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Use SDL_PixelFormatEnum as type

Susko3 1 year ago
parent
commit
424616e032

+ 4 - 4
include/SDL3/SDL_pixels.h

@@ -699,7 +699,7 @@ typedef struct SDL_Palette
  */
 typedef struct SDL_PixelFormat
 {
-    Uint32 format;
+    SDL_PixelFormatEnum format;
     SDL_Palette *palette;
     Uint8 bits_per_pixel;
     Uint8 bytes_per_pixel;
@@ -729,7 +729,7 @@ typedef struct SDL_PixelFormat
  *
  * \since This function is available since SDL 3.0.0.
  */
-extern DECLSPEC const char* SDLCALL SDL_GetPixelFormatName(Uint32 format);
+extern DECLSPEC const char* SDLCALL SDL_GetPixelFormatName(SDL_PixelFormatEnum format);
 
 /**
  * Convert one of the enumerated pixel formats to a bpp value and RGBA masks.
@@ -747,7 +747,7 @@ extern DECLSPEC const char* SDLCALL SDL_GetPixelFormatName(Uint32 format);
  *
  * \sa SDL_GetPixelFormatEnumForMasks
  */
-extern DECLSPEC SDL_bool SDLCALL SDL_GetMasksForPixelFormatEnum(Uint32 format,
+extern DECLSPEC SDL_bool SDLCALL SDL_GetMasksForPixelFormatEnum(SDL_PixelFormatEnum format,
                                                             int *bpp,
                                                             Uint32 * Rmask,
                                                             Uint32 * Gmask,
@@ -792,7 +792,7 @@ extern DECLSPEC Uint32 SDLCALL SDL_GetPixelFormatEnumForMasks(int bpp,
  *
  * \sa SDL_DestroyPixelFormat
  */
-extern DECLSPEC SDL_PixelFormat * SDLCALL SDL_CreatePixelFormat(Uint32 pixel_format);
+extern DECLSPEC SDL_PixelFormat * SDLCALL SDL_CreatePixelFormat(SDL_PixelFormatEnum pixel_format);
 
 /**
  * Free an SDL_PixelFormat structure allocated by SDL_CreatePixelFormat().

+ 1 - 1
include/SDL3/SDL_render.h

@@ -80,7 +80,7 @@ typedef struct SDL_RendererInfo
     const char *name;           /**< The name of the renderer */
     Uint32 flags;               /**< Supported ::SDL_RendererFlags */
     int num_texture_formats;    /**< The number of available texture formats */
-    Uint32 texture_formats[16]; /**< The available texture formats */
+    SDL_PixelFormatEnum texture_formats[16]; /**< The available texture formats */
     int max_texture_width;      /**< The maximum texture width */
     int max_texture_height;     /**< The maximum texture height */
 } SDL_RendererInfo;

+ 7 - 7
include/SDL3/SDL_surface.h

@@ -153,7 +153,7 @@ typedef int (SDLCALL *SDL_blit) (struct SDL_Surface *src, const SDL_Rect *srcrec
  * \sa SDL_DestroySurface
  */
 extern DECLSPEC SDL_Surface *SDLCALL SDL_CreateSurface
-    (int width, int height, Uint32 format);
+    (int width, int height, SDL_PixelFormatEnum format);
 
 /**
  * Allocate a new RGB surface with a specific pixel format and existing pixel
@@ -182,7 +182,7 @@ extern DECLSPEC SDL_Surface *SDLCALL SDL_CreateSurface
  * \sa SDL_DestroySurface
  */
 extern DECLSPEC SDL_Surface *SDLCALL SDL_CreateSurfaceFrom
-    (void *pixels, int width, int height, int pitch, Uint32 format);
+    (void *pixels, int width, int height, int pitch, SDL_PixelFormatEnum format);
 
 /**
  * Free an RGB surface.
@@ -713,7 +713,7 @@ extern DECLSPEC SDL_Surface *SDLCALL SDL_ConvertSurface(SDL_Surface *surface, co
  * \sa SDL_ConvertSurface
  * \sa SDL_CreateSurface
  */
-extern DECLSPEC SDL_Surface *SDLCALL SDL_ConvertSurfaceFormat(SDL_Surface *surface, Uint32 pixel_format);
+extern DECLSPEC SDL_Surface *SDLCALL SDL_ConvertSurfaceFormat(SDL_Surface *surface, SDL_PixelFormatEnum pixel_format);
 
