(cherry picked from commit f8b41919dac0fb95553f910d02faafc6d7205692)
@@ -1108,7 +1108,7 @@ static int D3D_RunCommandQueue(SDL_Renderer *renderer, SDL_RenderCommand *cmd, v
return -1;
}
- if (vertices) {
+ if (vertsize > 0) {
/* upload the new VBO data for this set of commands. */
vbo = data->vertexBuffers[vboidx];
if (data->vertexBufferSize[vboidx] < vertsize) {