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@@ -54,6 +54,7 @@ test_multi_audio(int devcount)
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#ifdef __ANDROID__
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SDL_Event event;
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+ /* Create a Window to get fully initialized event processing for testing pause on Android. */
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SDL_CreateWindow("testmultiaudio", SDL_WINDOWPOS_CENTERED, SDL_WINDOWPOS_CENTERED, 320, 240, 0);
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#endif
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@@ -79,6 +80,7 @@ test_multi_audio(int devcount)
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SDL_PauseAudioDevice(cbd[0].dev, 0);
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while (!cbd[0].done) {
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#ifdef __ANDROID__
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+ /* Empty queue, some application events would prevent pause. */
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while (SDL_PollEvent(&event)){}
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#endif
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SDL_Delay(100);
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@@ -115,6 +117,7 @@ test_multi_audio(int devcount)
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}
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}
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#ifdef __ANDROID__
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+ /* Empty queue, some application events would prevent pause. */
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while (SDL_PollEvent(&event)){}
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#endif
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SDL_Delay(100);
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