
|
|
+ fB = v[0];
|
|
|
+ fG = v[1];
|
|
|
+ fR = v[2];
|
|
|
+ fA = v[3];
|
|
|
+ break;
|
|
|
+ case SDL_ARRAYORDER_ABGR:
|
|
|
+ fA = v[0];
|
|
|
+ fB = v[1];
|
|
|
+ fG = v[2];
|
|
|
+ fR = v[3];
|
|
|
+ break;
|
|
|
+ default:
|
|
|
+ /* Unknown array order */
|
|
|
+ fA = fR = fG = fB = 0.0f;
|
|
|
+ break;
|
|
|
+ }
|
|
|
+ break;
|
|
|
+ }
|
|
|
|
|
|
- v[0] = PQtoNits(floatR);
|
|
|
- v[1] = PQtoNits(floatG);
|
|
|
- v[2] = PQtoNits(floatB);
|
|
|
+ /* Convert to nits so src and dst are guaranteed to be linear and in the same units */
|
|
|
+ switch (SDL_COLORSPACETRANSFER(colorspace)) {
|
|
|
+ case SDL_TRANSFER_CHARACTERISTICS_SRGB:
|
|
|
+ fR = sRGBtoNits(fR);
|
|
|
+ fG = sRGBtoNits(fG);
|
|
|
+ fB = sRGBtoNits(fB);
|
|
|
+ break;
|
|
|
+ case SDL_TRANSFER_CHARACTERISTICS_PQ:
|
|
|
+ fR = PQtoNits(fR);
|
|
|
+ fG = PQtoNits(fG);
|
|
|
+ fB = PQtoNits(fB);
|
|
|
+ break;
|
|
|
+ case SDL_TRANSFER_CHARACTERISTICS_LINEAR:
|
|
|
+ /* Assuming scRGB for now */
|
|
|
+ fR = scRGBtoNits(fR);
|
|
|
+ fG = scRGBtoNits(fG);
|
|
|
+ fB = scRGBtoNits(fB);
|
|
|
+ break;
|
|
|
+ default:
|
|
|
+ /* Unknown, leave it alone */
|
|
|
+ break;
|
|
|
+ }
|
|
|
+
|
|
|
+ *outR = fR;
|
|
|
+ *outG = fG;
|
|
|
+ *outB = fB;
|
|
|
+ *outA = fA;
|
|
|
+}
|
|
|
|
|
|
- MatrixMultiply(v, color_primaries_matrix);
|
|
|
+static void WriteFloatPixel(Uint8 *pixels, SlowBlitPixelAccess access, SDL_PixelFormat *fmt, SDL_Colorspace colorspace,
|
|
|
+ float fR, float fG, float fB, float fA)
|
|
|
+{
|
|
|
+ Uint32 R, G, B, A;
|
|
|
+ float v[4];
|
|
|
+
|
|
|
+ /* We converted to nits so src and dst are guaranteed to be linear and in the same units */
|
|
|
+ switch (SDL_COLORSPACETRANSFER(colorspace)) {
|
|
|
+ case SDL_TRANSFER_CHARACTERISTICS_SRGB:
|
|
|
+ fR = sRGBfromNits(fR);
|
|
|
+ fG = sRGBfromNits(fG);
|
|
|
+ fB = sRGBfromNits(fB);
|
|
|
+ break;
|
|
|
+ case SDL_TRANSFER_CHARACTERISTICS_PQ:
|
|
|
+ fR = PQfromNits(fR);
|
|
|
+ fG = PQfromNits(fG);
|
|
|
+ fB = PQfromNits(fB);
|
|
|
+ break;
|
|
|
+ case SDL_TRANSFER_CHARACTERISTICS_LINEAR:
|
|
|
+ /* Assuming scRGB for now */
|
|
|
+ fR = scRGBfromNits(fR);
|
|
|
+ fG = scRGBfromNits(fG);
|
|
|
+ fB = scRGBfromNits(fB);
|
|
|
+ break;
|
|
|
+ default:
|
|
|
+ /* Unknown, leave it alone */