 /**
  * Copy an existing surface to a new surface of the specified format and
@@ -736,7 +736,7 @@ extern DECLSPEC SDL_Surface *SDLCALL SDL_ConvertSurfaceFormat(SDL_Surface *surfa
  * \sa SDL_ConvertSurface
  * \sa SDL_CreateSurface
  */
-extern DECLSPEC SDL_Surface *SDLCALL SDL_ConvertSurfaceFormatAndColorspace(SDL_Surface *surface, Uint32 pixel_format, SDL_Colorspace colorspace, SDL_PropertiesID props);
+extern DECLSPEC SDL_Surface *SDLCALL SDL_ConvertSurfaceFormatAndColorspace(SDL_Surface *surface, SDL_PixelFormatEnum pixel_format, SDL_Colorspace colorspace, SDL_PropertiesID props);
 
 /**
  * Copy a block of pixels of one format to another format.
@@ -754,7 +754,7 @@ extern DECLSPEC SDL_Surface *SDLCALL SDL_ConvertSurfaceFormatAndColorspace(SDL_S
  *
  * \since This function is available since SDL 3.0.0.
  */
-extern DECLSPEC int SDLCALL SDL_ConvertPixels(int width, int height, Uint32 src_format, const void *src, int src_pitch, Uint32 dst_format, void *dst, int dst_pitch);
+extern DECLSPEC int SDLCALL SDL_ConvertPixels(int width, int height, SDL_PixelFormatEnum src_format, const void *src, int src_pitch, SDL_PixelFormatEnum dst_format, void *dst, int dst_pitch);
 
 /**
  * Copy a block of pixels of one format and colorspace to another format and
@@ -781,7 +781,7 @@ extern DECLSPEC int SDLCALL SDL_ConvertPixels(int width, int height, Uint32 src_
  *
  * \since This function is available since SDL 3.0.0.
  */
-extern DECLSPEC int SDLCALL SDL_ConvertPixelsAndColorspace(int width, int height, Uint32 src_format, SDL_Colorspace src_colorspace, SDL_PropertiesID src_properties, const void *src, int src_pitch, Uint32 dst_format, SDL_Colorspace dst_colorspace, SDL_PropertiesID dst_properties, void *dst, int dst_pitch);
+extern DECLSPEC int SDLCALL SDL_ConvertPixelsAndColorspace(int width, int height, SDL_PixelFormatEnum src_format, SDL_Colorspace src_colorspace, SDL_PropertiesID src_properties, const void *src, int src_pitch, SDL_PixelFormatEnum dst_format, SDL_Colorspace dst_colorspace, SDL_PropertiesID dst_properties, void *dst, int dst_pitch);
 
 /**
  * Premultiply the alpha on a block of pixels.
@@ -803,7 +803,7 @@ extern DECLSPEC int SDLCALL SDL_ConvertPixelsAndColorspace(int width, int height
  *
  * \since This function is available since SDL 3.0.0.
  */
-extern DECLSPEC int SDLCALL SDL_PremultiplyAlpha(int width, int height, Uint32 src_format, const void *src, int src_pitch, Uint32 dst_format, void *dst, int dst_pitch);
+extern DECLSPEC int SDLCALL SDL_PremultiplyAlpha(int width, int height, SDL_PixelFormatEnum src_format, const void *src, int src_pitch, SDL_PixelFormatEnum dst_format, void *dst, int dst_pitch);
 
 /**
  * Perform a fast fill of a rectangle with a specific color.

