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@@ -0,0 +1,682 @@
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+/*
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+ Simple DirectMedia Layer
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+ Copyright (C) 1997-2021 Sam Lantinga <slouken@libsdl.org>
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+
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+ This software is provided 'as-is', without any express or implied
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+ warranty. In no event will the authors be held liable for any damages
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+ arising from the use of this software.
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+
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+ Permission is granted to anyone to use this software for any purpose,
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+ including commercial applications, and to alter it and redistribute it
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+ freely, subject to the following restrictions:
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+
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+ 1. The origin of this software must not be misrepresented; you must not
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+ claim that you wrote the original software. If you use this software
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+ in a product, an acknowledgment in the product documentation would be
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+ appreciated but is not required.
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+ 2. Altered source versions must be plainly marked as such, and must not be
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+ misrepresented as being the original software.
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+ 3. This notice may not be removed or altered from any source distribution.
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+*/
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+
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+/*
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+ * !!! FIXME: streamline this a little by removing all the
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+ * !!! FIXME: if (capture) {} else {} sections that are identical
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+ * !!! FIXME: except for one flag.
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+ */
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+
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+/* !!! FIXME: can this target support hotplugging? */
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+
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+#include "../../SDL_internal.h"
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+
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+#if SDL_AUDIO_DRIVER_QNX
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+
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+#include <errno.h>
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+#include <unistd.h>
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+#include <fcntl.h>
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+#include <signal.h>
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+#include <sys/types.h>
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+#include <sys/time.h>
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+#include <sched.h>
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+#include <sys/select.h>
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+#include <sys/neutrino.h>
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+#include <sys/asoundlib.h>
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+
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+#include "SDL3/SDL_timer.h"
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+#include "SDL3/SDL_audio.h"
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+#include "../../core/unix/SDL_poll.h"
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+#include "../SDL_audio_c.h"
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+#include "SDL_qsa_audio.h"
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+
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+/* default channel communication parameters */
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+#define DEFAULT_CPARAMS_RATE 44100
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+#define DEFAULT_CPARAMS_VOICES 1
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+
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+#define DEFAULT_CPARAMS_FRAG_SIZE 4096
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+#define DEFAULT_CPARAMS_FRAGS_MIN 1
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+#define DEFAULT_CPARAMS_FRAGS_MAX 1
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+
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+/* List of found devices */
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+#define QSA_MAX_DEVICES 32
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+#define QSA_MAX_NAME_LENGTH 81+16 /* Hardcoded in QSA, can't be changed */
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+
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+typedef struct _QSA_Device
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+{
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+ char name[QSA_MAX_NAME_LENGTH]; /* Long audio device name for SDL */
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+ int cardno;
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+ int deviceno;
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+} QSA_Device;
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+
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+QSA_Device qsa_playback_device[QSA_MAX_DEVICES];