|
|
|
+ break;
|
|
|
+ }
|
|
|
|
|
|
- for (i = 0; i < SDL_arraysize(v); ++i) {
|
|
|
- v[i] /= 400.0f;
|
|
|
- v[i] = SDL_clamp(v[i], 0.0f, 1.0f);
|
|
|
- v[i] = SDL_powf(v[i], 1.0f / 2.2f);
|
|
|
+ switch (access) {
|
|
|
+ case SlowBlitPixelAccess_RGB:
|
|
|
+ R = (Uint8)(SDL_clamp(fR, 0.0f, 1.0f) * 255.0f);
|
|
|
+ G = (Uint8)(SDL_clamp(fG, 0.0f, 1.0f) * 255.0f);
|
|
|
+ B = (Uint8)(SDL_clamp(fB, 0.0f, 1.0f) * 255.0f);
|
|
|
+ ASSEMBLE_RGB(pixels, fmt->BytesPerPixel, fmt, R, G, B);
|
|
|
+ break;
|
|
|
+ case SlowBlitPixelAccess_RGBA:
|
|
|
+ R = (Uint8)(SDL_clamp(fR, 0.0f, 1.0f) * 255.0f);
|
|
|
+ G = (Uint8)(SDL_clamp(fG, 0.0f, 1.0f) * 255.0f);
|
|
|
+ B = (Uint8)(SDL_clamp(fB, 0.0f, 1.0f) * 255.0f);
|
|
|
+ A = (Uint8)(SDL_clamp(fA, 0.0f, 1.0f) * 255.0f);
|
|
|
+ ASSEMBLE_RGBA(pixels, fmt->BytesPerPixel, fmt, R, G, B, A);
|
|
|
+ break;
|
|
|
+ case SlowBlitPixelAccess_10Bit:
|
|
|
+ {
|
|
|
+ Uint32 pixel;
|
|
|
+ switch (fmt->format) {
|
|
|
+ case SDL_PIXELFORMAT_XRGB2101010:
|
|
|
+ fA = 1.0f;
|
|
|
+ SDL_FALLTHROUGH;
|
|
|
+ case SDL_PIXELFORMAT_ARGB2101010:
|
|
|
+ ARGB2101010_FROM_RGBAFLOAT(pixel, fR, fG, fB, fA);
|
|
|
+ break;
|
|
|
+ case SDL_PIXELFORMAT_XBGR2101010:
|
|
|
+ fA = 1.0f;
|
|
|
+ SDL_FALLTHROUGH;
|
|
|
+ case SDL_PIXELFORMAT_ABGR2101010:
|
|
|
+ ABGR2101010_FROM_RGBAFLOAT(pixel, fR, fG, fB, fA);
|
|
|
+ break;
|
|
|
+ default:
|
|
|
+ pixel = 0;
|
|
|
+ break;
|
|
|
+ }
|
|
|
+ *(Uint32 *)pixels = pixel;
|
|
|
+ break;
|
|
|
}
|
|
|
+ case SlowBlitPixelAccess_Large:
|
|
|
+ switch (SDL_PIXELORDER(fmt->format)) {
|
|
|
+ case SDL_ARRAYORDER_RGB:
|
|
|
+ v[0] = fR;
|
|
|
+ v[1] = fG;
|
|
|
+ v[2] = fB;
|
|
|
+ v[3] = 1.0f;
|
|
|
+ break;
|
|
|
+ case SDL_ARRAYORDER_RGBA:
|
|
|
+ v[0] = fR;
|
|
|
+ v[1] = fG;
|
|
|
+ v[2] = fB;
|
|
|
+ v[3] = fA;
|
|
|
+ break;
|
|
|
+ case SDL_ARRAYORDER_ARGB:
|
|
|
+ v[0] = fA;
|
|
|
+ v[1] = fR;
|
|
|
+ v[2] = fG;
|
|
|
+ v[3] = fB;
|
|
|
+ break;
|
|
|
+ case SDL_ARRAYORDER_BGR:
|
|
|
+ v[0] = fB;
|
|
|
+ v[1] = fG;
|
|
|
+ v[2] = fR;
|
|
|
+ v[3] = 1.0f;
|
|
|
+ break;
|
|
|
+ case SDL_ARRAYORDER_BGRA:
|
|
|
+ v[0] = fB;
|
|
|
+ v[1] = fG;
|
|
|
+ v[2] = fR;
|
|
|
+ v[3] = fA;
|
|
|
+ break;
|
|
|
+ case SDL_ARRAYORDER_ABGR:
|
|
|