+ 10 - 10
src/dynapi/SDL_dynapi_procs.h

@@ -132,23 +132,23 @@ SDL_DYNAPI_PROC(void,SDL_CloseJoystick,(SDL_Joystick *a),(a),)
 SDL_DYNAPI_PROC(void,SDL_CloseSensor,(SDL_Sensor *a),(a),)
 SDL_DYNAPI_PROC(SDL_BlendMode,SDL_ComposeCustomBlendMode,(SDL_BlendFactor a, SDL_BlendFactor b, SDL_BlendOperation c, SDL_BlendFactor d, SDL_BlendFactor e, SDL_BlendOperation f),(a,b,c,d,e,f),return)
 SDL_DYNAPI_PROC(int,SDL_ConvertEventToRenderCoordinates,(SDL_Renderer *a, SDL_Event *b),(a,b),return)
-SDL_DYNAPI_PROC(int,SDL_ConvertPixels,(int a, int b, Uint32 c, const void *d, int e, Uint32 f, void *g, int h),(a,b,c,d,e,f,g,h),return)
+SDL_DYNAPI_PROC(int,SDL_ConvertPixels,(int a, int b, SDL_PixelFormatEnum c, const void *d, int e, SDL_PixelFormatEnum f, void *g, int h),(a,b,c,d,e,f,g,h),return)
 SDL_DYNAPI_PROC(SDL_Surface*,SDL_ConvertSurface,(SDL_Surface *a, const SDL_PixelFormat *b),(a,b),return)
-SDL_DYNAPI_PROC(SDL_Surface*,SDL_ConvertSurfaceFormat,(SDL_Surface *a, Uint32 b),(a,b),return)
+SDL_DYNAPI_PROC(SDL_Surface*,SDL_ConvertSurfaceFormat,(SDL_Surface *a, SDL_PixelFormatEnum b),(a,b),return)
 SDL_DYNAPI_PROC(SDL_Cursor*,SDL_CreateColorCursor,(SDL_Surface *a, int b, int c),(a,b,c),return)
 SDL_DYNAPI_PROC(SDL_Condition*,SDL_CreateCondition,(void),(),return)
 SDL_DYNAPI_PROC(SDL_Cursor*,SDL_CreateCursor,(const Uint8 *a, const Uint8 *b, int c, int d, int e, int f),(a,b,c,d,e,f),return)
 SDL_DYNAPI_PROC(SDL_Mutex*,SDL_CreateMutex,(void),(),return)
 SDL_DYNAPI_PROC(SDL_Palette*,SDL_CreatePalette,(int a),(a),return)
-SDL_DYNAPI_PROC(SDL_PixelFormat*,SDL_CreatePixelFormat,(Uint32 a),(a),return)
+SDL_DYNAPI_PROC(SDL_PixelFormat*,SDL_CreatePixelFormat,(SDL_PixelFormatEnum a),(a),return)
 SDL_DYNAPI_PROC(SDL_Window*,SDL_CreatePopupWindow,(SDL_Window *a, int b, int c, int d, int e, Uint32 f),(a,b,c,d,e,f),return)
 SDL_DYNAPI_PROC(SDL_RWops*,SDL_CreateRW,(void),(),return)
 SDL_DYNAPI_PROC(SDL_RWLock*,SDL_CreateRWLock,(void),(),return)
 SDL_DYNAPI_PROC(SDL_Renderer*,SDL_CreateRenderer,(SDL_Window *a, const char *b, Uint32 c),(a,b,c),return)
 SDL_DYNAPI_PROC(SDL_Semaphore*,SDL_CreateSemaphore,(Uint32 a),(a),return)
 SDL_DYNAPI_PROC(SDL_Renderer*,SDL_CreateSoftwareRenderer,(SDL_Surface *a),(a),return)
-SDL_DYNAPI_PROC(SDL_Surface*,SDL_CreateSurface,(int a, int b, Uint32 c),(a,b,c),return)
-SDL_DYNAPI_PROC(SDL_Surface*,SDL_CreateSurfaceFrom,(void *a, int b, int c, int d, Uint32 e),(a,b,c,d,e),return)
+SDL_DYNAPI_PROC(SDL_Surface*,SDL_CreateSurface,(int a, int b, SDL_PixelFormatEnum c),(a,b,c),return)
+SDL_DYNAPI_PROC(SDL_Surface*,SDL_CreateSurfaceFrom,(void *a, int b, int c, int d, SDL_PixelFormatEnum e),(a,b,c,d,e),return)
 SDL_DYNAPI_PROC(SDL_Cursor*,SDL_CreateSystemCursor,(SDL_SystemCursor a),(a),return)
 SDL_DYNAPI_PROC(SDL_TLSID,SDL_CreateTLS,(void),(),return)
 SDL_DYNAPI_PROC(SDL_Texture*,SDL_CreateTexture,(SDL_Renderer *a, Uint32 b, int c, int d, int e),(a,b,c,d,e),return)
@@ -318,7 +318,7 @@ SDL_DYNAPI_PROC(SDL_Keycode,SDL_GetKeyFromScancode,(SDL_Scancode a),(a),return)
 SDL_DYNAPI_PROC(const char*,SDL_GetKeyName,(SDL_Keycode a),(a),return)
 SDL_DYNAPI_PROC(SDL_Window*,SDL_GetKeyboardFocus,(void),(),return)
 SDL_DYNAPI_PROC(const Uint8*,SDL_GetKeyboardState,(int *a),(a),return)
-SDL_DYNAPI_PROC(SDL_bool,SDL_GetMasksForPixelFormatEnum,(Uint32 a, int *b, Uint32 *c, Uint32 *d, Uint32 *e, Uint32 *f),(a,b,c,d,e,f),return)
+SDL_DYNAPI_PROC(SDL_bool,SDL_GetMasksForPixelFormatEnum,(SDL_PixelFormatEnum a, int *b, Uint32 *c, Uint32 *d, Uint32 *e, Uint32 *f),(a,b,c,d,e,f),return)