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+uint32_t qsa_playback_devices;
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+
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+QSA_Device qsa_capture_device[QSA_MAX_DEVICES];
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+uint32_t qsa_capture_devices;
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+
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+static SDL_INLINE int
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+QSA_SetError(const char *fn, int status)
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+{
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+ return SDL_SetError("QSA: %s() failed: %s", fn, snd_strerror(status));
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+}
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+
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+/* !!! FIXME: does this need to be here? Does the SDL version not work? */
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+static void
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+QSA_ThreadInit(_THIS)
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+{
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+ /* Increase default 10 priority to 25 to avoid jerky sound */
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+ struct sched_param param;
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+ if (SchedGet(0, 0, ¶m) != -1) {
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+ param.sched_priority = param.sched_curpriority + 15;
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+ SchedSet(0, 0, SCHED_NOCHANGE, ¶m);
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+ }
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+}
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+
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+/* PCM channel parameters initialize function */
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+static void
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+QSA_InitAudioParams(snd_pcm_channel_params_t * cpars)
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+{
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+ SDL_zerop(cpars);
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+ cpars->channel = SND_PCM_CHANNEL_PLAYBACK;
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+ cpars->mode = SND_PCM_MODE_BLOCK;
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+ cpars->start_mode = SND_PCM_START_DATA;
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+ cpars->stop_mode = SND_PCM_STOP_STOP;
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+ cpars->format.format = SND_PCM_SFMT_S16_LE;
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+ cpars->format.interleave = 1;
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+ cpars->format.rate = DEFAULT_CPARAMS_RATE;
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+ cpars->format.voices = DEFAULT_CPARAMS_VOICES;
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+ cpars->buf.block.frag_size = DEFAULT_CPARAMS_FRAG_SIZE;
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+ cpars->buf.block.frags_min = DEFAULT_CPARAMS_FRAGS_MIN;
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+ cpars->buf.block.frags_max = DEFAULT_CPARAMS_FRAGS_MAX;
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+}
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+
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+/* This function waits until it is possible to write a full sound buffer */
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+static void
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+QSA_WaitDevice(_THIS)
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+{
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+ int result;
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+
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+ /* Setup timeout for playing one fragment equal to 2 seconds */
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+ /* If timeout occured than something wrong with hardware or driver */
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+ /* For example, Vortex 8820 audio driver stucks on second DAC because */
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+ /* it doesn't exist ! */
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+ result = SDL_IOReady(this->hidden->audio_fd,
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+ this->hidden->iscapture ? SDL_IOR_READ : SDL_IOR_WRITE,
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+ 2 * 1000);
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+ switch (result) {
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+ case -1:
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+ SDL_SetError("QSA: SDL_IOReady() failed: %s", strerror(errno));
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+ break;
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+ case 0:
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+ SDL_SetError("QSA: timeout on buffer waiting occured");
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+ this->hidden->timeout_on_wait = 1;
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+ break;
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+ default:
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+ this->hidden->timeout_on_wait = 0;
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+ break;
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+ }
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+}
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+
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+static void
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+QSA_PlayDevice(_THIS)
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+{