+ v[0] = fA;
|
|
|
+ v[1] = fB;
|
|
|
+ v[2] = fG;
|
|
|
+ v[3] = fR;
|
|
|
+ break;
|
|
|
+ default:
|
|
|
+ /* Unknown array order */
|
|
|
+ v[0] = v[1] = v[2] = v[3] = 0.0f;
|
|
|
+ break;
|
|
|
+ }
|
|
|
+ switch (SDL_PIXELTYPE(fmt->format)) {
|
|
|
+ case SDL_PIXELTYPE_ARRAYU16:
|
|
|
+ ((Uint16 *)pixels)[0] = (Uint16)(SDL_clamp(v[0], 0.0f, 1.0f) * SDL_MAX_UINT16);
|
|
|
+ ((Uint16 *)pixels)[1] = (Uint16)(SDL_clamp(v[1], 0.0f, 1.0f) * SDL_MAX_UINT16);
|
|
|
+ ((Uint16 *)pixels)[2] = (Uint16)(SDL_clamp(v[2], 0.0f, 1.0f) * SDL_MAX_UINT16);
|
|
|
+ if (fmt->BytesPerPixel == 8) {
|
|
|
+ ((Uint16 *)pixels)[3] = (Uint16)(SDL_clamp(v[3], 0.0f, 1.0f) * SDL_MAX_UINT16);
|
|
|
+ }
|
|
|
+ break;
|
|
|
+ case SDL_PIXELTYPE_ARRAYF16:
|
|
|
+ ((Uint16 *)pixels)[0] = float_to_half(v[0]);
|
|
|
+ ((Uint16 *)pixels)[1] = float_to_half(v[1]);
|
|
|
+ ((Uint16 *)pixels)[2] = float_to_half(v[2]);
|
|
|
+ if (fmt->BytesPerPixel == 8) {
|
|
|
+ ((Uint16 *)pixels)[3] = float_to_half(v[3]);
|
|
|
+ }
|
|
|
+ break;
|
|
|
+ case SDL_PIXELTYPE_ARRAYF32:
|
|
|
+ ((float *)pixels)[0] = v[0];
|
|
|
+ ((float *)pixels)[1] = v[1];
|
|
|
+ ((float *)pixels)[2] = v[2];
|
|
|
+ if (fmt->BytesPerPixel == 16) {
|
|
|
+ ((float *)pixels)[3] = v[3];
|
|
|
+ }
|
|
|
+ break;
|
|
|
+ default:
|
|
|
+ /* Unknown array type */
|
|
|
+ break;
|
|
|
+ }
|
|
|
+ break;
|
|
|
+ }
|
|
|
+}
|
|
|
+
|
|
|
+static void ConvertColorPrimaries(float *fR, float *fG, float *fB, const float *matrix)
|
|
|
+{
|
|
|
+ float v[3];
|
|
|
+
|
|
|
+ v[0] = *fR;
|
|
|
+ v[1] = *fG;
|
|
|
+ v[2] = *fB;
|
|
|
|
|
|
- *outR = (Uint32)(v[0] * 255);
|
|
|
- *outG = (Uint32)(v[1] * 255);
|
|
|
- *outB = (Uint32)(v[2] * 255);
|
|
|
+ *fR = matrix[0 * 3 + 0] * v[0] + matrix[0 * 3 + 1] * v[1] + matrix[0 * 3 + 2] * v[2];
|
|
|
+ *fG = matrix[1 * 3 + 0] * v[0] + matrix[1 * 3 + 1] * v[1] + matrix[1 * 3 + 2] * v[2];
|
|
|
+ *fB = matrix[2 * 3 + 0] * v[0] + matrix[2 * 3 + 1] * v[1] + matrix[2 * 3 + 2] * v[2];
|
|
|
}
|
|
|
|
|
|
-void SDL_Blit_Slow_PQtoSDR(SDL_BlitInfo *info)
|
|
|
+static float CompressPQtoSDR(float v)
|
|
|
+{
|
|
|
+ /* This gives generally good results for PQ HDR -> SDR conversion, scaling from 400 nits to 80 nits,
|
|
|
+ * which is scRGB 1.0
|
|
|
+ */
|
|
|