 SDL_DYNAPI_PROC(void,SDL_GetMemoryFunctions,(SDL_malloc_func *a, SDL_calloc_func *b, SDL_realloc_func *c, SDL_free_func *d),(a,b,c,d),)
 SDL_DYNAPI_PROC(SDL_Keymod,SDL_GetModState,(void),(),return)
 SDL_DYNAPI_PROC(SDL_Window*,SDL_GetMouseFocus,(void),(),return)
@@ -338,7 +338,7 @@ SDL_DYNAPI_PROC(char*,SDL_GetUserFolder,(SDL_Folder a),(a),return)
 SDL_DYNAPI_PROC(Uint64,SDL_GetPerformanceCounter,(void),(),return)
 SDL_DYNAPI_PROC(Uint64,SDL_GetPerformanceFrequency,(void),(),return)
 SDL_DYNAPI_PROC(Uint32,SDL_GetPixelFormatEnumForMasks,(int a, Uint32 b, Uint32 c, Uint32 d, Uint32 e),(a,b,c,d,e),return)
-SDL_DYNAPI_PROC(const char*,SDL_GetPixelFormatName,(Uint32 a),(a),return)
+SDL_DYNAPI_PROC(const char*,SDL_GetPixelFormatName,(SDL_PixelFormatEnum a),(a),return)
 SDL_DYNAPI_PROC(const char*,SDL_GetPlatform,(void),(),return)
 SDL_DYNAPI_PROC(SDL_PowerState,SDL_GetPowerInfo,(int *a, int *b),(a,b),return)
 SDL_DYNAPI_PROC(char*,SDL_GetPrefPath,(const char *a, const char *b),(a,b),return)
@@ -529,7 +529,7 @@ SDL_DYNAPI_PROC(int,SDL_OpenURL,(const char *a),(a),return)
 SDL_DYNAPI_PROC(int,SDL_PeepEvents,(SDL_Event *a, int b, SDL_eventaction c, Uint32 d, Uint32 e),(a,b,c,d,e),return)
 SDL_DYNAPI_PROC(SDL_bool,SDL_PollEvent,(SDL_Event *a),(a),return)
 SDL_DYNAPI_PROC(int,SDL_PostSemaphore,(SDL_Semaphore *a),(a),return)
-SDL_DYNAPI_PROC(int,SDL_PremultiplyAlpha,(int a, int b, Uint32 c, const void *d, int e, Uint32 f, void *g, int h),(a,b,c,d,e,f,g,h),return)
+SDL_DYNAPI_PROC(int,SDL_PremultiplyAlpha,(int a, int b, SDL_PixelFormatEnum c, const void *d, int e, SDL_PixelFormatEnum f, void *g, int h),(a,b,c,d,e,f,g,h),return)
 SDL_DYNAPI_PROC(void,SDL_PumpEvents,(void),(),)
 SDL_DYNAPI_PROC(int,SDL_PushEvent,(SDL_Event *a),(a),return)
 SDL_DYNAPI_PROC(int,SDL_QueryTexture,(SDL_Texture *a, Uint32 *b, int *c, int *d, int *e),(a,b,c,d,e),return)
@@ -995,10 +995,10 @@ SDL_DYNAPI_PROC(int,SDL_SetTextureAlphaModFloat,(SDL_Texture *a, float b),(a,b),
 SDL_DYNAPI_PROC(int,SDL_GetTextureAlphaModFloat,(SDL_Texture *a, float *b),(a,b),return)
 SDL_DYNAPI_PROC(int,SDL_SetRenderDrawColorFloat,(SDL_Renderer *a, float b, float c, float d, float e),(a,b,c,d,e),return)
 SDL_DYNAPI_PROC(int,SDL_GetRenderDrawColorFloat,(SDL_Renderer *a, float *b, float *c, float *d, float *e),(a,b,c,d,e),return)
-SDL_DYNAPI_PROC(int,SDL_ConvertPixelsAndColorspace,(int a, int b, Uint32 c, SDL_Colorspace d, SDL_PropertiesID e, const void *f, int g, Uint32 h, SDL_Colorspace i, SDL_PropertiesID j, void *k, int l),(a,b,c,d,e,f,g,h,i,j,k,l),return)
+SDL_DYNAPI_PROC(int,SDL_ConvertPixelsAndColorspace,(int a, int b, SDL_PixelFormatEnum c, SDL_Colorspace d, SDL_PropertiesID e, const void *f, int g, SDL_PixelFormatEnum h, SDL_Colorspace i, SDL_PropertiesID j, void *k, int l),(a,b,c,d,e,f,g,h,i,j,k,l),return)
 SDL_DYNAPI_PROC(int,SDL_SetSurfaceColorspace,(SDL_Surface *a, SDL_Colorspace b),(a,b),return)
 SDL_DYNAPI_PROC(int,SDL_GetSurfaceColorspace,(SDL_Surface *a, SDL_Colorspace *b),(a,b),return)
-SDL_DYNAPI_PROC(SDL_Surface*,SDL_ConvertSurfaceFormatAndColorspace,(SDL_Surface *a, Uint32 b, SDL_Colorspace c, SDL_PropertiesID d),(a,b,c,d),return)
+SDL_DYNAPI_PROC(SDL_Surface*,SDL_ConvertSurfaceFormatAndColorspace,(SDL_Surface *a, SDL_PixelFormatEnum b, SDL_Colorspace c, SDL_PropertiesID d),(a,b,c,d),return)
 SDL_DYNAPI_PROC(int,SDL_CopyProperties,(SDL_PropertiesID a, SDL_PropertiesID b),(a,b),return)
 SDL_DYNAPI_PROC(int,SDL_SetRenderColorScale,(SDL_Renderer *a, float b),(a,b),return)
 SDL_DYNAPI_PROC(int,SDL_GetRenderColorScale,(SDL_Renderer *a, float *b),(a,b),return)