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+ snd_pcm_channel_status_t cstatus;
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+ int written;
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+ int status;
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+ int towrite;
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+ void *pcmbuffer;
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+
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+ if (!SDL_AtomicGet(&this->enabled) || !this->hidden) {
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+ return;
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+ }
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+
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+ towrite = this->spec.size;
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+ pcmbuffer = this->hidden->pcm_buf;
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+
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+ /* Write the audio data, checking for EAGAIN (buffer full) and underrun */
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+ do {
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+ written =
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+ snd_pcm_plugin_write(this->hidden->audio_handle, pcmbuffer,
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+ towrite);
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+ if (written != towrite) {
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+ /* Check if samples playback got stuck somewhere in hardware or in */
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+ /* the audio device driver */
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+ if ((errno == EAGAIN) && (written == 0)) {
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+ if (this->hidden->timeout_on_wait != 0) {
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+ SDL_SetError("QSA: buffer playback timeout");
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+ return;
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+ }
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+ }
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+
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+ /* Check for errors or conditions */
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+ if ((errno == EAGAIN) || (errno == EWOULDBLOCK)) {
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+ /* Let a little CPU time go by and try to write again */
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+ SDL_Delay(1);
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+
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+ /* if we wrote some data */
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+ towrite -= written;
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+ pcmbuffer += written * this->spec.channels;
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+ continue;
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+ } else {
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+ if ((errno == EINVAL) || (errno == EIO)) {
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+ SDL_zero(cstatus);
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+ if (!this->hidden->iscapture) {
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+ cstatus.channel = SND_PCM_CHANNEL_PLAYBACK;
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+ } else {
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+ cstatus.channel = SND_PCM_CHANNEL_CAPTURE;
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+ }
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+
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+ status =
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+ snd_pcm_plugin_status(this->hidden->audio_handle,
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+ &cstatus);
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+ if (status < 0) {
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+ QSA_SetError("snd_pcm_plugin_status", status);
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+ return;
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+ }
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+
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+ if ((cstatus.status == SND_PCM_STATUS_UNDERRUN) ||
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+ (cstatus.status == SND_PCM_STATUS_READY)) {
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+ if (!this->hidden->iscapture) {
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+ status =
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+ snd_pcm_plugin_prepare(this->hidden->
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+ audio_handle,
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+ SND_PCM_CHANNEL_PLAYBACK);
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+ } else {
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+ status =
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+ snd_pcm_plugin_prepare(this->hidden->
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+ audio_handle,
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+ SND_PCM_CHANNEL_CAPTURE);
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+ }
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+ if (status < 0) {
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+ QSA_SetError("snd_pcm_plugin_prepare", status);
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+ return;
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+ }
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+ }
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+ continue;
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+ } else {
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+ return;
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+ }
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+ }
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+ } else {