+ return (v / 5.0f);
|
|
|
+}
|
|
|
+
|
|
|
+/* The SECOND TRUE BLITTER
|
|
|
+ * This one is even slower than the first, but also handles large pixel formats and colorspace conversion
|
|
|
+ */
|
|
|
+void SDL_Blit_Slow_Float(SDL_BlitInfo *info)
|
|
|
{
|
|
|
const int flags = info->flags;
|
|
|
const Uint32 modulateR = info->r;
|
|
|
const Uint32 modulateG = info->g;
|
|
|
const Uint32 modulateB = info->b;
|
|
|
const Uint32 modulateA = info->a;
|
|
|
- Uint32 srcpixel;
|
|
|
- float srcFloatR, srcFloatG, srcFloatB, srcFloatA;
|
|
|
- Uint32 srcR, srcG, srcB, srcA;
|
|
|
- Uint32 dstpixel;
|
|
|
- Uint32 dstR, dstG, dstB, dstA;
|
|
|
+ float srcR, srcG, srcB, srcA;
|
|
|
+ float dstR, dstG, dstB, dstA;
|
|
|
Uint64 srcy, srcx;
|
|
|
Uint64 posy, posx;
|
|
|
Uint64 incy, incx;
|
|
@@ -307,18 +763,27 @@ void SDL_Blit_Slow_PQtoSDR(SDL_BlitInfo *info)
|
|
|
SDL_PixelFormat *dst_fmt = info->dst_fmt;
|
|
|
int srcbpp = src_fmt->BytesPerPixel;
|
|
|
int dstbpp = dst_fmt->BytesPerPixel;
|
|
|
- int dstfmt_val;
|
|
|
- Uint32 rgbmask = ~src_fmt->Amask;
|
|
|
- Uint32 ckey = info->colorkey & rgbmask;
|
|
|
+ SlowBlitPixelAccess src_access;
|
|
|
+ SlowBlitPixelAccess dst_access;
|
|
|
SDL_PropertiesID src_props = SDL_GetSurfaceProperties(info->src_surface);
|
|
|
- SDL_Colorspace src_colorspace = (SDL_Colorspace)SDL_GetNumberProperty(src_props, SDL_PROP_SURFACE_COLORSPACE_NUMBER, SDL_COLORSPACE_SRGB);
|
|
|
+ SDL_Colorspace src_colorspace = (SDL_Colorspace)SDL_GetNumberProperty(src_props, SDL_PROP_SURFACE_COLORSPACE_NUMBER, SDL_COLORSPACE_RGB_DEFAULT);
|
|
|
SDL_ColorPrimaries src_primaries = SDL_COLORSPACEPRIMARIES(src_colorspace);
|
|
|
+ SDL_TransferCharacteristics src_transfer = SDL_COLORSPACETRANSFER(src_colorspace);
|
|
|
SDL_PropertiesID dst_props = SDL_GetSurfaceProperties(info->dst_surface);
|
|
|
- SDL_Colorspace dst_colorspace = (SDL_Colorspace)SDL_GetNumberProperty(dst_props, SDL_PROP_SURFACE_COLORSPACE_NUMBER, SDL_COLORSPACE_SRGB);
|
|
|
+ SDL_Colorspace dst_colorspace = (SDL_Colorspace)SDL_GetNumberProperty(dst_props, SDL_PROP_SURFACE_COLORSPACE_NUMBER, SDL_COLORSPACE_RGB_DEFAULT);
|
|
|
SDL_ColorPrimaries dst_primaries = SDL_COLORSPACEPRIMARIES(dst_colorspace);
|
|
|
+ SDL_TransferCharacteristics dst_transfer = SDL_COLORSPACETRANSFER(dst_colorspace);