+ 1 - 1
src/test/SDL_test_compare.c

@@ -36,7 +36,7 @@ static int _CompareSurfaceCount = 0;
 static void
 LogErrorFormat(const char *name, const SDL_PixelFormat *format)
 {
-  SDLTest_LogError("%s: %08" SDL_PRIx32 " %s, %u bits/%u bytes per pixel", name, format->format, SDL_GetPixelFormatName(format->format),
+  SDLTest_LogError("%s: %08d %s, %u bits/%u bytes per pixel", name, format->format, SDL_GetPixelFormatName(format->format),
                    format->bits_per_pixel, format->bytes_per_pixel);
   SDLTest_LogError("%s: R mask %08" SDL_PRIx32 ", loss %u, shift %u", name, format->Rmask, format->Rloss, format->Rshift);
   SDLTest_LogError("%s: G mask %08" SDL_PRIx32 ", loss %u, shift %u", name, format->Gmask, format->Gloss, format->Gshift);

+ 4 - 4
src/video/SDL_pixels.c

@@ -83,7 +83,7 @@ Uint8 *SDL_expand_byte[9] = {
 #define CASE(X) \
     case X:     \
         return #X;
-const char *SDL_GetPixelFormatName(Uint32 format)
+const char *SDL_GetPixelFormatName(SDL_PixelFormatEnum format)
 {
     switch (format) {
 