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+ /* we wrote all remaining data */
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+ towrite -= written;
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+ pcmbuffer += written * this->spec.channels;
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+ }
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+ } while ((towrite > 0) && SDL_AtomicGet(&this->enabled));
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+
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+ /* If we couldn't write, assume fatal error for now */
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+ if (towrite != 0) {
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+ SDL_OpenedAudioDeviceDisconnected(this);
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+ }
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+}
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+
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+static Uint8 *
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+QSA_GetDeviceBuf(_THIS)
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+{
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+ return this->hidden->pcm_buf;
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+}
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+
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+static void
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+QSA_CloseDevice(_THIS)
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+{
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+ if (this->hidden->audio_handle != NULL) {
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+#if _NTO_VERSION < 710
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+ if (!this->hidden->iscapture) {
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+ /* Finish playing available samples */
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+ snd_pcm_plugin_flush(this->hidden->audio_handle,
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+ SND_PCM_CHANNEL_PLAYBACK);
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+ } else {
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+ /* Cancel unread samples during capture */
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+ snd_pcm_plugin_flush(this->hidden->audio_handle,
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+ SND_PCM_CHANNEL_CAPTURE);
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+ }
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+#endif
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+ snd_pcm_close(this->hidden->audio_handle);
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+ }
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+
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+ SDL_free(this->hidden->pcm_buf);
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+ SDL_free(this->hidden);
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+}
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+
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+static int
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+QSA_OpenDevice(_THIS, const char *devname)
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+{
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+#if 0
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+ /* !!! FIXME: SDL2 used to pass this handle. What's the alternative? */
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+ const QSA_Device *device = (const QSA_Device *) handle;
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+#else
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+ const QSA_Device *device = NULL;
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+#endif
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+ int status = 0;
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+ int format = 0;
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+ SDL_AudioFormat test_format = 0;
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+ int found = 0;
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+ snd_pcm_channel_setup_t csetup;
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+ snd_pcm_channel_params_t cparams;
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+ SDL_bool iscapture = this->iscapture;
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+
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+ /* Initialize all variables that we clean on shutdown */
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+ this->hidden =
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+ (struct SDL_PrivateAudioData *) SDL_calloc(1,
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+ (sizeof
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+ (struct
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+ SDL_PrivateAudioData)));
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+ if (this->hidden == NULL) {
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+ return SDL_OutOfMemory();
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+ }
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+
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+ /* Initialize channel transfer parameters to default */
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+ QSA_InitAudioParams(&cparams);
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+
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+ /* Initialize channel direction: capture or playback */
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+ this->hidden->iscapture = iscapture ? SDL_TRUE : SDL_FALSE;
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+
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+ if (device != NULL) {
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+ /* Open requested audio device */
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+ this->hidden->deviceno = device->deviceno;