|
|
|
const float *color_primaries_matrix = SDL_GetColorPrimariesConversionMatrix(src_primaries, dst_primaries);
|
|
|
+ SDL_bool compress_PQ = SDL_FALSE;
|
|
|
+
|
|
|
+ if (src_transfer == SDL_TRANSFER_CHARACTERISTICS_PQ &&
|
|
|
+ dst_transfer != SDL_TRANSFER_CHARACTERISTICS_PQ &&
|
|
|
+ dst_colorspace != SDL_COLORSPACE_SCRGB) {
|
|
|
+ compress_PQ = SDL_TRUE;
|
|
|
+ }
|
|
|
|
|
|
- dstfmt_val = detect_format(dst_fmt);
|
|
|
+ src_access = GetPixelAccessMethod(src_fmt);
|
|
|
+ dst_access = GetPixelAccessMethod(dst_fmt);
|
|
|
|
|
|
incy = ((Uint64)info->src_h << 16) / info->dst_h;
|
|
|
incx = ((Uint64)info->src_w << 16) / info->dst_w;
|
|
@@ -334,58 +799,26 @@ void SDL_Blit_Slow_PQtoSDR(SDL_BlitInfo *info)
|
|
|
srcx = posx >> 16;
|
|
|
src = (info->src + (srcy * info->src_pitch) + (srcx * srcbpp));
|
|
|
|
|
|
- /* 10-bit pixel format */
|
|
|
- srcpixel = *((Uint32 *)(src));
|
|
|
- switch (src_fmt->format) {
|
|
|
- case SDL_PIXELFORMAT_XRGB2101010:
|
|
|
- RGBAFLOAT_FROM_ARGB2101010(srcpixel, srcFloatR, srcFloatG, srcFloatB, srcFloatA);
|
|
|
- srcFloatA = 1.0f;
|
|
|
- break;
|
|
|
- case SDL_PIXELFORMAT_XBGR2101010:
|
|
|
- RGBAFLOAT_FROM_ABGR2101010(srcpixel, srcFloatR, srcFloatG, srcFloatB, srcFloatA);
|
|
|
- srcFloatA = 1.0f;
|
|
|
- break;
|
|
|
- case SDL_PIXELFORMAT_ARGB2101010:
|
|
|
- RGBAFLOAT_FROM_ARGB2101010(srcpixel, srcFloatR, srcFloatG, srcFloatB, srcFloatA);
|
|
|
- break;
|
|
|
- case SDL_PIXELFORMAT_ABGR2101010:
|
|
|
- RGBAFLOAT_FROM_ABGR2101010(srcpixel, srcFloatR, srcFloatG, srcFloatB, srcFloatA);
|
|
|
- break;
|
|
|
- default:
|
|
|
- /* Unsupported pixel format */
|
|
|
- srcFloatR = srcFloatG = srcFloatB = srcFloatA = 0.0f;
|
|
|
- break;
|
|
|
+ ReadFloatPixel(src, src_access, src_fmt, src_colorspace, &srcR, &srcG, &srcB, &srcA);
|
|
|
+
|
|
|
+ if (color_primaries_matrix) {
|
|
|
+ ConvertColorPrimaries(&srcR, &srcG, &srcB, color_primaries_matrix);
|
|
|
}
|
|
|
|
|
|
- PQtoSDR(color_primaries_matrix, srcFloatR, srcFloatG, srcFloatB, &srcR, &srcG, &srcB);
|
|
|
- srcA = (Uint32)(srcFloatA * 255);
|
|
|
+ if (compress_PQ) {
|
|
|
+ srcR = CompressPQtoSDR(srcR);
|
|
|
+ srcG = CompressPQtoSDR(srcG);
|
|
|
+ srcB = CompressPQtoSDR(srcB);
|
|
|
+ }
|