@@ -157,7 +157,7 @@ const char *SDL_GetPixelFormatName(Uint32 format)
 }
 #undef CASE
 
-SDL_bool SDL_GetMasksForPixelFormatEnum(Uint32 format, int *bpp, Uint32 *Rmask,
+SDL_bool SDL_GetMasksForPixelFormatEnum(SDL_PixelFormatEnum format, int *bpp, Uint32 *Rmask,
                                         Uint32 *Gmask, Uint32 *Bmask, Uint32 *Amask)
 {
     Uint32 masks[4];
@@ -574,7 +574,7 @@ Uint32 SDL_GetPixelFormatEnumForMasks(int bpp, Uint32 Rmask, Uint32 Gmask, Uint3
 static SDL_PixelFormat *formats;
 static SDL_SpinLock formats_lock = 0;
 
-SDL_PixelFormat *SDL_CreatePixelFormat(Uint32 pixel_format)
+SDL_PixelFormat *SDL_CreatePixelFormat(SDL_PixelFormatEnum pixel_format)
 {
     SDL_PixelFormat *format;
 
@@ -612,7 +612,7 @@ SDL_PixelFormat *SDL_CreatePixelFormat(Uint32 pixel_format)
     return format;
 }
 
-int SDL_InitFormat(SDL_PixelFormat *format, Uint32 pixel_format)
+int SDL_InitFormat(SDL_PixelFormat *format, SDL_PixelFormatEnum pixel_format)
 {
     int bpp;
     Uint32 Rmask, Gmask, Bmask, Amask;

+ 1 - 1
src/video/SDL_pixels_c.h

@@ -29,7 +29,7 @@
 #include "SDL_blit.h"
 
 /* Pixel format functions */
-extern int SDL_InitFormat(SDL_PixelFormat *format, Uint32 pixel_format);
+extern int SDL_InitFormat(SDL_PixelFormat *format, SDL_PixelFormatEnum pixel_format);
 extern int SDL_CalculateSize(Uint32 format, int width, int height, size_t *size, size_t *pitch, SDL_bool minimalPitch);
 extern SDL_Colorspace SDL_GetDefaultColorspaceForFormat(Uint32 pixel_format);
 

+ 10 - 10
src/video/SDL_surface.c

@@ -113,7 +113,7 @@ int SDL_CalculateSize(Uint32 format, int width, int height, size_t *size, size_t
  * Create an empty RGB surface of the appropriate depth using the given
  * enum SDL_PIXELFORMAT_* format
  */
-SDL_Surface *SDL_CreateSurface(int width, int height, Uint32 format)
+SDL_Surface *SDL_CreateSurface(int width, int height, SDL_PixelFormatEnum format)
 {
     size_t pitch, size;
     SDL_Surface *surface;
@@ -202,7 +202,7 @@ SDL_Surface *SDL_CreateSurface(int width, int height, Uint32 format)
  * Create an RGB surface from an existing memory buffer using the given
  * enum SDL_PIXELFORMAT_* format
  */
-SDL_Surface *SDL_CreateSurfaceFrom(void *pixels, int width, int height, int pitch, Uint32 format)
+SDL_Surface *SDL_CreateSurfaceFrom(void *pixels, int width, int height, int pitch, SDL_PixelFormatEnum format)
 {
     SDL_Surface *surface;
 
@@ -1546,7 +1546,7 @@ SDL_Surface *SDL_ConvertSurface(SDL_Surface *surface, const SDL_PixelFormat *for
     return SDL_ConvertSurfaceWithPixelFormatAndColorspace(surface, format, colorspace, 0);
 }
 
-SDL_Surface *SDL_ConvertSurfaceFormat(SDL_Surface *surface, Uint32 pixel_format)
+SDL_Surface *SDL_ConvertSurfaceFormat(SDL_Surface *surface, SDL_PixelFormatEnum pixel_format)
 {
     SDL_Colorspace colorspace;
     SDL_PropertiesID props;
@@ -1567,7 +1567,7 @@ SDL_Surface *SDL_ConvertSurfaceFormat(SDL_Surface *surface, Uint32 pixel_format)
     return SDL_ConvertSurfaceFormatAndColorspace(surface, pixel_format, colorspace, props);
 }
 
