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wayland: Clean up the relative pointer if the seat capability is removed

Also use wl_pointer_release, when available, instead of destroy.
Frank Praznik 4 tháng trước cách đây
mục cha
commit
3ce68f80bc
1 tập tin đã thay đổi với 9 bổ sung1 xóa
  1. 9 1
      src/video/wayland/SDL_waylandevents.c

+ 9 - 1
src/video/wayland/SDL_waylandevents.c

@@ -1980,11 +1980,19 @@ static void seat_handle_capabilities(void *data, struct wl_seat *seat,
         input->pointer_id = SDL_GetNextObjectID();
         SDL_AddMouse(input->pointer_id, WAYLAND_DEFAULT_POINTER_NAME, true);
     } else if (!(caps & WL_SEAT_CAPABILITY_POINTER) && input->pointer) {
+        if (input->relative_pointer) {
+            zwp_relative_pointer_v1_destroy(input->relative_pointer);
+            input->relative_pointer = NULL;
+        }
         if (input->cursor_shape) {
             wp_cursor_shape_device_v1_destroy(input->cursor_shape);
             input->cursor_shape = NULL;
         }
-        wl_pointer_destroy(input->pointer);
+        if (wl_pointer_get_version(input->pointer) >= WL_POINTER_RELEASE_SINCE_VERSION) {
+            wl_pointer_release(input->pointer);
+        } else {
+            wl_pointer_destroy(input->pointer);
+        }
         input->pointer = NULL;
         input->display->pointer = NULL;