|
|
|
|
|
if (flags & SDL_COPY_COLORKEY) {
|
|
|
- /* srcpixel isn't set for 24 bpp */
|
|
|
- if (srcbpp == 3) {
|
|
|
- srcpixel = (srcR << src_fmt->Rshift) |
|
|
|
- (srcG << src_fmt->Gshift) | (srcB << src_fmt->Bshift);
|
|
|
- }
|
|
|
- if ((srcpixel & rgbmask) == ckey) {
|
|
|
- posx += incx;
|
|
|
- dst += dstbpp;
|
|
|
- continue;
|
|
|
- }
|
|
|
+ /* colorkey isn't supported */
|
|
|
}
|
|
|
if ((flags & (SDL_COPY_BLEND | SDL_COPY_ADD | SDL_COPY_MOD | SDL_COPY_MUL))) {
|
|
|
- if (FORMAT_HAS_ALPHA(dstfmt_val)) {
|
|
|
- DISEMBLE_RGBA(dst, dstbpp, dst_fmt, dstpixel, dstR, dstG, dstB, dstA);
|
|
|
- } else if (FORMAT_HAS_NO_ALPHA(dstfmt_val)) {
|
|
|
- DISEMBLE_RGB(dst, dstbpp, dst_fmt, dstpixel, dstR, dstG, dstB);
|
|
|
- dstA = 0xFF;
|
|
|
- } else {
|
|
|
- /* SDL_PIXELFORMAT_ARGB2101010 */
|
|
|
- dstpixel = *((Uint32 *)(dst));
|
|
|
- RGBA_FROM_ARGB2101010(dstpixel, dstR, dstG, dstB, dstA);
|
|
|
- }
|
|
|
+ ReadFloatPixel(dst, dst_access, dst_fmt, dst_colorspace, &dstR, &dstG, &dstB, &dstA);
|
|
|
} else {
|
|
|
/* don't care */
|
|
|
- dstR = dstG = dstB = dstA = 0;
|
|
|
+ dstR = dstG = dstB = dstA = 0.0f;
|
|
|
}
|
|
|
|
|
|
if (flags & SDL_COPY_MODULATE_COLOR) {
|
|
@@ -398,10 +831,10 @@ void SDL_Blit_Slow_PQtoSDR(SDL_BlitInfo *info)
|
|
|
}
|
|
|
if (flags & (SDL_COPY_BLEND | SDL_COPY_ADD)) {
|
|
|
/* This goes away if we ever use premultiplied alpha */
|
|
|
- if (srcA < 255) {
|
|
|
- srcR = (srcR * srcA) / 255;
|
|
|
- srcG = (srcG * srcA) / 255;
|
|
|
- srcB = (srcB * srcA) / 255;
|
|
|
+ if (srcA < 1.0f) {
|
|
|
+ srcR = (srcR * srcA);
|
|
|
+ srcG = (srcG * srcA);
|
|
|
+ srcB = (srcB * srcA);
|
|
|
}
|
|
|
}
|
|
|
switch (flags & (SDL_COPY_BLEND | SDL_COPY_ADD | SDL_COPY_MOD | SDL_COPY_MUL)) {
|
|
@@ -412,71 +845,30 @@ void SDL_Blit_Slow_PQtoSDR(SDL_BlitInfo *info)
|
|
|
dstA = srcA;
|
|
|
break;
|
|
|
case SDL_COPY_BLEND:
|
|
|
- dstR = srcR + ((255 - srcA) * dstR) / 255;
|
|
|
- dstG = srcG + ((255 - srcA) * dstG) / 255;
|
|
|
- dstB = srcB + ((255 - srcA) * dstB) / 255;
|
|
|
- dstA = srcA + ((255 - srcA) * dstA) / 255;
|
|
|
+ dstR = srcR + ((1.0f - srcA) * dstR);
|
|
|
+ dstG = srcG + ((1.0f - srcA) * dstG);
|
|
|
+ dstB = srcB + ((1.0f - srcA) * dstB);
|
|
|
+ dstA = srcA + ((1.0f - srcA) * dstA);