-SDL_Surface *SDL_ConvertSurfaceFormatAndColorspace(SDL_Surface *surface, Uint32 pixel_format, SDL_Colorspace colorspace, SDL_PropertiesID props)
+SDL_Surface *SDL_ConvertSurfaceFormatAndColorspace(SDL_Surface *surface, SDL_PixelFormatEnum pixel_format, SDL_Colorspace colorspace, SDL_PropertiesID props)
 {
     SDL_PixelFormat *format;
     SDL_Surface *convert = NULL;
@@ -1655,8 +1655,8 @@ SDL_Surface *SDL_DuplicatePixels(int width, int height, Uint32 format, SDL_Color
 }
 
 int SDL_ConvertPixelsAndColorspace(int width, int height,
-                      Uint32 src_format, SDL_Colorspace src_colorspace, SDL_PropertiesID src_properties, const void *src, int src_pitch,
-                      Uint32 dst_format, SDL_Colorspace dst_colorspace, SDL_PropertiesID dst_properties, void *dst, int dst_pitch)
+                      SDL_PixelFormatEnum src_format, SDL_Colorspace src_colorspace, SDL_PropertiesID src_properties, const void *src, int src_pitch,
+                      SDL_PixelFormatEnum dst_format, SDL_Colorspace dst_colorspace, SDL_PropertiesID dst_properties, void *dst, int dst_pitch)
 {
     SDL_Surface src_surface, dst_surface;
     SDL_PixelFormat src_fmt, dst_fmt;
@@ -1734,8 +1734,8 @@ int SDL_ConvertPixelsAndColorspace(int width, int height,
 }
 
 int SDL_ConvertPixels(int width, int height,
-                      Uint32 src_format, const void *src, int src_pitch,
-                      Uint32 dst_format, void *dst, int dst_pitch)
+                      SDL_PixelFormatEnum src_format, const void *src, int src_pitch,
+                      SDL_PixelFormatEnum dst_format, void *dst, int dst_pitch)
 {
     return SDL_ConvertPixelsAndColorspace(width, height,
                       src_format, SDL_COLORSPACE_UNKNOWN, 0, src, src_pitch,
@@ -1752,8 +1752,8 @@ int SDL_ConvertPixels(int width, int height,
  * https://developer.arm.com/documentation/101964/0201/Pre-multiplied-alpha-channel-data
  */
 int SDL_PremultiplyAlpha(int width, int height,
-                         Uint32 src_format, const void *src, int src_pitch,
-                         Uint32 dst_format, void *dst, int dst_pitch)
+                         SDL_PixelFormatEnum src_format, const void *src, int src_pitch,
+                         SDL_PixelFormatEnum dst_format, void *dst, int dst_pitch)
 {
     int c;
     Uint32 srcpixel;

+ 13 - 13
test/testautomation_pixels.c

@@ -8,7 +8,7 @@
 /* Test case functions */
 
 /* Definition of all RGB formats used to test pixel conversions */
-static const Uint32 g_AllFormats[] = {
+static const SDL_PixelFormatEnum g_AllFormats[] = {
     SDL_PIXELFORMAT_INDEX1LSB,
     SDL_PIXELFORMAT_INDEX1MSB,
     SDL_PIXELFORMAT_INDEX2LSB,
@@ -126,20 +126,20 @@ static int pixels_allocFreeFormat(void *arg)
     const char *expectedError = "Unknown pixel format";
     const char *error;
     int i;
-    Uint32 format;
+    SDL_PixelFormatEnum format;
     Uint32 masks;
     SDL_PixelFormat *result;
 
     /* Blank/unknown format */
-    format = 0;
-    SDLTest_Log("Pixel Format: %s (%" SDL_PRIu32 ")", unknownFormat, format);
+    format = SDL_PIXELFORMAT_UNKNOWN;
+    SDLTest_Log("Pixel Format: %s (%d)", unknownFormat, format);
 