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+ this->hidden->cardno = device->cardno;
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+ status = snd_pcm_open(&this->hidden->audio_handle,
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+ device->cardno, device->deviceno,
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+ iscapture ? SND_PCM_OPEN_CAPTURE : SND_PCM_OPEN_PLAYBACK);
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+ } else {
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+ /* Open system default audio device */
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+ status = snd_pcm_open_preferred(&this->hidden->audio_handle,
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+ &this->hidden->cardno,
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+ &this->hidden->deviceno,
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+ iscapture ? SND_PCM_OPEN_CAPTURE : SND_PCM_OPEN_PLAYBACK);
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+ }
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+
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+ /* Check if requested device is opened */
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+ if (status < 0) {
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+ this->hidden->audio_handle = NULL;
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+ return QSA_SetError("snd_pcm_open", status);
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+ }
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+
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+ /* Try for a closest match on audio format */
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+ format = 0;
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+ /* can't use format as SND_PCM_SFMT_U8 = 0 in qsa */
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+ found = 0;
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+
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+ for (test_format = SDL_FirstAudioFormat(this->spec.format); !found;) {
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+ /* if match found set format to equivalent QSA format */
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+ switch (test_format) {
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+ case AUDIO_U8:
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+ {
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+ format = SND_PCM_SFMT_U8;
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+ found = 1;
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+ }
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+ break;
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+ case AUDIO_S8:
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+ {
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+ format = SND_PCM_SFMT_S8;
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+ found = 1;
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+ }
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+ break;
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+ case AUDIO_S16LSB:
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+ {
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+ format = SND_PCM_SFMT_S16_LE;
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+ found = 1;
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+ }
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+ break;
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+ case AUDIO_S16MSB:
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+ {
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+ format = SND_PCM_SFMT_S16_BE;
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+ found = 1;
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+ }
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+ break;
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+ case AUDIO_U16LSB:
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+ {
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+ format = SND_PCM_SFMT_U16_LE;
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+ found = 1;
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+ }
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+ break;
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+ case AUDIO_U16MSB:
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+ {
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+ format = SND_PCM_SFMT_U16_BE;
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+ found = 1;
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+ }
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+ break;
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+ case AUDIO_S32LSB:
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+ {
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+ format = SND_PCM_SFMT_S32_LE;
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+ found = 1;
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+ }
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+ break;
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+ case AUDIO_S32MSB:
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+ {
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+ format = SND_PCM_SFMT_S32_BE;
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+ found = 1;
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+ }
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+ break;
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+ case AUDIO_F32LSB:
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+ {
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+ format = SND_PCM_SFMT_FLOAT_LE;
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+ found = 1;
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+ }
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+ break;
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+ case AUDIO_F32MSB:
