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Vita: Remove FillRects

Ivan Epifanov 3 gadi atpakaļ
vecāks
revīzija
3f7a94fc94
1 mainītis faili ar 0 papildinājumiem un 15 dzēšanām
  1. 0 15
      src/render/vitagxm/SDL_render_vita_gxm.c

+ 0 - 15
src/render/vitagxm/SDL_render_vita_gxm.c

@@ -93,9 +93,6 @@ static int VITA_GXM_RenderDrawPoints(SDL_Renderer *renderer, const SDL_RenderCom
 
 static int VITA_GXM_RenderDrawLines(SDL_Renderer *renderer, const SDL_RenderCommand *cmd);
 
-static int VITA_GXM_RenderFillRects(SDL_Renderer *renderer, const SDL_RenderCommand *cmd);
-
-
 static int VITA_GXM_RunCommandQueue(SDL_Renderer * renderer, SDL_RenderCommand *cmd, void *vertices, size_t vertsize);
 
 static int VITA_GXM_RenderReadPixels(SDL_Renderer *renderer, const SDL_Rect *rect,
@@ -665,18 +662,6 @@ VITA_GXM_RenderDrawLines(SDL_Renderer *renderer, const SDL_RenderCommand *cmd)
 }
 
 
-static int
-VITA_GXM_RenderFillRects(SDL_Renderer *renderer, const SDL_RenderCommand *cmd)
-{
-    VITA_GXM_RenderData *data = (VITA_GXM_RenderData *) renderer->driverdata;
-
-    sceGxmSetVertexStream(data->gxm_context, 0, (const void*)cmd->data.draw.first);
-    sceGxmDraw(data->gxm_context, SCE_GXM_PRIMITIVE_TRIANGLE_STRIP, SCE_GXM_INDEX_FORMAT_U16, data->linearIndices, 4 * cmd->data.draw.count);
-
-    return 0;
-}
-
-
 static int
 SetDrawState(VITA_GXM_RenderData *data, const SDL_RenderCommand *cmd)
 {