     /* Allocate format */
     result = SDL_CreatePixelFormat(format);
     SDLTest_AssertPass("Call to SDL_CreatePixelFormat()");
     SDLTest_AssertCheck(result != NULL, "Verify result is not NULL");
     if (result != NULL) {
-        SDLTest_AssertCheck(result->format == format, "Verify value of result.format; expected: %" SDL_PRIu32 ", got %" SDL_PRIu32, format, result->format);
+        SDLTest_AssertCheck(result->format == format, "Verify value of result.format; expected: %d, got %d", format, result->format);
         SDLTest_AssertCheck(result->bits_per_pixel == 0,
                             "Verify value of result.bits_per_pixel; expected: 0, got %u",
                             result->bits_per_pixel);
@@ -157,14 +157,14 @@ static int pixels_allocFreeFormat(void *arg)
     /* RGB formats */
     for (i = 0; i < g_numAllFormats; i++) {
         format = g_AllFormats[i];
-        SDLTest_Log("Pixel Format: %s (%" SDL_PRIu32 ")", g_AllFormatsVerbose[i], format);
+        SDLTest_Log("Pixel Format: %s (%d)", g_AllFormatsVerbose[i], format);
 
         /* Allocate format */
         result = SDL_CreatePixelFormat(format);
         SDLTest_AssertPass("Call to SDL_CreatePixelFormat()");
         SDLTest_AssertCheck(result != NULL, "Verify result is not NULL");
         if (result != NULL) {
-            SDLTest_AssertCheck(result->format == format, "Verify value of result.format; expected: %" SDL_PRIu32 ", got %" SDL_PRIu32, format, result->format);
+            SDLTest_AssertCheck(result->format == format, "Verify value of result.format; expected: %d, got %d", format, result->format);
             if (!SDL_ISPIXELFORMAT_FOURCC(format)) {
                 SDLTest_AssertCheck(result->bits_per_pixel > 0,
                                     "Verify value of result.bits_per_pixel; expected: >0, got %u",
@@ -192,7 +192,7 @@ static int pixels_allocFreeFormat(void *arg)
         SDLTest_AssertPass("Call to SDL_ClearError()");
         format = g_invalidPixelFormats[i];
         result = SDL_CreatePixelFormat(format);
-        SDLTest_AssertPass("Call to SDL_CreatePixelFormat(%" SDL_PRIu32 ")", format);
+        SDLTest_AssertPass("Call to SDL_CreatePixelFormat(%d)", format);
         SDLTest_AssertCheck(result == NULL, "Verify result is NULL");
         error = SDL_GetError();
         SDLTest_AssertPass("Call to SDL_GetError()");
@@ -225,12 +225,12 @@ static int pixels_getPixelFormatName(void *arg)
     const char *unknownFormat = "SDL_PIXELFORMAT_UNKNOWN";
     const char *error;
     int i;
-    Uint32 format;
+    SDL_PixelFormatEnum format;
     const char *result;
 
     /* Blank/undefined format */
-    format = 0;
-    SDLTest_Log("RGB Format: %s (%" SDL_PRIu32 ")", unknownFormat, format);
+    format = SDL_PIXELFORMAT_UNKNOWN;
+    SDLTest_Log("RGB Format: %s (%d)", unknownFormat, format);
 
     /* Get name of format */
     result = SDL_GetPixelFormatName(format);
@@ -245,7 +245,7 @@ static int pixels_getPixelFormatName(void *arg)
     /* RGB formats */
     for (i = 0; i < g_numAllFormats; i++) {
         format = g_AllFormats[i];
-        SDLTest_Log("RGB Format: %s (%" SDL_PRIu32 ")", g_AllFormatsVerbose[i], format);
+        SDLTest_Log("RGB Format: %s (%d)", g_AllFormatsVerbose[i], format);
 
         /* Get name of format */
         result = SDL_GetPixelFormatName(format);
@@ -266,7 +266,7 @@ static int pixels_getPixelFormatName(void *arg)
     for (i = 0; i < g_numInvalidPixelFormats; i++) {
         format = g_invalidPixelFormats[i];
         result = SDL_GetPixelFormatName(format);
-        SDLTest_AssertPass("Call to SDL_GetPixelFormatName(%" SDL_PRIu32 ")", format);
+        SDLTest_AssertPass("Call to SDL_GetPixelFormatName(%d)", format);
         SDLTest_AssertCheck(result != NULL, "Verify result is not NULL");
         if (result != NULL) {
             SDLTest_AssertCheck(result[0] != '\0',