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+ {
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+ format = SND_PCM_SFMT_FLOAT_BE;
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+ found = 1;
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+ }
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+ break;
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+ default:
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+ {
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+ break;
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+ }
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+ }
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+
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+ if (!found) {
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+ test_format = SDL_NextAudioFormat();
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+ }
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+ }
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+
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+ /* assumes test_format not 0 on success */
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+ if (test_format == 0) {
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+ return SDL_SetError("QSA: Couldn't find any hardware audio formats");
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+ }
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+
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+ this->spec.format = test_format;
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+
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+ /* Set the audio format */
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+ cparams.format.format = format;
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+
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+ /* Set mono/stereo/4ch/6ch/8ch audio */
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+ cparams.format.voices = this->spec.channels;
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+
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+ /* Set rate */
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+ cparams.format.rate = this->spec.freq;
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+
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+ /* Setup the transfer parameters according to cparams */
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+ status = snd_pcm_plugin_params(this->hidden->audio_handle, &cparams);
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+ if (status < 0) {
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+ return QSA_SetError("snd_pcm_plugin_params", status);
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+ }
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+
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+ /* Make sure channel is setup right one last time */
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+ SDL_zero(csetup);
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+ if (!this->hidden->iscapture) {
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+ csetup.channel = SND_PCM_CHANNEL_PLAYBACK;
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+ } else {
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+ csetup.channel = SND_PCM_CHANNEL_CAPTURE;
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+ }
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+
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|
|
+ /* Setup an audio channel */
|
|
|
+ if (snd_pcm_plugin_setup(this->hidden->audio_handle, &csetup) < 0) {
|
|
|
+ return SDL_SetError("QSA: Unable to setup channel");
|
|
|
+ }
|
|
|
+
|
|
|
+ /* Calculate the final parameters for this audio specification */
|
|
|
+ SDL_CalculateAudioSpec(&this->spec);
|
|
|
+
|
|
|
+ this->hidden->pcm_len = this->spec.size;
|
|
|
+
|
|
|
+ if (this->hidden->pcm_len == 0) {
|
|
|
+ this->hidden->pcm_len =
|
|
|
+ csetup.buf.block.frag_size * this->spec.channels *
|
|
|
+ (snd_pcm_format_width(format) / 8);
|
|
|
+ }
|
|
|
+
|
|
|
+ /*
|
|
|
+ * Allocate memory to the audio buffer and initialize with silence
|
|
|
+ * (Note that buffer size must be a multiple of fragment size, so find
|
|
|
+ * closest multiple)
|
|
|
+ */
|
|
|
+ this->hidden->pcm_buf =
|
|
|
+ (Uint8 *) SDL_malloc(this->hidden->pcm_len);
|
|
|
+ if (this->hidden->pcm_buf == NULL) {
|
|
|
+ return SDL_OutOfMemory();
|
|
|
+ }
|
|
|
+ SDL_memset(this->hidden->pcm_buf, this->spec.silence,
|
|
|
+ this->hidden->pcm_len);
|
|
|
+
|
|
|
+ /* get the file descriptor */
|
|
|
+ if (!this->hidden->iscapture) {
|
|
|
+ this->hidden->audio_fd =
|
|
|
+ snd_pcm_file_descriptor(this->hidden->audio_handle,
|
|
|
+ SND_PCM_CHANNEL_PLAYBACK);
|
|
|
+ } else {
|
|
|
+ this->hidden->audio_fd =
|
|
|
+ snd_pcm_file_descriptor(this->hidden->audio_handle,
|
|
|
+ SND_PCM_CHANNEL_CAPTURE);
|
|
|
+ }
|
|
|
+
|
|
|
+ if (this->hidden->audio_fd < 0) {
|
|
|
+ return QSA_SetError("snd_pcm_file_descriptor", status);
|
|
|
+ }
|
|
|
+
|
|
|
+ /* Prepare an audio channel */
|
|
|
+ if (!this->hidden->iscapture) {
|
|
|
+ /* Prepare audio playback */
|
|
|
+ status =
|
|
|
+ snd_pcm_plugin_prepare(this->hidden->audio_handle,
|
|
|
+ SND_PCM_CHANNEL_PLAYBACK);
|
|
|
+ } else {
|
|
|
+ /* Prepare audio capture */
|
|
|
+ status =
|
|
|
+ snd_pcm_plugin_prepare(this->hidden->audio_handle,
|
|
|
+ SND_PCM_CHANNEL_CAPTURE);
|
|
|
+ }
|
|
|
+
|
|
|
+ if (status < 0) {
|
|
|
+ return QSA_SetError("snd_pcm_plugin_prepare", status);
|
|
|
+ }
|
|
|
+
|
|
|
+ /* We're really ready to rock and roll. :-) */
|
|
|
+ return 0;
|
|
|
+}
|
|
|
+
|
|
|
+static void
|
|
|
+QSA_DetectDevices(void)
|
|
|
+{
|
|
|
+ uint32_t it;
|
|
|
+ uint32_t cards;
|
|
|
+ uint32_t devices;
|
|
|
+ int32_t status;
|
|
|
+
|
|
|
+ /* Detect amount of available devices */
|
|
|
+ /* this value can be changed in the runtime */
