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@@ -33,6 +33,7 @@
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#endif
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#define ABS(_x) ((_x) < 0 ? -(_x) : (_x))
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+#define SDL_CONTROLLER_PLATFORM_FIELD "platform:"
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/* a list of currently opened game controllers */
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static SDL_GameController *SDL_gamecontrollers = NULL;
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@@ -653,6 +654,73 @@ void SDL_PrivateGameControllerRefreshMapping( ControllerMapping_t *pControllerMa
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}
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}
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+/*
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+ * Add or update an entry into the Mappings Database
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+ */
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+int
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+SDL_GameControllerAddMappingsFromFile( const char* mapDB )
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+{
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+ const char *platform = SDL_GetPlatform();
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+ SDL_RWops *rw;
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+ int controllers = 0;
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+ char *buf, *line, *line_end, *tmp, *comma, line_platform[64];
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+ size_t db_size, platform_len;
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+
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+ rw = SDL_RWFromFile(mapDB, "rb");
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+ if (rw == NULL) {
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+ return SDL_SetError("Could not open %s", mapDB);
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+ }
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+ db_size = SDL_RWsize(rw);
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+
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+ buf = (char *) SDL_malloc(db_size + 1);
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+ if (buf == NULL) {
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+ SDL_RWclose(rw);
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+ return SDL_SetError("Could allocate space to not read DB into memory");
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+ }
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+
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+ if (SDL_RWread(rw, buf, db_size, 1) != 1) {
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+ SDL_RWclose(rw);
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+ SDL_free(buf);
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+ return SDL_SetError("Could not read DB");
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+ }
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+ SDL_RWclose(rw);
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+
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+ buf[db_size] = '\0';
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+ line = buf;
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+
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+ while (line < buf + db_size) {
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+ line_end = SDL_strchr( line, '\n' );
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+ if (line_end != NULL) {
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+ *line_end = '\0';
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+ }
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+ else {
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+ line_end = buf + db_size;
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+ }
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+
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+ /* Extract and verify the platform */
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+ tmp = SDL_strstr(line, SDL_CONTROLLER_PLATFORM_FIELD);
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+ if ( tmp != NULL ) {
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+ tmp += SDL_strlen(SDL_CONTROLLER_PLATFORM_FIELD);
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+ comma = SDL_strchr(tmp, ',');
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+ if (comma != NULL) {
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+ platform_len = comma - tmp + 1;
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+ if (platform_len + 1 < SDL_arraysize(line_platform)) {
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+ SDL_strlcpy(line_platform, tmp, platform_len);
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+ if(SDL_strncasecmp(line_platform, platform, platform_len) == 0
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+ && SDL_GameControllerAddMapping(line) > 0) {
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+ controllers++;
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+ }
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+ }
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+ }
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+ }
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+
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+ line = line_end + 1;
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+ }
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+
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+ SDL_free(buf);
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+ return controllers;
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+}
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+
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/*
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* Add or update an entry into the Mappings Database
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*/
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