@@ -28,6 +28,7 @@
#ifndef SDL_camera_h_
#define SDL_camera_h_
+#include <SDL3/SDL_error.h>
#include <SDL3/SDL_video.h>
#include <SDL3/SDL_begin_code.h>
@@ -29,6 +29,7 @@
#define SDL_clipboard_h_
#include <SDL3/SDL_stdinc.h>
/* Set up for C function definitions, even when using C++ */
@@ -22,6 +22,7 @@
#ifndef SDL_dialog_h_
#define SDL_dialog_h_
#define SDL_filesystem_h_
@@ -63,6 +63,7 @@
#define SDL_hidapi_h_
@@ -40,6 +40,7 @@
#define SDL_hints_h_
#define SDL_init_h_
@@ -24,6 +24,7 @@
#include <SDL3/SDL_platform_defines.h>
#include <SDL3/SDL_events.h>
/*
@@ -23,6 +23,7 @@
#define SDL_messagebox_h_
#include <SDL3/SDL_video.h> /* For SDL_Window */
#define SDL_misc_h_
@@ -65,6 +65,7 @@
#define SDL_pixels_h_
#include <SDL3/SDL_endian.h>
*/
#define SDL_properties_h_
@@ -49,6 +49,7 @@
#define SDL_render_h_
#include <SDL3/SDL_properties.h>
#include <SDL3/SDL_rect.h>
#define SDL_storage_h_
#include <SDL3/SDL_filesystem.h>
#define SDL_surface_h_
#include <SDL3/SDL_blendmode.h>
#include <SDL3/SDL_pixels.h>
#define SDL_system_h_
#include <SDL3/SDL_keyboard.h>
#include <SDL3/SDL_render.h>
#define SDL_version_h_
#define SDL_video_h_
#ifndef SDL_vulkan_h_
#define SDL_vulkan_h_