|
@@ -34,7 +34,8 @@
|
|
|
/* Global keyboard information */
|
|
|
|
|
|
#define KEYBOARD_HARDWARE 0x01
|
|
|
-#define KEYBOARD_AUTORELEASE 0x02
|
|
|
+#define KEYBOARD_VIRTUAL 0x02
|
|
|
+#define KEYBOARD_AUTORELEASE 0x04
|
|
|
|
|
|
typedef struct SDL_Keyboard SDL_Keyboard;
|
|
|
|
|
@@ -47,6 +48,7 @@ struct SDL_Keyboard
|
|
|
Uint8 keystate[SDL_NUM_SCANCODES];
|
|
|
SDL_Keycode keymap[SDL_NUM_SCANCODES];
|
|
|
SDL_bool autorelease_pending;
|
|
|
+ Uint32 hardware_timestamp;
|
|
|
};
|
|
|
|
|
|
static SDL_Keyboard SDL_keyboard;
|
|
@@ -865,7 +867,9 @@ static int SDL_SendKeyboardKeyInternal(Uint8 source, Uint8 state, SDL_Scancode s
|
|
|
keycode = keyboard->keymap[scancode];
|
|
|
}
|
|
|
|
|
|
- if (source == KEYBOARD_AUTORELEASE) {
|
|
|
+ if (source == KEYBOARD_HARDWARE) {
|
|
|
+ keyboard->hardware_timestamp = SDL_GetTicks();
|
|
|
+ } else if (source == KEYBOARD_AUTORELEASE) {
|
|
|
keyboard->autorelease_pending = SDL_TRUE;
|
|
|
}
|
|
|
|
|
@@ -965,20 +969,25 @@ int SDL_SendKeyboardUnicodeKey(Uint32 ch)
|
|
|
|
|
|
if (mod & KMOD_SHIFT) {
|
|
|
/* If the character uses shift, press shift down */
|
|
|
- SDL_SendKeyboardKey(SDL_PRESSED, SDL_SCANCODE_LSHIFT);
|
|
|
+ SDL_SendKeyboardKeyInternal(KEYBOARD_VIRTUAL, SDL_PRESSED, SDL_SCANCODE_LSHIFT, SDLK_UNKNOWN);
|
|
|
}
|
|
|
|
|
|
/* Send a keydown and keyup for the character */
|
|
|
- SDL_SendKeyboardKey(SDL_PRESSED, code);
|
|
|
- SDL_SendKeyboardKey(SDL_RELEASED, code);
|
|
|
+ SDL_SendKeyboardKeyInternal(KEYBOARD_VIRTUAL, SDL_PRESSED, code, SDLK_UNKNOWN);
|
|
|
+ SDL_SendKeyboardKeyInternal(KEYBOARD_VIRTUAL, SDL_RELEASED, code, SDLK_UNKNOWN);
|
|
|
|
|
|
if (mod & KMOD_SHIFT) {
|
|
|
/* If the character uses shift, release shift */
|
|
|
- SDL_SendKeyboardKey(SDL_RELEASED, SDL_SCANCODE_LSHIFT);
|
|
|
+ SDL_SendKeyboardKeyInternal(KEYBOARD_VIRTUAL, SDL_RELEASED, SDL_SCANCODE_LSHIFT, SDLK_UNKNOWN);
|
|
|
}
|
|
|
return 0;
|
|
|
}
|
|
|
|
|
|
+int SDL_SendVirtualKeyboardKey(Uint8 state, SDL_Scancode scancode)
|
|
|
+{
|
|
|
+ return SDL_SendKeyboardKeyInternal(KEYBOARD_VIRTUAL, state, scancode, SDLK_UNKNOWN);
|
|
|
+}
|
|
|
+
|
|
|
int SDL_SendKeyboardKey(Uint8 state, SDL_Scancode scancode)
|
|
|
{
|
|
|
return SDL_SendKeyboardKeyInternal(KEYBOARD_HARDWARE, state, scancode, SDLK_UNKNOWN);
|
|
@@ -1007,6 +1016,13 @@ void SDL_ReleaseAutoReleaseKeys(void)
|
|
|
}
|
|
|
keyboard->autorelease_pending = SDL_FALSE;
|
|
|
}
|
|
|
+
|
|
|
+ if (keyboard->hardware_timestamp) {
|
|
|
+ /* Keep hardware keyboard "active" for 250 ms */
|
|
|
+ if (SDL_TICKS_PASSED(SDL_GetTicks(), keyboard->hardware_timestamp + 250)) {
|
|
|
+ keyboard->hardware_timestamp = 0;
|
|
|
+ }
|
|
|
+ }
|
|
|
}
|
|
|
|
|
|
SDL_bool SDL_HardwareKeyboardKeyPressed(void)
|
|
@@ -1019,7 +1035,8 @@ SDL_bool SDL_HardwareKeyboardKeyPressed(void)
|
|
|
return SDL_TRUE;
|
|
|
}
|
|
|
}
|
|
|
- return SDL_FALSE;
|
|
|
+
|
|
|
+ return keyboard->hardware_timestamp ? SDL_TRUE : SDL_FALSE;
|
|
|
}
|
|
|
|
|
|
int SDL_SendKeyboardText(const char *text)
|