|
|
|
+ cards = snd_cards();
|
|
|
+
|
|
|
+ /* If io-audio manager is not running we will get 0 as number */
|
|
|
+ /* of available audio devices */
|
|
|
+ if (cards == 0) {
|
|
|
+ /* We have no any available audio devices */
|
|
|
+ return;
|
|
|
+ }
|
|
|
+
|
|
|
+ /* !!! FIXME: code duplication */
|
|
|
+ /* Find requested devices by type */
|
|
|
+ { /* output devices */
|
|
|
+ /* Playback devices enumeration requested */
|
|
|
+ for (it = 0; it < cards; it++) {
|
|
|
+ devices = 0;
|
|
|
+ do {
|
|
|
+ status =
|
|
|
+ snd_card_get_longname(it,
|
|
|
+ qsa_playback_device
|
|
|
+ [qsa_playback_devices].name,
|
|
|
+ QSA_MAX_NAME_LENGTH);
|
|
|
+ if (status == EOK) {
|
|
|
+ snd_pcm_t *handle;
|
|
|
+
|
|
|
+ /* Add device number to device name */
|
|
|
+ sprintf(qsa_playback_device[qsa_playback_devices].name +
|
|
|
+ SDL_strlen(qsa_playback_device
|
|
|
+ [qsa_playback_devices].name), " d%d",
|
|
|
+ devices);
|
|
|
+
|
|
|
+ /* Store associated card number id */
|
|
|
+ qsa_playback_device[qsa_playback_devices].cardno = it;
|
|
|
+
|
|
|
+ /* Check if this device id could play anything */
|
|
|
+ status =
|
|
|
+ snd_pcm_open(&handle, it, devices,
|
|
|
+ SND_PCM_OPEN_PLAYBACK);
|
|
|
+ if (status == EOK) {
|
|
|
+ qsa_playback_device[qsa_playback_devices].deviceno =
|
|
|
+ devices;
|
|
|
+ status = snd_pcm_close(handle);
|
|
|
+ if (status == EOK) {
|
|
|
+ /* Note that spec is NULL, because we are required to open the device before
|
|
|
+ * acquiring the mix format, making this information inaccessible at
|
|
|
+ * enumeration time
|
|
|
+ */
|
|
|
+ SDL_AddAudioDevice(SDL_FALSE, qsa_playback_device[qsa_playback_devices].name, NULL, &qsa_playback_device[qsa_playback_devices]);
|
|
|
+ qsa_playback_devices++;
|
|
|
+ }
|
|
|
+ } else {
|
|
|
+ /* Check if we got end of devices list */
|
|
|
+ if (status == -ENOENT) {
|
|
|
+ break;
|
|
|
+ }
|
|
|
+ }
|
|
|
+ } else {
|
|
|
+ break;
|
|
|
+ }
|
|
|
+
|
|
|
+ /* Check if we reached maximum devices count */
|
|
|
+ if (qsa_playback_devices >= QSA_MAX_DEVICES) {
|
|
|
+ break;
|
|
|
+ }
|
|
|
+ devices++;
|
|
|
+ } while (1);
|
|
|
+
|
|
|
+ /* Check if we reached maximum devices count */
|
|
|
+ if (qsa_playback_devices >= QSA_MAX_DEVICES) {
|
|
|
+ break;
|
|
|
+ }
|
|
|
+ }
|
|
|
+ }
|
|
|
+
|
|
|
+ { /* capture devices */
|
|
|
+ /* Capture devices enumeration requested */
|
|
|
+ for (it = 0; it < cards; it++) {
|
|
|
+ devices = 0;
|
|
|
+ do {
|
|
|
+ status =
|
|
|
+ snd_card_get_longname(it,
|
|
|
+ qsa_capture_device
|
|
|
+ [qsa_capture_devices].name,
|
|
|
+ QSA_MAX_NAME_LENGTH);
|
|
|
+ if (status == EOK) {
|
|
|
+ snd_pcm_t *handle;
|
|
|
+
|
|
|
+ /* Add device number to device name */
|
|
|
+ sprintf(qsa_capture_device[qsa_capture_devices].name +
|
|
|
+ SDL_strlen(qsa_capture_device
|
|
|
+ [qsa_capture_devices].name), " d%d",
|
|
|
+ devices);
|
|
|
+
|
|
|
+ /* Store associated card number id */
|
|
|
+ qsa_capture_device[qsa_capture_devices].cardno = it;
|
|
|
+
|
|
|
+ /* Check if this device id could play anything */
|
|
|
+ status =
|
|
|
+ snd_pcm_open(&handle, it, devices,
|
|
|
+ SND_PCM_OPEN_CAPTURE);
|
|
|
+ if (status == EOK) {
|
|
|
+ qsa_capture_device[qsa_capture_devices].deviceno =
|
|
|
+ devices;
|
|
|
+ status = snd_pcm_close(handle);
|
|
|
+ if (status == EOK) {
|
|
|
+ /* Note that spec is NULL, because we are required to open the device before
|
|
|
+ * acquiring the mix format, making this information inaccessible at
|
|
|
+ * enumeration time
|
|
|
+ */
|
|
|
+ SDL_AddAudioDevice(SDL_TRUE, qsa_capture_device[qsa_capture_devices].name, NULL, &qsa_capture_device[qsa_capture_devices]);
|
|
|
+ qsa_capture_devices++;
|
|
|
+ }
|
|
|
+ } else {
|
|
|
+ /* Check if we got end of devices list */
|
|
|
+ if (status == -ENOENT) {
|
|
|
+ break;
|
|
|
+ }
|
|
|
+ }
|
|
|
+
|
|
|
+ /* Check if we reached maximum devices count */
|
|
|
+ if (qsa_capture_devices >= QSA_MAX_DEVICES) {
|
|
|
+ break;
|
|
|
+ }
|
|
|
+ } else {
|
|
|
+ break;
|
|
|
+ }
|
|
|
+ devices++;
|
|
|
+ } while (1);
|
|
|
+
|
|
|
+ /* Check if we reached maximum devices count */
|
|
|
+ if (qsa_capture_devices >= QSA_MAX_DEVICES) {
|
|
|
+ break;
|
|
|
+ }
|
|
|
+ }
|
|
|
+ }
|
|
|
+}
|
|
|
+
|
|
|
+static void
|
|
|
+QSA_Deinitialize(void)
|
|
|
+{
|
|
|
+ /* Clear devices array on shutdown */
|
|
|
+ /* !!! FIXME: we zero these on init...any reason to do it here? */
|
|
|
+ SDL_zeroa(qsa_playback_device);
|
|
|
+ SDL_zeroa(qsa_capture_device);
|
|
|
+ qsa_playback_devices = 0;
|
|
|
+ qsa_capture_devices = 0;
|
|
|
+}
|
|
|
+
|
|
|
+static SDL_bool
|
|
|
+QSA_Init(SDL_AudioDriverImpl * impl)
|
|
|
+{
|
|
|
+ /* Clear devices array */
|
|
|
+ SDL_zeroa(qsa_playback_device);
|
|
|
+ SDL_zeroa(qsa_capture_device);
|
|
|
+ qsa_playback_devices = 0;
|
|
|
+ qsa_capture_devices = 0;
|
|
|
+
|
|
|
+ /* Set function pointers */
|
|
|
+ /* DeviceLock and DeviceUnlock functions are used default, */
|
|
|
+ /* provided by SDL, which uses pthread_mutex for lock/unlock */
|
|
|
+ impl->DetectDevices = QSA_DetectDevices;
|
|
|
+ impl->OpenDevice = QSA_OpenDevice;
|
|
|
+ impl->ThreadInit = QSA_ThreadInit;
|
|
|
+ impl->WaitDevice = QSA_WaitDevice;
|
|
|
+ impl->PlayDevice = QSA_PlayDevice;
|
|
|
+ impl->GetDeviceBuf = QSA_GetDeviceBuf;
|
|
|
+ impl->CloseDevice = QSA_CloseDevice;
|
|
|
+ impl->Deinitialize = QSA_Deinitialize;
|
|
|
+ impl->LockDevice = NULL;
|
|
|
+ impl->UnlockDevice = NULL;
|
|
|
+
|
|
|
+ impl->ProvidesOwnCallbackThread = 0;
|
|
|
+ impl->HasCaptureSupport = 1;
|
|
|
+ impl->OnlyHasDefaultOutputDevice = 0;
|
|
|
+ impl->OnlyHasDefaultCaptureDevice = 0;
|
|
|
+
|
|
|
+ return SDL_TRUE; /* this audio target is available. */
|
|
|
+}
|
|
|
+
|
|
|
+AudioBootStrap QSAAUDIO_bootstrap = {
|
|
|
+ "qsa", "QNX QSA Audio", QSA_Init, 0
|
|
|
+};
|
|
|
+
|
|
|
+#endif /* SDL_AUDIO_DRIVER_QNX */
|
|
|
+
|
|
|
+/* vi: set ts=4 sw=4 expandtab: */
|