|
@@ -665,11 +665,11 @@ prepare_audioqueue(_THIS)
|
|
|
}
|
|
|
|
|
|
/* Make sure we can feed the device at least 50 milliseconds at a time. */
|
|
|
- const double msecs = (this->spec.size / ((double) this->spec.freq)) * 1000.0;
|
|
|
- if (msecs >= 50.0) {
|
|
|
+ const double msecs = (this->spec.samples / ((double) this->spec.freq)) * 1000.0;
|
|
|
+ if (msecs >= 10.0) {
|
|
|
this->hidden->numAudioBuffers = 2;
|
|
|
} else {
|
|
|
- this->hidden->numAudioBuffers = (int) (SDL_ceil(50.0 / msecs) * 2);
|
|
|
+ this->hidden->numAudioBuffers = (int) (SDL_ceil(10.0 / msecs) * 2);
|
|
|
}
|
|
|
|
|
|
this->hidden->audioBuffer = SDL_calloc(1, sizeof (AudioQueueBufferRef) * this->hidden->numAudioBuffers);
|