|
|
|
break;
|
|
|
case SDL_COPY_ADD:
|
|
|
dstR = srcR + dstR;
|
|
|
- if (dstR > 255) {
|
|
|
- dstR = 255;
|
|
|
- }
|
|
|
dstG = srcG + dstG;
|
|
|
- if (dstG > 255) {
|
|
|
- dstG = 255;
|
|
|
- }
|
|
|
dstB = srcB + dstB;
|
|
|
- if (dstB > 255) {
|
|
|
- dstB = 255;
|
|
|
- }
|
|
|
break;
|
|
|
case SDL_COPY_MOD:
|
|
|
- dstR = (srcR * dstR) / 255;
|
|
|
- dstG = (srcG * dstG) / 255;
|
|
|
- dstB = (srcB * dstB) / 255;
|
|
|
+ dstR = (srcR * dstR);
|
|
|
+ dstG = (srcG * dstG);
|
|
|
+ dstB = (srcB * dstB);
|
|
|
break;
|
|
|
case SDL_COPY_MUL:
|
|
|
- dstR = ((srcR * dstR) + (dstR * (255 - srcA))) / 255;
|
|
|
- if (dstR > 255) {
|
|
|
- dstR = 255;
|
|
|
- }
|
|
|
- dstG = ((srcG * dstG) + (dstG * (255 - srcA))) / 255;
|
|
|
- if (dstG > 255) {
|
|
|
- dstG = 255;
|
|
|
- }
|
|
|
- dstB = ((srcB * dstB) + (dstB * (255 - srcA))) / 255;
|
|
|
- if (dstB > 255) {
|
|
|
- dstB = 255;
|
|
|
- }
|
|
|
+ dstR = ((srcR * dstR) + (dstR * (1.0f - srcA)));
|
|
|
+ dstG = ((srcG * dstG) + (dstG * (1.0f - srcA)));
|
|
|
+ dstB = ((srcB * dstB) + (dstB * (1.0f - srcA)));
|
|
|
break;
|
|
|
}
|
|
|
- if (FORMAT_HAS_ALPHA(dstfmt_val)) {
|
|
|
- ASSEMBLE_RGBA(dst, dstbpp, dst_fmt, dstR, dstG, dstB, dstA);
|
|
|
- } else if (FORMAT_HAS_NO_ALPHA(dstfmt_val)) {
|
|
|
- ASSEMBLE_RGB(dst, dstbpp, dst_fmt, dstR, dstG, dstB);
|
|
|
- } else {
|
|
|
- /* 10-bit pixel format */
|
|
|
- Uint32 pixel;
|
|
|
- switch (dst_fmt->format) {
|
|
|
- case SDL_PIXELFORMAT_XRGB2101010:
|
|
|
- dstA = 0xFF;
|
|
|
- SDL_FALLTHROUGH;
|
|
|
- case SDL_PIXELFORMAT_ARGB2101010:
|
|
|
- ARGB2101010_FROM_RGBA(pixel, dstR, dstG, dstB, dstA);
|
|
|
- break;
|
|
|
- case SDL_PIXELFORMAT_XBGR2101010:
|
|
|
- dstA = 0xFF;
|
|
|
- SDL_FALLTHROUGH;
|
|
|
- case SDL_PIXELFORMAT_ABGR2101010:
|
|
|
- ABGR2101010_FROM_RGBA(pixel, dstR, dstG, dstB, dstA);
|
|
|
- break;
|
|
|
- default:
|
|
|
- pixel = 0;
|
|
|
- break;
|
|
|
- }
|
|
|
- *(Uint32 *)dst = pixel;
|
|
|
- }
|
|
|
+
|
|
|
+ WriteFloatPixel(dst, dst_access, dst_fmt, dst_colorspace, dstR, dstG, dstB, dstA);
|
|
|
+
|
|
|
posx += incx;
|
|
|
dst += dstbpp;
|
|
|
}
|
|
@@ -484,3 +876,4 @@ void SDL_Blit_Slow_PQtoSDR(SDL_BlitInfo *info)
|
|
|
info->dst += info->dst_pitch;
|
|
|
}
|
|
|
}
|
|
|
+
|