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@@ -22,6 +22,15 @@
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#include "SDL_rwopsromfs.h"
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#include "SDL_error.h"
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+/* Checks if the mode is a kind of reading */
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+SDL_FORCE_INLINE SDL_bool IsReadMode(const char *mode);
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+
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+/* Checks if the file starts with the given prefix */
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+SDL_FORCE_INLINE SDL_bool HasPrefix(const char *file, const char *prefix);
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+
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+SDL_FORCE_INLINE FILE *TryOpenFile(const char *file, const char *mode);
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+SDL_FORCE_INLINE FILE *TryOpenInRomfs(const char *file, const char *mode);
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+
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/* Nintendo 3DS applications may embed resources in the executable. The
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resources are stored in a special read-only partition prefixed with
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'romfs:/'. As such, when opening a file, we should first try the romfs
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@@ -30,31 +39,58 @@
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FILE *
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N3DS_FileOpen(const char *file, const char *mode)
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{
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- FILE *fp = NULL;
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- char *romfs_path;
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-
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/* romfs are read-only */
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- if (SDL_strchr(mode, 'r') == NULL) {
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+ if (!IsReadMode(mode)) {
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return fopen(file, mode);
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}
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/* If the path has an explicit prefix, we skip the guess work */
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- if (SDL_strncmp("romfs:/", file, 7) == 0 ||
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- SDL_strncmp("sdmc:/", file, 6) == 0) {
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+ if (HasPrefix(file, "romfs:/") || HasPrefix(file, "sdmc:/")) {
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return fopen(file, mode);
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}
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- if (SDL_asprintf(&romfs_path, "romfs:/%s", file) < 0) {
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- SDL_OutOfMemory();
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- return NULL;
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- }
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+ return TryOpenFile(file, mode);
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+}
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+
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+SDL_FORCE_INLINE SDL_bool
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+IsReadMode(const char *mode)
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+{
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+ return SDL_strchr(mode, 'r') != NULL;
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+}
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+
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+SDL_FORCE_INLINE SDL_bool
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+HasPrefix(const char *file, const char *prefix)
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+{
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+ return SDL_strncmp(prefix, file, SDL_strlen(prefix)) == 0;
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+}
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- fp = fopen(romfs_path, mode);
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+SDL_FORCE_INLINE FILE *
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+TryOpenFile(const char *file, const char *mode)
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+{
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+ FILE *fp = NULL;
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+
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+ fp = TryOpenInRomfs(file, mode);
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if (fp == NULL) {
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fp = fopen(file, mode);
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}
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- SDL_free(romfs_path);
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+ return fp;
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+}
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+
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+SDL_FORCE_INLINE FILE *
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+TryOpenInRomfs(const char *file, const char *mode)
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+{
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+ FILE *fp = NULL;
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+ char *prefixed_filepath = NULL;
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+
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+ if (SDL_asprintf(&prefixed_filepath, "romfs:/%s", file) < 0) {
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+ SDL_OutOfMemory();
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+ return NULL;
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+ }
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+
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+ fp = fopen(prefixed_filepath, mode);
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+
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+ SDL_free(prefixed_filepath);
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return fp;
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}
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